Mustang Posted August 15, 2012 Share Posted August 15, 2012 (edited) This modified ovc.fx shader file will change the draw distance of the overcast from this: to this, the cloud edge now renders into the haze resulting in a seamless effect this has been thoroughly checked for z-issues and FPS and so far the results are very good. This file also includes the fix for the visible smoke through the overcast as seen in this thread http://forums.eagle.ru/showpost.php?p=1509264&postcount=139 new in v3: included an improvement to the top layer of overcast texture - the result being you can now see the blue sky/sun slowly emerging as you're climbing through the inside of the cloud. new in v4: adjusted the rendering of the overcast under the clouddeck, now there is no 'bowing' effect where the sea and horizon meet. Edited March 15, 2014 by Mustang 5 Link to comment Share on other sites More sharing options...
Kuky Posted August 15, 2012 Share Posted August 15, 2012 sweet, I noticed the overcast was not being visible far out but I had no idea how to change it, an then you come along and make my day... again :D No longer active in DCS... Link to comment Share on other sites More sharing options...
Corrigan Posted August 15, 2012 Share Posted August 15, 2012 For Mustang: Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5 Link to comment Share on other sites More sharing options...
Mustang Posted August 15, 2012 Author Share Posted August 15, 2012 It looks super pretty with those high altitude flights now :) Link to comment Share on other sites More sharing options...
PeterP Posted August 15, 2012 Share Posted August 15, 2012 here is even more love for you: Link to comment Share on other sites More sharing options...
Strut Posted August 15, 2012 Share Posted August 15, 2012 Thx Peter, great Fix, thankyou, but dont expect any "Man Love" from me, i might buy you a beer though,,,wink wink Regards DL available skins here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Strut Pictures of my Skins here: https://imgur.com/a/bOQyQqW [sIGPIC][/sIGPIC] Win10 64bit, Intel® Core i7-5820K CPU OC @ 4.50GHz x6, X99A GAMING PRO CARBON, MSI RTX 2080 TI GAMING X TRIO 11Gb, 32GB DDR4 RAM, SSD 960 EVO250GB, SSD 850 EVO 500GB, JetSeat, MFG Crosswind Pedals, VPC Mongoose T-50, TMWH, DSD ButtonBox, Pimax 5k XR/BE Link to comment Share on other sites More sharing options...
PeterP Posted August 15, 2012 Share Posted August 15, 2012 Ehm... Mustang made this Fix and my post was directed to him. Link to comment Share on other sites More sharing options...
winz Posted August 15, 2012 Share Posted August 15, 2012 +1 Excellent :) The Valley A-10C Version Revanche for FC 3 Link to comment Share on other sites More sharing options...
Kuky Posted August 15, 2012 Share Posted August 15, 2012 Now I need that MiG-21Bis :) No longer active in DCS... Link to comment Share on other sites More sharing options...
badger66 Posted August 15, 2012 Share Posted August 15, 2012 Ehm... Mustang made this Fix and my post was directed to him. Possibliy a case of wishful thinking from strut !!! :lol: Link to comment Share on other sites More sharing options...
Mustang Posted August 15, 2012 Author Share Posted August 15, 2012 (edited) Now I need that MiG-21Bis :) Indeed, or FC3 even with the fast movers :) Edited August 15, 2012 by Mustang Link to comment Share on other sites More sharing options...
Mustang Posted August 20, 2012 Author Share Posted August 20, 2012 (edited) Has anyone ever noticed the flat cloud texture above while climbing through the overcast? if so, i think i might be onto a solution ;) edit: v3 uploaded to first post, included a clockwise cull to the top layer of overcast texture - the result being you can now see the blue sky/sun slowly emerging as you're climbing through the inside of the cloud. Edited August 20, 2012 by Mustang Link to comment Share on other sites More sharing options...
Nate--IRL-- Posted August 20, 2012 Share Posted August 20, 2012 The layered effect? Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading Link to comment Share on other sites More sharing options...
Mustang Posted August 20, 2012 Author Share Posted August 20, 2012 (edited) The layered effect? Nate I'm refering the the texture you see when you're above the overcast, previously you could intermittently see this texture as you were climbing through the murk inside the cloud. Now i've added a CW (clockwise) to the cullmode of that texture so you only see one side of it (when you're above it) Edited August 20, 2012 by Mustang Link to comment Share on other sites More sharing options...
upupandaway Posted August 21, 2012 Share Posted August 21, 2012 Does this also affect the render distance for the single clouds as in dynamic weather for example? At several times I thought I noticed them popping up in the distance. [sIGPIC][/sIGPIC] Deedle, deedle! Link to comment Share on other sites More sharing options...
Mustang Posted August 21, 2012 Author Share Posted August 21, 2012 Does this also affect the render distance for the single clouds as in dynamic weather for example? At several times I thought I noticed them popping up in the distance. No i'm afraid this is only for the overcast cloud. Link to comment Share on other sites More sharing options...
upupandaway Posted August 21, 2012 Share Posted August 21, 2012 Ok, nicely done anyway. [sIGPIC][/sIGPIC] Deedle, deedle! Link to comment Share on other sites More sharing options...
docfu Posted August 21, 2012 Share Posted August 21, 2012 It's beautiful. I plugged it in the recommended upgrades post... Speaking of clouds, is there any way change the LOD on the rendering of individual clouds? I get lots of flipping on nearby clouds... Link to comment Share on other sites More sharing options...
Strut Posted August 22, 2012 Share Posted August 22, 2012 Soz Mustang, thanks for the great fix, i didnt mean to grant kudos to PeterP with your work, as for badger66 my wishful thinking is for a gorgeous 21 yo olive skinned Madonna serving me cold beer on a surf fishing beach in Northern tropical Australia Regards DL available skins here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Strut Pictures of my Skins here: https://imgur.com/a/bOQyQqW [sIGPIC][/sIGPIC] Win10 64bit, Intel® Core i7-5820K CPU OC @ 4.50GHz x6, X99A GAMING PRO CARBON, MSI RTX 2080 TI GAMING X TRIO 11Gb, 32GB DDR4 RAM, SSD 960 EVO250GB, SSD 850 EVO 500GB, JetSeat, MFG Crosswind Pedals, VPC Mongoose T-50, TMWH, DSD ButtonBox, Pimax 5k XR/BE Link to comment Share on other sites More sharing options...
Mustang Posted September 7, 2012 Author Share Posted September 7, 2012 (edited) Updated to v4 in first post, fixed problem with rendering under the clouddeck - see new screenshots for examples. edit: forgot to ask, has anyone using this mod experienced adverse FPS issues compared to the stock version? feedback would be valuable. Edited September 7, 2012 by Mustang Link to comment Share on other sites More sharing options...
Kuky Posted September 7, 2012 Share Posted September 7, 2012 Thanks Mustang... first to D/L v4 :D PS: no adverse effects on FPS on my end that I can notice No longer active in DCS... Link to comment Share on other sites More sharing options...
Mustang Posted September 7, 2012 Author Share Posted September 7, 2012 Thanks Mustang... first to D/L v4 :D PS: no adverse effects on FPS on my end that I can notice Thats good, if you get the chance have a look at the latest feature of this update, the sea/horizon blending under the clouddeck. Link to comment Share on other sites More sharing options...
PeterP Posted September 8, 2012 Share Posted September 8, 2012 Thanks again for looking at the detail! Q: Do I have to include it to the Smaller sun for DCS World or will ED include at least the "alternate" sun size to the next patch ?! :) Link to comment Share on other sites More sharing options...
Mustang Posted September 8, 2012 Author Share Posted September 8, 2012 Yes feel free to add this to your package. As for the question about the next patch - you'll have to wait and see ;) Link to comment Share on other sites More sharing options...
Kuky Posted September 8, 2012 Share Posted September 8, 2012 Really, all of the little tweaks people find should be part of the next version. No longer active in DCS... Link to comment Share on other sites More sharing options...
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