SkateZilla Posted September 21, 2014 Share Posted September 21, 2014 I think it's the same. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
cichlidfan Posted September 21, 2014 Share Posted September 21, 2014 I wonder what's the screen resolution.. I think it's the same. I haven't seen it specifically pointed out, so I would guess it is the same as well. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup: Link to comment Share on other sites More sharing options...
hansangb Posted September 21, 2014 Share Posted September 21, 2014 I think it's the same. Well, maybe not. Here's a quote from PC World reviewer "According to Oculus CEO Brendan Iribe's keynote, the step from the newly-released DK2 to Crescent Bay is as big as the step between the first-gen (DK1) and second-gen (DK2) developer's kit models.... Crescent Bay increases the resolution yet again (rumors say it's probably the 1440p screen used in the Note 4, though Oculus was for some reason hesitant to let me crack open one of their few Crescent Bay models just to look at the screen)" I think adding 3D Audio is a winner, and they should think about adding a microphone for the folks who play multiplayer. hsb hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1 Link to comment Share on other sites More sharing options...
Cyb0rg Posted September 21, 2014 Share Posted September 21, 2014 I think it's the same. Here http://www.pcworld.com/article/2686164/oculus-rift-crescent-bay-prototype-hands-on-a-vr-alien-waved-at-me-and-i-waved-back.html they talk probably 1440p witch is a little better. Edit : snipped [sIGPIC][/sIGPIC] Asteroids ____________________________________________ Update this :D Link to comment Share on other sites More sharing options...
Chivas Posted September 22, 2014 Share Posted September 22, 2014 Its an OLED display, probably 1440, and Oculus is not saying who manufactured it. A Samsung display would be the obvious first guess. We probably won't see a 4K screen until the second or third consumer generation. It does have new Optics, with no word on what range of IPD's will work best with them. It doesn't appear that this prototypes lenses have a physical IPD adjustment. A feature that will be a must, atleast from my personal experience with the DK2. Link to comment Share on other sites More sharing options...
KaspeR32 Posted September 22, 2014 Share Posted September 22, 2014 A few people that used it said it's definitely not the same resolution. I wouldn't be surprised if we see a 4k screen in CV1. If we're already at 1440p @ 90hz on todays hardware? What's holding them back? Keep in mind, Carmack got 1440p at a reasonable Hz to run on a Note 4. If he can do that with cellphone hardware, I don't see why a GTX 980 with "VR Direct" built into the hardware couldn't do it. We'll have to wait and see I suppose. EDIT: Why would you need physical IPD adjustment when you can just adjust the IPD on the screen itself? It's just the separation of the images displayed right? EDIT 2: The optics/lenses I guess is what you mean? Intel i5-2500k @ 4.4GHz w/ H70 liquid cooler, ASRock PRO3-M Z68 Mobo, 32G 1600Mhz Mushkin RAM, EVGA GTX970 4GB , OCZ Agility 3 128g SSD, SanDisk 240g SSD, Win7 64-bit --Twitch: http://www.twitch.tv/livingfood -- Link to comment Share on other sites More sharing options...
SkateZilla Posted September 22, 2014 Share Posted September 22, 2014 A few people that used it said it's definitely not the same resolution. I wouldn't be surprised if we see a 4k screen in CV1. If we're already at 1440p @ 90hz on todays hardware? What's holding them back? Keep in mind, Carmack got 1440p at a reasonable Hz to run on a Note 4. If he can do that with cellphone hardware, I don't see why a GTX 980 with "VR Direct" built into the hardware couldn't do it. We'll have to wait and see I suppose. EDIT: Why would you need physical IPD adjustment when you can just adjust the IPD on the screen itself? It's just the separation of the images displayed right? EDIT 2: The optics/lenses I guess is what you mean? I'm pretty sure that the Screen is from the Note 4 now, after Skyping with some people and scouring the articles. 4k is prolly the target. Samsung has 4K Screens in mass production now. Displaying an Image at 1440p at 90Hz versus having a GPU Powerful enough to render 3D scenes at 1440p at 90Hz is 2 different things. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
KaspeR32 Posted September 22, 2014 Share Posted September 22, 2014 Displaying an Image at 1440p at 90Hz versus having a GPU Powerful enough to render 3D scenes at 1440p at 90Hz is 2 different things. True, but that's not to say that it can't be in part handled by software. Especially if Nvidia (which they have) builds in features that specifically support VR. It's not just raw horsepower that's going to get us to 4k @ 60 - 90 Hz. Intel i5-2500k @ 4.4GHz w/ H70 liquid cooler, ASRock PRO3-M Z68 Mobo, 32G 1600Mhz Mushkin RAM, EVGA GTX970 4GB , OCZ Agility 3 128g SSD, SanDisk 240g SSD, Win7 64-bit --Twitch: http://www.twitch.tv/livingfood -- Link to comment Share on other sites More sharing options...
remon Posted September 22, 2014 Share Posted September 22, 2014 There are speculations that it's a 21:9 screen. Samsung patented one of them back in March. http://www.feelthree.com/2014/09/crescent-bay-using-new-219-samsung-screen/ and, the Crescent Bay has oval optics. http://imgur.com/a/kwao7#1 Link to comment Share on other sites More sharing options...
bongodriver Posted September 22, 2014 Share Posted September 22, 2014 Something really curious about the pics of the crescent bay lenses is that they seem to incorporate 2 separate screen connectors, a screen for each eye? Link to comment Share on other sites More sharing options...
Chivas Posted September 22, 2014 Share Posted September 22, 2014 In one of Carmacks keynotes, he's asked a question about using the Rift for normal desktop activities, and he said that won't be possible, atleast comfortable until the Rift has a 4K resolution. It sounded like the Rift consumer versions won't have a 4K display for awhile. The DK2 doesn't have a physical IPD adjustment and it appears the Cresent Bay doesn't either. People have mentioned they lose the sweet spot thru the Cresent Bay prototype lenses if the the headset isn't securely fastened. The first consumer version will probably have a custom 1440 display with a few software, and optics tricks to make it appear even higher. Link to comment Share on other sites More sharing options...
SkateZilla Posted September 22, 2014 Share Posted September 22, 2014 True, but that's not to say that it can't be in part handled by software. Especially if Nvidia (which they have) builds in features that specifically support VR. It's not just raw horsepower that's going to get us to 4k @ 60 - 90 Hz. 4K Rendering of Graphics at 120 Hz is already being done on 2 GPUs in XFire/SLI. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Pratt Posted September 23, 2014 Share Posted September 23, 2014 Oculus Rift? Could anyone explain to me what this new monster is. I apologize for my ignorance.:helpsmilie: Link to comment Share on other sites More sharing options...
bongodriver Posted September 23, 2014 Share Posted September 23, 2014 Consumer level Virtual Reality head mounted display, awesome bit of kit. http://en.wikipedia.org/wiki/Oculus_Rift Link to comment Share on other sites More sharing options...
KaspeR32 Posted September 23, 2014 Share Posted September 23, 2014 Displaying an Image at 1440p at 90Hz versus having a GPU Powerful enough to render 3D scenes at 1440p at 90Hz is 2 different things. 4K Rendering of Graphics at 120 Hz is already being done on 2 GPUs in XFire/SLI. Well there you go. Guess it's not that different after all if we've done it already. Intel i5-2500k @ 4.4GHz w/ H70 liquid cooler, ASRock PRO3-M Z68 Mobo, 32G 1600Mhz Mushkin RAM, EVGA GTX970 4GB , OCZ Agility 3 128g SSD, SanDisk 240g SSD, Win7 64-bit --Twitch: http://www.twitch.tv/livingfood -- Link to comment Share on other sites More sharing options...
Pratt Posted September 23, 2014 Share Posted September 23, 2014 Thank you Bongodriver! Link to comment Share on other sites More sharing options...
Pratt Posted September 23, 2014 Share Posted September 23, 2014 1440p at 90Hz. I guess I won't have a chance to achieve this with my twin 590 N Link to comment Share on other sites More sharing options...
SkateZilla Posted September 23, 2014 Share Posted September 23, 2014 http://forums.eagle.ru/showpost.php?p=2187723&postcount=3 Fixed crash in multiplayer mode when uses Oculus Rift device Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Markeebo Posted September 23, 2014 Share Posted September 23, 2014 (edited) WHERE DO I GET THE OPEN BETA??????!!!!!! EDIT: Found it. Tried it in MP. EPIC. Edited September 24, 2014 by Markeebo Link to comment Share on other sites More sharing options...
hansangb Posted September 24, 2014 Share Posted September 24, 2014 WHERE DO I GET THE OPEN BETA??????!!!!!! EDIT: Found it. Tried it in MP. EPIC. Hmm, nothing there about clickable mouse when Rift is used. (last update broke it). Can you click inside the rift monitor now? thnks hsb hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1 Link to comment Share on other sites More sharing options...
Markeebo Posted September 24, 2014 Share Posted September 24, 2014 Hmm, nothing there about clickable mouse when Rift is used. (last update broke it). Can you click inside the rift monitor now? thnks hsb Yes. Mouse is light years better than update one Mark Link to comment Share on other sites More sharing options...
willibeu Posted September 24, 2014 Share Posted September 24, 2014 http://forums.eagle.ru/showthread.php?t=129728 AMD users ....This works very well. I find it comfortable and it has very good 3D. No lag at all for me. You can adjust the .lua to your liking but the setting the poster suggested works well. Thanks for this!! Very happy to have DCS back in the lineup. Link to comment Share on other sites More sharing options...
reset_1974 Posted September 24, 2014 Share Posted September 24, 2014 Update 2 solved no mouse clicking problem. The oculus rift must be primary display. Yeahhh. Link to comment Share on other sites More sharing options...
CookPassBabtridge Posted September 24, 2014 Share Posted September 24, 2014 Update 2 solved no mouse clicking problem. The oculus rift must be primary display. Yeahhh. Depends on your rig. For me, rift as primary breaks everything. I need to uncheck fullscreen in options and then I am OK. Some say you need a 75Hz main monitor though to prevent the rift running at 60Hz though. [sIGPIC][/sIGPIC] I LIKE TO PLAY PRODIGAL WOMBAT STIMULATOR Link to comment Share on other sites More sharing options...
bongodriver Posted September 24, 2014 Share Posted September 24, 2014 You can try to overclock the monitor, mine OC's at 75Hz no problem. Link to comment Share on other sites More sharing options...
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