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Oculus Rift and DCS World Discussion  

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  1. 1. Oculus Rift and DCS World Discussion

    • 599$ did not faze you, and YOU PRE-ORDER IT!
    • 599$ puts me into bankrupcy - I will not spend that kind of money - WILL NOT BUY
    • on the fence, will BUY LATER (at retail launch)


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Posted

Edit this thread and add a poll to see how many have pre-ordered :D

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

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Posted

I did, hesitated a moment after I saw the price but then shrugged it off, my beer money will take a hit for a while but worth it.

 

Ships in March... somehow I was able to get in and out of checkout about 3 minutes after it went live. I got a blank screen for the first 10 or so refreshes but then lucky 11 the checkout pulled up and I saw the price, thought about it, shrugged, then pulled the trigger.

 

Can't wait till March, I never tried any of the developer kits or VR in general yet so I'm super stoked.

Posted

Sounds like you earned it. Enjoy it! (I'm sure you do). I've always loved Mustangs.

hsb

HW Spec in Spoiler

---

 

i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1

 

Posted

Can't wait till March, I never tried any of the developer kits or VR in general yet so I'm super stoked.

 

for DCS, you might be disappointed if your PC can not handle it.. but other than that, its an amazing piece of tech.

 

Edit this thread and add a poll to see how many have pre-ordered :D

 

POLL HAS BEEN CREATED!

find me on steam! username: Hannibal_A101A

http://steamcommunity.com/profiles/76561197969447179

Posted

My new system is looking like this:

 

GTX980TI

i7-5960x / 5820k or 6700K

32gb ram

Samsung Evo 850 1tb

 

I've heard some good reports on the 6700k, but may just get the 5960x. My current CPU is o/c'd to 4.5ghz and really goes. I have to May at least :P

Derek "BoxxMann" Speare

derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform!

i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes

Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC

Been Flight Simming Since 1988!

Useful VR settings and tips for DCS HERE

Posted

@hannibal:

 

Good to hear! The OR test your system thing only flagged my CPU but I'm not worried about that at all, I can't imagine it not handling it and if it doesn't, then I'll work a couple extra shifts and upgrade my CPU... haha it really is a never ending $$ hobby!

Posted

i think that OR checker is BS.

i have a i7-980x, and it says it doesn't meet oculus spec...

but it is 1000 points better in passmark than that Oculus recommend cpu...

 

but i will be looking for an upgrade myself.

i dont know whether to go 6700K or a haswell six core overclocked to 4G..

 

would like pascal, but i might have to settle for 980Ti to hold me over..

find me on steam! username: Hannibal_A101A

http://steamcommunity.com/profiles/76561197969447179

Posted
My personal view and I do not speak for Eagle on this:

 

I think this is very interesting, but until I see a means for easily viewing the keyboard hands-free, I am not sure how well this would work with a DCS title that often requires heavy keyboard use.

 

I figure any VR headset pretty much means you must have a HOTAS?

 

Anyway, I set a goal for myself... no rift until I finish off my CCNA.. maybe that will motivate me, lol.

5900X - 32 GB 3600 RAM - 1080TI

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~Moo

Posted

I was hoping that me and other DK2 owners who funded and helped oculus don't need to pay the full price. Anyway price for germany is bad joke. No buy for me

:pilotfly:

 

Warthog HOTAS, Saitek Pedals, Oculus Rift

 

:joystick:

Posted
I was hoping that me and other DK2 owners who funded and helped oculus don't need to pay the full price. Anyway price for germany is bad joke. No buy for me

 

Oculus was already funded before DK2.

get your facts straight.

DK2 was made available to ppl who wanted to make games in VR.

other than that, the oculus was funded during the kickstarter campaign which make DK1 possible.

find me on steam! username: Hannibal_A101A

http://steamcommunity.com/profiles/76561197969447179

Posted

Before I think about forking out for one, I want to see how the release version stands up to scrutiny.

 

Plus of course, the price will come down if and when it starts to sell in volume.

 

Right now, I think it is a wait and see situation.

Posted

er... well its definitely not a bargain :music_whistling: but what the heck, you live only once... I think these VR products won't be evolving as quick as we'd think, so getting a high end VR product like OR that has native supported in DCS, seems like a good "investment". It'll be a few months till we get it... so time will tell. :)

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted
er... well its definitely not a bargain :music_whistling:

 

I dunno, I kinda felt the prices they were trying to keep to were surprisingly low. I'm less surprised at the release price, though disappointed.

 

Managing expectations is important.

 

Edit: What 14th_JAR said

Posted

741 euros is a bit steep, I'm sure that some game developers and GPU manufacturers are now curled up in a ball, sipping whiskey under the desk and rocking back and forth...

Lots of people will be priced out, and once you've paid 741 euro for the rift, there is less money for games and hardware upgrades.

 

How many of you now plan to buy both headsets (vive and rift)?

 

I'm still waiting to hear what the actual screen specs are.

If it's pentile then it will have LOWER sub pixel count than a puny 1080p RGB screen, and LOWER refresh rate than Morpheus.

Yet again proving the point that they are greedy sell outs.

The main reason to sellout to Facebook is to get the best screen on the market, which looking at the specs it clearly isn't.

Posted
741 euros is a bit steep, I'm sure that some game developers and GPU manufacturers are now curled up in a ball, sipping whiskey under the desk and rocking back and forth...

Lots of people will be priced out, and once you've paid 741 euro for the rift, there is less money for games and hardware upgrades.

 

How many of you now plan to buy both headsets (vive and rift)?

 

I'm still waiting to hear what the actual screen specs are.

If it's pentile then it will have LOWER sub pixel count than a puny 1080p RGB screen, and LOWER refresh rate than Morpheus.

Yet again proving the point that they are greedy sell outs.

The main reason to sellout to Facebook is to get the best screen on the market, which looking at the specs it clearly isn't.

 

Do you know the screen specs or not? You say in the first line you don't know the specs and in the last line that based on the specs it clearly isn't the best screen on the market. It's custom screens and they've said they are the best they could make. You seem to measure quality based solely on resolution. If the resolution was any higher we couldn't run DCS on it. I have a 980ti that can only just maintain the required 75fps over downtown Vegas on dk2. Still not sure it'll be enough for the consumer rift at its resolution.

__________________________________________________

Win 10 64bit | i7 7700k delid @ 5.1gHz | 32Gb 3466mhz TridentZ memory | Asus ROG Apex motherboard | Asus ROG Strix 1080Ti overclocked

 

Komodosim Cyclic | C-tek anti torque pedals and collective | Warthog stick and throttle | Oculus Rift CV1 | KW-908 Jetseat | Buttkicker with Simshaker for Aviators

 

RiftFlyer VR G-Seat project: http://forums.eagle.ru/showthread.php?p=2733051#post2733051

Posted
It's all relative I guess, but really these are exciting times. I just bought an iPad that cost more than Oculus Rift, it's great but I haven't been dreaming of the iPad everyday for 3 years like I have the Rift!

.

 

i been wanting rift for many years. every since in 2008 i put together my first triplescreen set up and being disappointed by it due to the taxing requirements of having 5060x1080 resolution and that it just sux using a hat switch to move the camera view (i tried many of times to use the trackIR~ believe me i tried, but subconsciously i hated how trackIR work, as much i tried to force myself), and at those moments, 1:1 tracking is the only thing i would accept.

find me on steam! username: Hannibal_A101A

http://steamcommunity.com/profiles/76561197969447179

Posted
ty based solely on resolution. If the resolution was any higher we couldn't run DCS on it. I have a 980ti that can only just maintain the required 75fps over downtown Vegas on dk2. Still not sure it'll be enough for the consumer rift at its resolution.

 

unless someone can correct me, 75 fps would mean 37.5 fps stereoscopic? i can find clear info on this topic of virtual reality, but i understood it as in order for a game to be compelling in virtual reality, it would me the game would need to be at least 180 fps, so that 90 fps stereoscopic could be achieved?

find me on steam! username: Hannibal_A101A

http://steamcommunity.com/profiles/76561197969447179

Posted
741 euros is a bit steep, I'm sure that some game developers and GPU manufacturers are now curled up in a ball, sipping whiskey under the desk and rocking back and forth...

Lots of people will be priced out, and once you've paid 741 euro for the rift, there is less money for games and hardware upgrades.

 

How many of you now plan to buy both headsets (vive and rift)?

 

I'm still waiting to hear what the actual screen specs are.

If it's pentile then it will have LOWER sub pixel count than a puny 1080p RGB screen, and LOWER refresh rate than Morpheus.

Yet again proving the point that they are greedy sell outs.

The main reason to sellout to Facebook is to get the best screen on the market, which looking at the specs it clearly isn't.

I'll order the Vive if the reviews are stellar. And the specs are better out of the gate. But I couldn't care less about room tracking nor front camera.

 

Also how are they a sell out? People seem to have this romantic notion that slogging it out as a startup is the only 'legit' way. I for one am glad that Oculus succeeded in delivering Rift. And I'm even more thankful that DCS supported it. Being able to track a SAM by looking out the cockpit is an incredible experience. I was initially skeptical about FB buying them because I thought Rift would never see the light of day as a gaming rig.

hsb

HW Spec in Spoiler

---

 

i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1

 

Posted
My new system is looking like this:

 

GTX980TI

i7-5960x / 5820k or 6700K

32gb ram

Samsung Evo 850 1tb

 

I've heard some good reports on the 6700k, but may just get the 5960x. My current CPU is o/c'd to 4.5ghz and really goes. I have to May at least :P

 

Derek any of those will be fine. There is no discernible difference in DCS performance for me on my 2600K at 4.6 vs my 6700K at 4.6. The video card for me made the biggest improvement.

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Volair Sim Cockpit, Rift S, Saitek X-55 HOTAS, Saitek Pro Flight Rudder Pedals, Microsoft FF2, OE-XAM Bell 206 Collective, C-Tek anti-torque pedals

 

UH-1, SA342, Mi-8, KA50, AV8B, P-51D, A-10C, L39, F86, Yak, NS-430, Nevada, Normandy, Persian Gulf

Posted
Do you know the screen specs or not? You say in the first line you don't know the specs and in the last line that based on the specs it clearly isn't the best screen on the market. It's custom screens and they've said they are the best they could make. You seem to measure quality based solely on resolution. If the resolution was any higher we couldn't run DCS on it. I have a 980ti that can only just maintain the required 75fps over downtown Vegas on dk2. Still not sure it'll be enough for the consumer rift at its resolution.

 

I've said IF it's pentile, read my post again.

 

About DCS performance, talk to DCS guys, maybe they'll listen to you and implement multi threaded rendering...

Posted

Devs REALLY need to get cracking on SLI support for the edge engine now. With OR on the horizon SLI support is absolutely necessary now.

ROTORCRAFT RULE

 

GB Aorus Ultra Z390| 8700K @ 4.9GHz | 32 GB DDR4 3000 | MSI GTX 1080ti | Corsair 1000HX | Silverstone FT02-WRI | Nvidia 3D Vision Surround | Windows 10 Professional X64

 

Volair Sim Cockpit, Rift S, Saitek X-55 HOTAS, Saitek Pro Flight Rudder Pedals, Microsoft FF2, OE-XAM Bell 206 Collective, C-Tek anti-torque pedals

 

UH-1, SA342, Mi-8, KA50, AV8B, P-51D, A-10C, L39, F86, Yak, NS-430, Nevada, Normandy, Persian Gulf

Posted
unless someone can correct me, 75 fps would mean 37.5 fps stereoscopic?

 

No, screen is usually split in half so each eye is seeing half resolution image each frame.

 

 

Also how are they a sell out? People seem to have this romantic notion that slogging it out as a startup is the only 'legit' way. I for one am glad that Oculus succeeded in delivering Rift. And I'm even more thankful that DCS supported it.

 

They had 2 billion reasons to sell out, that's the only math you need to know.

Posted (edited)
My personal view and I do not speak for Eagle on this:

 

I think this is very interesting, but until I see a means for easily viewing the keyboard hands-free, I am not sure how well this would work with a DCS title that often requires heavy keyboard use.

 

This is where some new thought needs to be applied. A clickable cockpit would solve the problems and one should have options to interface with his plane without the need to interact with the keyboard. In a VR environment this is especially vital as peeping out from the hood totally breaks the immersion.

 

Derek any of those will be fine. There is no discernible difference in DCS performance for me on my 2600K at 4.6 vs my 6700K at 4.6. The video card for me made the biggest improvement.

 

What I have is good now, and DCS runs smooth as glass most of the time. The Nevada map, however, is a bit challenging. I'm expecting that the best gains will be had with a video card swapout.

 

@all - I have been waiting for VR since the early 90's when talk of it first emerged. Back then it was a joke, but the potential was immediately realized. Fast forward twenty years into the future and we are about to embark on a new era of VR. And we've had the DK2 to prepare us for the journey.

Edited by DerekSpeare

Derek "BoxxMann" Speare

derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform!

i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes

Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC

Been Flight Simming Since 1988!

Useful VR settings and tips for DCS HERE

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