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Posted
This mod looks awesome. It would be neat if it could be generated as part of the ground clutter, but i suppose that would have to be done on ED's side.

 

As far as being collidable, what kind of damage would it cause? Instant death?

 

Probably just (a chance of) engine failure, like it is now.

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Posted (edited)

heres a tiny wip video not much to go by yet, but gives u a idea where am going with this.

 

no wing animation yet

 

audio sample added to flock :>)

 

collision model not added yet.

 

http://www.youtube.com/watch?v=8A_nMVVecq0&feature=plcp

 

 

another version will have sea gulls :>) for port areas on map.

Edited by diveplane
Posted

I supose you can't change location of the birds? Seems kinda unnatural that all birds are in exact same spot, gonna be ineteresting seing what more you can do with this mod.

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Posted
I supose you can't change location of the birds? Seems kinda unnatural that all birds are in exact same spot, gonna be ineteresting seing what more you can do with this mod.

 

birds are inflight moving in video u can set waypoints for the speed and altitude.

 

i researched birds flying speeds and altitude patterns, in general most species fly no higher than 500 feet.

crows fly around 15 to 20 knots cruise speeds, so hopefully these parameters can be added in to.

 

later on this could be added into the actual game interface and sync it with bird % slider in options.

 

for now its the editor route user adds them during mission design.

Posted
birds are inflight moving in video

 

Can the individual birds change position within the flock whilst navigating waypoints/altitude changes? Would look like a mass avian formation-flying competition otherwise :D

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Posted (edited)
Can the individual birds change position within the flock whilst navigating waypoints/altitude changes? Would look like a mass avian formation-flying competition otherwise :D

 

no animation yet. i may need some help on that if any one is willing to assist in this mod.

 

its the same method as if u where adding a aircraft/ or helo in mission design, can create alt changes speeds, but dont expect to see the birds flying 200 knots lol.

Edited by diveplane
Posted
birds are inflight moving in video u can set waypoints for the speed and altitude.

 

i researched birds flying speeds and altitude patterns, in general most species fly no higher than 500 feet.

crows fly around 15 to 20 knots cruise speeds, so hopefully these parameters can be added in to.

 

later on this could be added into the actual game interface and sync it with bird % slider in options.

 

for now its the editor route user adds them during mission design.

 

I meant individual birds to change position within a flock... like Viper said... otherwise they look like flying 100% perfect formation :D

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted

Wow, those birds add realism!

Now it'd be good to put cows, pigs, chickens, horses ect.

 

I'd see in the Summer full crops fields. Corn as example.

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Posted
3rd time no animation yet.. sure it can be done though.

 

ah right, when you said no animation yet, I thought you were refering to birds flapping wings :smartass:

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted
3rd time no animation yet.. sure it can be done though.

 

Hey Diveplane, which version R U using ? Birds with Crane ? or do U already have irrespective version: only birds ?

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  • 2 weeks later...
Posted

You are a busy man, keep up the good work...this will be a awesome mod.

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  • 1 month later...
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