Corrigan Posted September 26, 2012 Posted September 26, 2012 This mod looks awesome. It would be neat if it could be generated as part of the ground clutter, but i suppose that would have to be done on ED's side. As far as being collidable, what kind of damage would it cause? Instant death? Probably just (a chance of) engine failure, like it is now. Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
diveplane Posted September 26, 2012 Author Posted September 26, 2012 Probably just (a chance of) engine failure, like it is now. yes hoping we can set it as engine fan blade failure. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
badger66 Posted September 26, 2012 Posted September 26, 2012 i rekon many users would like to see the visual aspect along with the birds % setting in the sims options. Fair point . What about FPS ?
diveplane Posted September 27, 2012 Author Posted September 27, 2012 Fair point . What about FPS ? frame rates are not a problem as they are very low poly count, very low details up close. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
diveplane Posted September 27, 2012 Author Posted September 27, 2012 (edited) heres a tiny wip video not much to go by yet, but gives u a idea where am going with this. no wing animation yet audio sample added to flock :>) collision model not added yet. http://www.youtube.com/watch?v=8A_nMVVecq0&feature=plcp another version will have sea gulls :>) for port areas on map. Edited September 27, 2012 by diveplane https://www.youtube.com/user/diveplane11 DCS Audio Modding.
Kuky Posted September 27, 2012 Posted September 27, 2012 I supose you can't change location of the birds? Seems kinda unnatural that all birds are in exact same spot, gonna be ineteresting seing what more you can do with this mod. PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
diveplane Posted September 27, 2012 Author Posted September 27, 2012 I supose you can't change location of the birds? Seems kinda unnatural that all birds are in exact same spot, gonna be ineteresting seing what more you can do with this mod. birds are inflight moving in video u can set waypoints for the speed and altitude. i researched birds flying speeds and altitude patterns, in general most species fly no higher than 500 feet. crows fly around 15 to 20 knots cruise speeds, so hopefully these parameters can be added in to. later on this could be added into the actual game interface and sync it with bird % slider in options. for now its the editor route user adds them during mission design. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
159th_Viper Posted September 27, 2012 Posted September 27, 2012 birds are inflight moving in video Can the individual birds change position within the flock whilst navigating waypoints/altitude changes? Would look like a mass avian formation-flying competition otherwise :D Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
diveplane Posted September 27, 2012 Author Posted September 27, 2012 (edited) Can the individual birds change position within the flock whilst navigating waypoints/altitude changes? Would look like a mass avian formation-flying competition otherwise :D no animation yet. i may need some help on that if any one is willing to assist in this mod. its the same method as if u where adding a aircraft/ or helo in mission design, can create alt changes speeds, but dont expect to see the birds flying 200 knots lol. Edited September 27, 2012 by diveplane https://www.youtube.com/user/diveplane11 DCS Audio Modding.
Kuky Posted September 27, 2012 Posted September 27, 2012 birds are inflight moving in video u can set waypoints for the speed and altitude. i researched birds flying speeds and altitude patterns, in general most species fly no higher than 500 feet. crows fly around 15 to 20 knots cruise speeds, so hopefully these parameters can be added in to. later on this could be added into the actual game interface and sync it with bird % slider in options. for now its the editor route user adds them during mission design. I meant individual birds to change position within a flock... like Viper said... otherwise they look like flying 100% perfect formation :D PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Boberro Posted September 27, 2012 Posted September 27, 2012 Wow, those birds add realism! Now it'd be good to put cows, pigs, chickens, horses ect. I'd see in the Summer full crops fields. Corn as example. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Necroscope Posted September 27, 2012 Posted September 27, 2012 Mosquito! The only way to add realism in DCS! :) Всех убью, один останусь!
diveplane Posted September 27, 2012 Author Posted September 27, 2012 I meant individual birds to change position within a flock... like Viper said... otherwise they look like flying 100% perfect formation :D 3rd time no animation yet.. sure it can be done though. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
Kuky Posted September 27, 2012 Posted September 27, 2012 3rd time no animation yet.. sure it can be done though. ah right, when you said no animation yet, I thought you were refering to birds flapping wings :smartass: PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
HungaroJET Posted September 27, 2012 Posted September 27, 2012 3rd time no animation yet.. sure it can be done though. Hey Diveplane, which version R U using ? Birds with Crane ? or do U already have irrespective version: only birds ? Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist
diveplane Posted September 28, 2012 Author Posted September 28, 2012 Hey Diveplane, which version R U using ? Birds with Crane ? or do U already have irrespective version: only birds ? made a small quick video showing them in flight, no its not the crane version. these birds will fly around waypoints, thats if all goes to plan. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
kyletiernan Posted September 29, 2012 Posted September 29, 2012 Great stuff, it should really bring the world more alive with little details like this. [sIGPIC][/sIGPIC]
diveplane Posted September 30, 2012 Author Posted September 30, 2012 getting lost model animation in sim , no clue how to fix this? any help from the community would be greatful. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
Dave317 Posted September 30, 2012 Posted September 30, 2012 This is a fantastic mod. Really hope you can get it in-game soon!
diveplane Posted October 11, 2012 Author Posted October 11, 2012 bird mod is on short hold for now. try to get a workable version done soon. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
Cali Posted October 11, 2012 Posted October 11, 2012 You are a busy man, keep up the good work...this will be a awesome mod. i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED
diveplane Posted October 11, 2012 Author Posted October 11, 2012 busy with audio production as well. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
diveplane Posted October 14, 2012 Author Posted October 14, 2012 (edited) some good progress on the bird mod, managed to get a basic animation going for this mod special thx to pat01 for this help.. once we get a semi decent animation going , phase 2 will be adding a collision model into the flock of birds. more soon. Edited October 14, 2012 by diveplane 1 https://www.youtube.com/user/diveplane11 DCS Audio Modding.
Mustang Posted December 11, 2012 Posted December 11, 2012 Has this mod stalled? looked quite promising for a while.
diveplane Posted December 11, 2012 Author Posted December 11, 2012 Has this mod stalled? looked quite promising for a while. on hold for now , as am working on the massive audio production. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
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