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Posted
Why is it that in TWS you don't get a warning at launch?

 

In STT while guiding a missile the radar checks your position approximatly 30.000 times per second and sends the data to the AMRAAM through a datalink. This extreme activity is detected by your RWR and identifies the behaviour as an attempt to guide a missile in flight.

 

In TWS the radar checks your position once per cycle to see if it matches the position it predicted you would be in. It sends the data to the AMRAAM. This behaviour does not give the fact away a missile is being guided. It's possible to spoof TWS by being impredictable in flight, causing the track to drop in some cases. Should you manage to do this the AMRAAM will remember the last spot it was supposed to go pitbull and will go pitbull there anyway.

Check my F-15C guide

Posted

In TWS the radar checks your position once per cycle to see if it matches the position it predicted you would be in. It sends the data to the AMRAAM. This behaviour does not give the fact away a missile is being guided.

 

So if I understand correctly based off of what I quoted, since it's in TWS, the enemy radar checks my pos once per cycle and my RWR thinks that the enemy radar is still in RWS mode?

Posted
So if I understand correctly based off of what I quoted, since it's in TWS, the enemy radar checks my pos once per cycle

 

Correct

 

my RWR thinks that the enemy radar is still in RWS mode?

 

Well there's no real way for it to tell if it's in RWS or in TWS. All it knows it's only being scanned, and not being hard-locked.

Check my F-15C guide

  • 2 weeks later...
Posted
In STT while guiding a missile the radar checks your position approximatly 30.000 times per second and sends the data to the AMRAAM through a datalink.

 

Did you mean 30 (the # after 29) or did you mean 30 thousand? Because in the US, commas are used to separate digits while decimals are used to show partial numbers. In other parts of the world it's the opposite so I was unsure if you meant 30 or 30 thousand.

  • 2 weeks later...
  • 2 weeks later...
Posted

Are there plans for an english MiG-29S cockpit? (Or download available?)

DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart

PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013

DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.)

Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence

  • 1 month later...
Posted
In STT while guiding a missile the radar checks your position approximatly 30.000 times per second and sends the data to the AMRAAM through a datalink. This extreme activity is detected by your RWR and identifies the behaviour as an attempt to guide a missile in flight.

 

In TWS the radar checks your position once per cycle to see if it matches the position it predicted you would be in. It sends the data to the AMRAAM. This behaviour does not give the fact away a missile is being guided. It's possible to spoof TWS by being impredictable in flight, causing the track to drop in some cases. Should you manage to do this the AMRAAM will remember the last spot it was supposed to go pitbull and will go pitbull there anyway.

 

This is really old, but if I'm in TWS and I fire an AIM-7 at someone, will they even know I fired until impact?

Posted

AIM-7 cannot be guided in TWS, so if you launch an AIM-7 in TWS it will just go dumb.

In the real aircraft, launching AIM-7 outside of HSTT (So in search mode, MSTT - medium PRF STT or from TWS submodes, or any other non-HSTT mode) mode would cause FLOOD mode to come up immediately.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
AIM-7 cannot be guided in TWS, so if you launch an AIM-7 in TWS it will just go dumb.

In the real aircraft, launching AIM-7 outside of HSTT (So in search mode, MSTT - medium PRF STT or from TWS submodes, or any other non-HSTT mode) mode would cause FLOOD mode to come up immediately.

What if I used TWS to guide an AIM120 all the way to it's target without letting it go pitbull? Would they get any warning that a missile has been launched?

Posted

There's no such thing as guiding a 120 all the way in 'without letting it go pitbull'. The missile transitions to homing automatically. TWS update rate isn't good enough for terminal guidance anyway.

If you don't want your bandit to hear you coming, use a heater.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
There's no such thing as guiding a 120 all the way in 'without letting it go pitbull'. The missile transitions to homing automatically. TWS update rate isn't good enough for terminal guidance anyway.

If you don't want your bandit to hear you coming, use a heater.

 

I see, thank you very much

Posted

Two questions:

 

1. Are the Tunguskas missiles ir guided, radar guided, or radio guided?

 

2. In the F-15, what's the optimum landing speed? And when should you drop gears and flaps?

Posted

1. Radio

 

2. Whatever speed 21uAoA gives you for your gross weight. Search the forums, this has been discussed quite a bit.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
1. Radio

 

2. Whatever speed 21uAoA gives you for your gross weight. Search the forums, this has been discussed quite a bit.

What about gears and flaps? Is there a certain altitude?

Posted

I believe 250kts is safe gear extension speed, though I don't think overspeeding with your gear down will damage the FC3 F-15.

 

Generally drop gear and flaps on the downwind or base leg of your approach if you're flying the pattern, or about 5 miles out at oh, say 3000' AGL for a straight in.

 

EDIT: Here's the pertinent section from the -1

 

NphPXsm.png

Posted (edited)

Is it just me or there is a significant flight model change of the Su-33 in the last 2.0 update? The change log says nothing related but that bird flies completely different now. And I have to say that I absolutely love it! Especially at high AOA, you kinda feel the canards working by the improved control authority. Just did some parallel tests in 1.5 and 2.0 and it feels like those are two different aircrafts with the same cockpit. Anyone feeling the same?

Edited by =RvE=Tito

"See, to me that's a stupid instrument. It tells what your angle of attack is. If you don't know you shouldn't be flying." - Chuck Yeager, from the back seat of F-15D at age 89.

=RvE=

Posted

Less air resistance to maintain your speed, less air to burn fuel with ( so less fuel is burned with it ). The corollary is that reduced air mass flow results in reduced thrust.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

  • 3 weeks later...
Posted

Hey all,

 

Does anyone know the CL Max AOA for the FC3 F-15? We clearly have the ability to pull excessive AOA in game, but in order to max perform the jet we need that number. Is it listed anywhere? My guess is somewhere in the 28-30 region.

 

Thanks!

Leroy

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