Sryan Posted December 23, 2016 Posted December 23, 2016 Why is it that in TWS you don't get a warning at launch? In STT while guiding a missile the radar checks your position approximatly 30.000 times per second and sends the data to the AMRAAM through a datalink. This extreme activity is detected by your RWR and identifies the behaviour as an attempt to guide a missile in flight. In TWS the radar checks your position once per cycle to see if it matches the position it predicted you would be in. It sends the data to the AMRAAM. This behaviour does not give the fact away a missile is being guided. It's possible to spoof TWS by being impredictable in flight, causing the track to drop in some cases. Should you manage to do this the AMRAAM will remember the last spot it was supposed to go pitbull and will go pitbull there anyway. Check my F-15C guide
MRaza Posted December 23, 2016 Posted December 23, 2016 In TWS the radar checks your position once per cycle to see if it matches the position it predicted you would be in. It sends the data to the AMRAAM. This behaviour does not give the fact away a missile is being guided. So if I understand correctly based off of what I quoted, since it's in TWS, the enemy radar checks my pos once per cycle and my RWR thinks that the enemy radar is still in RWS mode?
Sryan Posted December 23, 2016 Posted December 23, 2016 So if I understand correctly based off of what I quoted, since it's in TWS, the enemy radar checks my pos once per cycle Correct my RWR thinks that the enemy radar is still in RWS mode? Well there's no real way for it to tell if it's in RWS or in TWS. All it knows it's only being scanned, and not being hard-locked. Check my F-15C guide
MRaza Posted January 4, 2017 Posted January 4, 2017 In STT while guiding a missile the radar checks your position approximatly 30.000 times per second and sends the data to the AMRAAM through a datalink. Did you mean 30 (the # after 29) or did you mean 30 thousand? Because in the US, commas are used to separate digits while decimals are used to show partial numbers. In other parts of the world it's the opposite so I was unsure if you meant 30 or 30 thousand.
Ala12Rv-watermanpc Posted January 7, 2017 Posted January 7, 2017 I havent been using mig 29 recently so I wonder if there is any news about the PFM??? Take a look at my MODS here
BattleAxes Skinner Posted January 17, 2017 Posted January 17, 2017 +1 Dear ED team, Any ETA on the PFM for the MiG-29S & SU-33? Been eagerly waiting for over a year! || नभ स्पर्शं दीप्तम् || - Touch the sky with glory
probad Posted January 17, 2017 Posted January 17, 2017 if you haven't figured it out yet, the answer is "no"
D4n Posted January 31, 2017 Posted January 31, 2017 Are there plans for an english MiG-29S cockpit? (Or download available?) DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
feefifofum Posted January 31, 2017 Posted January 31, 2017 Here ya go :) https://www.digitalcombatsimulator.com/en/files/2081947/ THE GEORGIAN WAR - OFFICIAL F-15C DLC
florate Posted March 9, 2017 Posted March 9, 2017 Is there a Ka-50 User Manual showing english cockpit legends instead of Russian cyrillics?
MRaza Posted March 12, 2017 Posted March 12, 2017 In STT while guiding a missile the radar checks your position approximatly 30.000 times per second and sends the data to the AMRAAM through a datalink. This extreme activity is detected by your RWR and identifies the behaviour as an attempt to guide a missile in flight. In TWS the radar checks your position once per cycle to see if it matches the position it predicted you would be in. It sends the data to the AMRAAM. This behaviour does not give the fact away a missile is being guided. It's possible to spoof TWS by being impredictable in flight, causing the track to drop in some cases. Should you manage to do this the AMRAAM will remember the last spot it was supposed to go pitbull and will go pitbull there anyway. This is really old, but if I'm in TWS and I fire an AIM-7 at someone, will they even know I fired until impact?
GGTharos Posted March 12, 2017 Posted March 12, 2017 AIM-7 cannot be guided in TWS, so if you launch an AIM-7 in TWS it will just go dumb. In the real aircraft, launching AIM-7 outside of HSTT (So in search mode, MSTT - medium PRF STT or from TWS submodes, or any other non-HSTT mode) mode would cause FLOOD mode to come up immediately. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
MRaza Posted March 12, 2017 Posted March 12, 2017 AIM-7 cannot be guided in TWS, so if you launch an AIM-7 in TWS it will just go dumb. In the real aircraft, launching AIM-7 outside of HSTT (So in search mode, MSTT - medium PRF STT or from TWS submodes, or any other non-HSTT mode) mode would cause FLOOD mode to come up immediately. What if I used TWS to guide an AIM120 all the way to it's target without letting it go pitbull? Would they get any warning that a missile has been launched?
GGTharos Posted March 12, 2017 Posted March 12, 2017 There's no such thing as guiding a 120 all the way in 'without letting it go pitbull'. The missile transitions to homing automatically. TWS update rate isn't good enough for terminal guidance anyway. If you don't want your bandit to hear you coming, use a heater. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
MRaza Posted March 12, 2017 Posted March 12, 2017 There's no such thing as guiding a 120 all the way in 'without letting it go pitbull'. The missile transitions to homing automatically. TWS update rate isn't good enough for terminal guidance anyway. If you don't want your bandit to hear you coming, use a heater. I see, thank you very much
MRaza Posted March 13, 2017 Posted March 13, 2017 Two questions: 1. Are the Tunguskas missiles ir guided, radar guided, or radio guided? 2. In the F-15, what's the optimum landing speed? And when should you drop gears and flaps?
GGTharos Posted March 13, 2017 Posted March 13, 2017 1. Radio 2. Whatever speed 21uAoA gives you for your gross weight. Search the forums, this has been discussed quite a bit. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
MRaza Posted March 13, 2017 Posted March 13, 2017 1. Radio 2. Whatever speed 21uAoA gives you for your gross weight. Search the forums, this has been discussed quite a bit. What about gears and flaps? Is there a certain altitude?
feefifofum Posted March 13, 2017 Posted March 13, 2017 I believe 250kts is safe gear extension speed, though I don't think overspeeding with your gear down will damage the FC3 F-15. Generally drop gear and flaps on the downwind or base leg of your approach if you're flying the pattern, or about 5 miles out at oh, say 3000' AGL for a straight in. EDIT: Here's the pertinent section from the -1 THE GEORGIAN WAR - OFFICIAL F-15C DLC
RvETito Posted March 18, 2017 Posted March 18, 2017 (edited) Is it just me or there is a significant flight model change of the Su-33 in the last 2.0 update? The change log says nothing related but that bird flies completely different now. And I have to say that I absolutely love it! Especially at high AOA, you kinda feel the canards working by the improved control authority. Just did some parallel tests in 1.5 and 2.0 and it feels like those are two different aircrafts with the same cockpit. Anyone feeling the same? Edited March 18, 2017 by =RvE=Tito "See, to me that's a stupid instrument. It tells what your angle of attack is. If you don't know you shouldn't be flying." - Chuck Yeager, from the back seat of F-15D at age 89. =RvE=
GGTharos Posted March 23, 2017 Posted March 23, 2017 Less air resistance to maintain your speed, less air to burn fuel with ( so less fuel is burned with it ). The corollary is that reduced air mass flow results in reduced thrust. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Leroy24 Posted April 13, 2017 Posted April 13, 2017 Hey all, Does anyone know the CL Max AOA for the FC3 F-15? We clearly have the ability to pull excessive AOA in game, but in order to max perform the jet we need that number. Is it listed anywhere? My guess is somewhere in the 28-30 region. Thanks! Leroy
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