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Posted

Wags, could you please tell us why you and your team decided to eliminate Wingtip vortices from all the planes? Currently the simulator is not realistic. I hope that in the next patch will be implemented again .. thanks

 

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Posted
I would rather see actual wake turbulence than the visual component. The real thing is invisible. But I'm sure that would be a mega processing sink.

 

But it sure would spice up AAR....

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Posted
But it sure would spice up AAR....

 

The boom is where it is so you can fly in comparatively undisturbed air.

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Posted
Currently the simulator is not realistic.

Yup the wing vortex was what it really made realistic :megalol::megalol:

 

Granted I miss it and thought it was a bug but I care less in seeing a wing vortex as I am more busy watching my wingman or lead and doding missles

Posted (edited)
Wags, could you please tell us why you and your team decided to eliminate Wingtip vortices from all the planes? Currently the simulator is not realistic. I hope that in the next patch will be implemented again .. thanks

 

 

I'm sorry, not realistic? Are you sure :huh:

Edited by Caspet

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Posted
I care less in seeing a wing vortex as I am more busy watching my wingman or lead and doding missles

 

Lose sight... lose the fight ;) even if its just a glance back over the wing while you're evading a bad guy I agree with the thread starter, having that wing pouring off vortices/vapor as you glance back would add an element of realism. I brought this up in another thread so won't rabble on but I'd love to see a proper implementation of these effects and buffeting in DCS world. I for one think it would make a huge difference overall.

[sIGPIC]sigpic67951_1.gif[/sIGPIC]

Posted
Wags, could you please tell us why you and your team decided to eliminate Wingtip vortices from all the planes? Currently the simulator is not realistic. I hope that in the next patch will be implemented again .. thanks

 

Im pretty sure it wasnt Eliminated.

 

it's simply not there in 1.2.2 Builds.

 

Side Effect of Changes to Effects and Connectors :p

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Posted
Im pretty sure it wasnt Eliminated.

 

it's simply not there in 1.2.2 Builds.

 

Side Effect of Changes to Effects and Connectors :p

Wow, Wags has lots of Alias screen names :music_whistling::lol:

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Posted
I would rather see actual wake turbulence than the visual component. The real thing is invisible. But I'm sure that would be a mega processing sink.

 

:clap_2:

ED have been taking my money since 1995. :P

Posted

Wow there's alot of repeat dumb questions and assumptions that Wingtip Vortex's are the backbone of an Accurate Simulation Engine.

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Posted
Wow, Wags has lots of Alias screen names :music_whistling::lol:

 

You realize nearly everyone that answered before me is a beta tester right? I gotta get my licks in too..

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Posted
You realize nearly everyone that answered before me is a beta tester right?

 

Actually, it was one Beta Tester, one Moderator and five regular members who posted prior to you. ;)

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Posted

same difference.

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Posted (edited)

Guys I would not want my comments to be misinterpreted, but honestly the question I turned to Wags and I am very sorry that does not want or can not find the time to answer me. I understand that some users consider the effect is not essential, however, I wonder, but if the first wax, why was it removed? If you perform maneuvers at high "G" you can see these effects. I agree that the simulator definitely needs to be corrected and there are some bugs that need to be corrected before others. But I wish that this effect is again implemented.

1959676.thumb.jpg.b1f0948b8cefa51e31da380e42b92038.jpg

1199635.thumb.jpg.059429da519edbd068b56ee704486ab8.jpg

1111589.thumb.jpg.3288b9ff4e3eda21e8c1499c6e84c00f.jpg

Edited by Pelmo
 

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Posted
Guys I would not want my comments to be misinterpreted, but honestly the question `I turned to Wags and I am very sorry that does not want or can not find the time to answer me. I understand that some users consider the effect is not essential, however, I wonder, but if the first wax, why was it removed?If you perform maneuvers at high "G" you can see these effects:

 

Did you not read through you're own thread? sobek answered in post 2...

 

It is a bug.
Posted (edited)

Im gonna Go on MS's Forums and Ask Bill Directly why they decided to put that abysmal touch interface in Windows 8 it makes the simulation of an Integrated OS unrealistic.

 

Guys I would not want my comments to be misinterpreted, but honestly the question `I turned to Wags and I am very sorry that does not want or can not find the time to answer me. I understand that some users consider the effect is not essential, however, I wonder, but if the first wax, why was it removed?If you perform maneuvers at high "G" you can see these effects:

 

Like I Said, CHANGES, there are alot of things changing under the hood, GFX Wise, Connector Wise, Syntax Wise, Sound Wise, Command Wise, Code Wise.

 

The Wingtip Vapor Missing is A BUG as a result of <Classified info, If i told you, then a pancake somewhere dies from syrup drowning>

 

And Technically, the Appearance of Vapor has nothing to do with how many G's a plane is pulling in any given maneuver.

Edited by SkateZilla

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Posted

Ok I understand and read. It 'a bug and will be fixed sooner or later.:thumbup:

 

And Technically, the Appearance of Vapor has nothing to do with how many G's a plane is pulling in any given maneuver.

 

Interesting, and technically are caused by what?:joystick:

 

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Posted

Humidity, Geometry of the Wing and Lift Surfaces, Angle Of Attack, and the amount of Three Dimensional Lift Generation.

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Posted

Thank you, very interesting. However I have always seen this effect, only aircraft that perform maneuvers, turns, with high loads of "G".

 

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Posted (edited)

I've seen jets with Wingtip Trails going 160 KNots at Sea level, 1.7 G's, Full Flaps, Full Airbrake. (And while accelerating on the deck)

 

Edit:

Video:

 

 

Edited by SkateZilla

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Posted

goood ole vapor bug! Like stated above it has more to with the high alpha of those maneuvers and not many do alpha like the bug also the higher the moisture in the air the lower the dew point much like the formation of clouds in the sky.

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