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Posted

We've had a very lively discussion after my update yesterday. Thank you everyone who chipped in.

 

We are going ahead with the changes we've suggested. It appears that a large majority of current backers support it, and many people who have not yet backed the project are also for it.

 

The change does not affect ANY backer of ANY level. Your pledge, your rewards, and the planes you receive in the initial release are exactly as previously stated. This is a change only to the free version of DCS WWII available to non-backers.

 

We strongly believe that making this change will, in the end, provide for a better WWII flight sim series to all project backers.

 

Why do this? A decision is only as good as the data it's based on. Based on what we projected before the campaign began, we believed the old way was the best way to go. Seeing the campaign as it actually ran, we realized a change was needed.

 

Why do this now? We would have likely reduced the number of free aircraft in the initial release in any case. Doing it while the Kickstarter campaign is still gong is the most transparent way to do this. We are letting you know what the project is exactly so you can make the most informed decision about backing it. If we were to make this change six months from now, some backers and many non-backers would surely wish they had backed this project differently.

 

Will this change again? No. If you'll notice, none of the changes made during the kickstarter affect the actual development in any way. We are making the aircraft, working on the landscape, writing single-player scripts. That's the actual project development. None of that changes.

 

A kickstarter pledge is a contract between the backer and the developer. We have to deliver the features and the rewards as promised. We have to deliver the product you backed. The features, the plane list, the number of flyable aircraft you receive per pledge, all those things are set in stone and will not, can not change.

 

In the end, our overall obligation is to the project. It is envisioned as a start of a new simulation series. This is what we want. I'm sure that this is also what the backers want. Our job is to ensure that not only do the backers get the sim as described in the initial release, but that we also deliver a healthy product that will survive and grow and give our backers a better, longer, more varied flight sim experience.

 

That is the main reason for this change.

 

So, the free non-backer version of DCS WWII will now contain one aircraft, to be voted for by backers after the kickstarter ends.

 

THIS CHANGE AFFECTS ONLY THOSE WHO DO NOT BACK THE PROJECT.

 

If you back the project at any time before the funding period ends on October 5th, your content and all rewards will be as previously stated.

 

Here's what you'll be able to fly:

 

$0 (non-backer): ONE aircraft (either P-47, Spitfire, or Bf.109, to be voted for by backers)

$1: THREE aircraft (P-47, Spitfire, and Bf.109)

$20: FOUR aircraft (P-47, Spitfire, Bf.109, plus one more of your choice)

$30: FIVE aircraft (P-47, Spitfire, Bf.109, plus two more of your choice)

$40: ALL aircraft (all aircraft in the initial release)

 

Let's get that Me.262! The stretch goal is well within reach. We're almost half-way there already!

 

If you have not yet pledged, now is the time to get up to SIX DCS P-51 level aircraft for only $40.

 

Only four days left!

Also, we're working hard to have PayPal options ready for those who cannot pledge via the options available on KickStarter. We're working to have an easy storefront interface and streamlined rewards.

Posted

Well - expect a wave of $1 pledges now then?

 

As it seems like we won't reach the stretch goals I guess the 20,30 and 40 levels are actually giving the same result as $1? Or have I misunderstood it?

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Posted (edited)
Well - expect a wave of $1 pledges now then?

 

As it seems like we won't reach the stretch goals I guess the 20,30 and 40 levels are actually giving the same result as $1? Or have I misunderstood it?

 

 

You misunderstood it...the choice between the 190, 47 begins at 20.- and you can choose but one with the 20.- pledge...so you would have a total of 4 aircraft

Edited by GT 5.0
  • Like 1
Posted

If I already own the DCS P-51 and buy the FW190 when available, what difference is there between pledging $1 and $40 other than furthering the cause of WWII sims

 

Cheers Dakpilot

Posted
Getting closer to the 262....

 

Indeed! That is the point.:thumbup:

Truly superior pilots are those that use their superior judgment to avoid those situations where they might have to use their superior skills.

 

If you ever find yourself in a fair fight, your tactics suck!

 

"If at first you don't succeed, Carrier Landings are not for you!"

Posted

Sorry if someone already suggested this in all the threads:

 

At this point the Me.262 seems as though it will be less than $30k from a reality, possibly even with $10-20k, but I don't expect we will see $150k before the KS is over. The changes to the model and the stretch goal just came too late in the game.

 

My suggestion: Another small kickstarter with paypal to cover the difference, plus the 'administrative costs (KS cut, etc). People ARE contributing, but it's coming in at a pace of around $2k a day or so rather than the avalanche you hoped for.

 

I'd reback it. Add a stretch goal for something else after hitting the Me.262 goal. If you can get the basic southern England terrain done for less than 50k that might be a good one. I know a lot of people are clamouring for a place to take off. Just give some careful consideration to what you might do to make it worth it to those who are already in on the existing KS for a considerable amount.

 

It seems like you've gotten lots of good advice. Put it into effect for a round two try.

Posted
Nice...but i would ask 10$ pledge for 3 free planes....what? Kickstarter will be saved with massive 1$ pledge???

 

No choice as the original offer to backers which was taken up by a number of people has to be honoured. Any change can only apply to non-pledgers.

Posted

News from luthier

 

Creator Ilya Shevchenko 12 minutes ago

 

Hey guys,

Quick update. Just to get some of you a bit more excited.

We finally have a decision on the EDGE SDK.

It's a YES!

I'm doing a quick video about it and recording some footage from inside EDGE. Should be a quick video to make, look for it later tonight.

Hopefully we can organize a community effort to create more landscapes for DCS WWII. This can mean a community-created Southern England, or Ardennes, or Market Garden, or Ruhr, there are tons of options and I really look forward to a discussion on this topic!

Posted

Good move... I've decided to up my pledge a bit... good luck

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Posted (edited)

I lowered mine :(

 

All the changes have lost some interest for me. And I have much concern over the status of a dedicated server (as in there isn't one). I'm mostly an online player and not hearing much about the single player campaigns so I feel I'm way over paying at this point. No flyable bombers, etc... (although I admit, flying it might be so complex that I won't find it enjoyable lol).

 

I also am not very interested in paying for others to get a free game, I missed that part somewhere. Hard to ask for funds when you going to let people put a $1 down to get the game. I thought this project needed backing - if so, then why the free game aspect ?

 

Edit: to add, I must admit, all the changes give me impression that there is a lack of knowing what the team is doing. A bazillion options, confusing options at that, always changing, I don't quite honestly know why - when you make your pledge goals why would you start changing it all with 4 days left ?

Edited by USA_Recon
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