GeorgeLKMT Posted December 24, 2014 Posted December 24, 2014 Ahhh yes, T-4. ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■
joey45 Posted December 24, 2014 Posted December 24, 2014 Nice jet. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Blaze Posted December 26, 2014 Posted December 26, 2014 Just amazing. What F-16's are those?? Which ones? i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
joey45 Posted December 26, 2014 Posted December 26, 2014 (edited) Just amazing. What F-16's are those?? Where??? The release candidate (V1.0) of the Enforcer 2010 https://www.dropbox.com/s/p82ls7a3uom0m ... .0.7z?dl=0 Has 4 Levels of Detail Textures converted the DDS format Still need to properly do the textures still. Have a look, any probs tell me.. Other carriers ie Le Clem on back burner [a complete redo again] until ED sort out the cat 'n' traps plus only DCS planes can land on them so they are usless for fixed wings. currentaly redoing the textures. Edited December 26, 2014 by joey45 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
TAC-1 Posted December 26, 2014 Posted December 26, 2014 Wait, I'm all confused... Lol. Are these F-16 for DCS and are they fly able ??
Blaze Posted December 26, 2014 Posted December 26, 2014 (edited) Wait, I'm all confused... Lol. Are these F-16 for DCS and are they fly able ?? WHICH ONES? If you're referring to the first few posts that's my F-16, flyable, and private. Where??? The release candidate (V1.0) of the Enforcer 2010..... Very nice Joey, I'll check them out when I get home. :) Edited December 26, 2014 by Blaze i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
joey45 Posted December 26, 2014 Posted December 26, 2014 (edited) IF someone could show how to do lights and animate weapons that would be great.. updating the textures.. Will also upload the PSDs.. Textures 2 Edited December 26, 2014 by joey45 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
TAC-1 Posted December 26, 2014 Posted December 26, 2014 Yes, the ones from the first post, I am very interested!! Nice work..
Blaze Posted December 26, 2014 Posted December 26, 2014 Yes, the ones from the first post, I am very interested!! Nice work.. As I said, it's private, but thank you for the kind words. :) Check out this thread for a public F-16 mod. i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
Cali Posted December 27, 2014 Posted December 27, 2014 Man, all this talk about a F-16, thought it was a real one. i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED
NRG-Vampire Posted December 27, 2014 Author Posted December 27, 2014 ohh, i just noticed this :surprise: is it your new toy John ? :thumbup: looks cool by the way: what happened with your f-16c/d models ? a grey ghost
john_X Posted December 27, 2014 Posted December 27, 2014 @NRG-Vampire Yes it's my model, and i have the intention to implement it in DCS as a mod. At the moment i'm studying how to set the shaders for the new format .edm and how to implement a cockpit. My F-16C/D it's on the way to be implemented too, didn't give it up. The thing is that i'm still modding my projects but i'm not in a hurry, i have 4 projects that i'm developing simultaneously, these 2 plus the mig-21 MF and J-22 Orao. After i understand how .edm works the yf-23 will probably be the first to be finished, as it's in the most advanced stage, followed by the Mig-21 or F-16. The 3D part of the mods will be at the level of detail that ED does its modules, but without damage models.
joey45 Posted December 27, 2014 Posted December 27, 2014 Now with lights.... Dropbox link here. Have no idea on how to make the weapons work, hence why they are not on this model.:smartass: The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Lilkiki Posted December 28, 2014 Posted December 28, 2014 Excellent model Joey ! Weapons are animated via Arguments in MAX (I have the list if you want), you also need to create some .lua lines in your mod ;) [sIGPIC][/sIGPIC]
joey45 Posted December 28, 2014 Posted December 28, 2014 Can never have to much info.. SVK is helping me aswel... so send them over. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Lilkiki Posted December 28, 2014 Posted December 28, 2014 Here the complete list ;)arguments.zip [sIGPIC][/sIGPIC]
joey45 Posted January 4, 2015 Posted January 4, 2015 Need help with the arg animations... click for full screen I managed to do it once [yes only once*] but can't seem to do it again... *random clicking and dragging..:joystick: http://i.imgur.com/ji2k9cu.jpg http://i.imgur.com/Jn0mljn.jpg The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Cobra847 Posted January 4, 2015 Posted January 4, 2015 Need help with the arg animations... click for full screen I managed to do it once [yes only once*] but can't seem to do it again... *random clicking and dragging..:joystick: http://i.imgur.com/ji2k9cu.jpg http://i.imgur.com/Jn0mljn.jpg What do you need assistance with? Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
joey45 Posted January 4, 2015 Posted January 4, 2015 I got one of the radars to rotate on my test model.... once. Can't do it again on this one. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Lilkiki Posted January 4, 2015 Posted January 4, 2015 Joey, you need to give keyframe every 90° (maximum, could be every 25° etc) to get nice animations ;) (other wise, it doesn't work well) [sIGPIC][/sIGPIC]
joey45 Posted January 4, 2015 Posted January 4, 2015 (edited) Maybe that's it.... EDIT: Nope... no animation at all... Edited January 4, 2015 by joey45 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Lilkiki Posted January 5, 2015 Posted January 5, 2015 Could you send me your max files & lua (mod folder) so I can have a look ? [sIGPIC][/sIGPIC]
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