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  2. Well, the bug is still alive. Did you have any triggers past the one "Fly to Novo... Heading 325"? Btw. the ADF 252.000 MHz doesnt seem to point to the airport but somewhere else. And skipping - unfortunately - doesnt seem to be the solution. I can go to the next mission but that one doesnt complete then either.
  3. Hello, As I'm flying primarily desert maps I'm forced to download a user liveries for F-16C as it lack one. I download quite a few of skins for a desert environment and few of them are missing same textures for the fuel tanks. nullI was looking for some tutorials to fix it myself but more I'm looking into this matter the dipper the rabbit whole gets and I give-up. Also noticed that other liveries are mentioning that 'fixed tanks' so I guess is a thing must be...fix. So any guidance how to do it myself will be much appreciated! nullnull
  4. Well I have nothing to add to this I don't see a need to attach any track to it, to make it overcomplicated. Run the sequence measure and check timings. Nothing more. I lean to believe that someone who was checking is mismatching it and counts 7sec from StartUp light extinguished, but not from 50% reached that's it
  5. please include a track replay example on Caucasus terrain and we will take a look, but as mentioned the team have checked and all seems correct. thank you
  6. Hear me out, I have a sneaking suspicion a FF SU-25 might be on the cards. They announced and previewed the updated model and textures quite some time ago, January if I remember correctly. I'm clutching at straws here but surely it doesn't take this long to release and inject an updated model and textures? My theory is that they are going to test the waters with the MIG-29 sales and make a decision on whether it would be worth it or not. To me, it just seems odd they cherry picked the SU-25 out of quite an extensive list of FC aircraft to update. Mind, the current one has the awful cockpit frame clipping going on, maybe half the reason for the clean slate. Who knows. Time will tell, thoug, a FF SU-25 would be an instant buy for me.
  7. Thank you RAVEN, there is no offense taken, I just laughed a bit of enjoyment. As you see, I already got a reply from Silver Dragon too. It's good we ask about these things and how they are progressing. It's good info, and it's good to share our wishes ! Someone always jumps out of the mist to respond or react to solve the problem, but only if we let it be known to others, right..
  8. Thank you Flappie for the feedback.....Crazy that such a massive Glitch gets past testing
  9. Thank you for the quick respond! It really means a lot! I can see that your answer only confirms my point and there is a discrepancy in current sequence in module of MiG-29. So based on info provided above which is actually in line with what I've messaged you we should have it like this: This cycle: "APU goes on idle (not shut-down) for 4 seconds (+ dynamic process to idle and back ~ 3 sec) between engines" - in total of about 7 sec of rest period from the time when RH engine will reach 50% or 40sec elapsed, which is not a factor, since 50% are reached by 37sec elapsed since the start button pushed. But in fact in a module LH startup sequence starts when total 36sec elapsed from the time start button pressed which is exactly 7sec apart from 29sec of elapsed time when RH engine is only reaching it's 35%. All measured at standard ISA conditions So it's clear for me that someone mismatched these two different factors: point of disengaging of APU and disengaging of ignition. Not sure what you've been measuring, maybe you're using already different version of the Module
  10. This is how you want to bind the Warthog Throttles if you want to use the Cutoff detent. Pulling it over the detent will place the MiG throttle to OFF, bringing the throttle back forward to IDLE will place the MiG throttle in IDLE.
  11. Обои модуля в меню приличные, прям фотография. А вот на загрузочном экране МиГ какой-то мыльный.
  12. this issue has been reported to the team. thank you
  13. I was making a joke We definitely need an advanced ATC system: no argument there. There are plenty of threads about it, and ED has reported development is in an advanced stage already since they asked publicly for voice actors and SMEs. Why would it be difficult? ED has been working on it for a while now.
  14. I’ve raised this issue in the ED Discord and attached the news.lua file that was attached in the thread on this post. They’ve replicated the issue and are looking into it.
  15. That's impossible when selecting predefined specific frequencies. And not with today's AI control options. But why would only the cockpits and aircraft designs be as advanced as they are today, and not the airports? With today's AI powered possibilities, it would not be such a huge step. It will be like an airport assistant using correct ground, departure, and arrival procedures and frequencies. See it like this as an idea, for example Incirlik AFB, the tower freq is 122.10. When selecting this freq on your comms panel, a drop-down menu appears with options : 1 startup, 2 taxi, 3 take off ect. Select an option of what you want to do, and the (AI) Tower responds with how it wants you to proceed, in junction with other air traffic (dynamic AI) moving around the airport, controlling traffic and procedures. It also handles handoffs like it does at a real airport, because in fact, there are a lot more important frequencies at an airport than just the Tower, right ? But yet simplified in the advanced simulation of DCS, so it becomes more user-friendly. I don't really want to start a difficult topic with all the unnecessary arguing, but just share a broader vision and open mind of possibilities that are available to us in today. You see AI integrated in almost every website, and even here on the DCS page... Isn't this how DCS started ? With just an idea of a more detailed flight combat sim than any other existing ? And remember, this was in 2008, 17 years ago (RU:17 OCT 2008: ENG 10 DEC 2008) ! Kind regards, RWC.
  16. It may be an issue to do that. Not sure if that is according to procedures. Never tried it myself. AFCS damper may also become issue if all 3 trimmers are not centered. But try again and wait for gyro to spin up 30-40 seconds. Do not disengage main gyro switch on this panel to test standby gyro ! Actually try not to touch anything. After 30-40 seconds on keyboard press J + 9 keys, both at the same time and hold for 1-2 seconds. Theoretically, it could work. In the end cage is used for reducing preparation time and only for emergency scramble to intercept upcoming threats. No need if you are "casual".
  17. It's a good question. I've only used the normal procedure where you toggle them as needed, and wondered why it had a cage to toggle them all too....
  18. Today
  19. No not that cage. The one on the bottom left that covers the gyros, radios, weapons IFF etcetera.
  20. Hi there @Kurnass1977. Thanks for reporting the fratricide for M15. This is caused by the increased blast effect that was introduced with one of the recent DCS updates. Not complaining, though, because it is much more realistic now. However, it has lead to several missions having to be tweaked. I'll make sure to update this one also with the next update release. As for altitude, all of the above is correct. What you see on your instruments is not 'true' altitude. This is why you'll sometimes see both altitudes and fuel states being called out a little bit off from what you see on your instruments - and not only in Rampagers, but also in DCS' own comms with the carrier.
  21. Hi, we have now assembled Vietnam War Vessels 2.1.0 and are testing it internally first. The RF-101B Voodoo will be included, but there is still stuff todo: KNOWN LIMITATIONS RF-101B The landing gear doors and covers don't close perfectly The landing gear suspension is not animated The BORT number should be five digits, not three The pilot is generic rather than specific for the Voodoo. Development of a custom Voodoo pilot is out of financial reach, if interested in sponsoring one contact TeTeT There are no pylons present currently, not even for fuel tanks The front gear is not animated for turning Anyway, here a teaser image:
  22. It even tilted back because of vibrations
  23. 'Automated' seems like a very bad idea. Automated to me, means you don't need to do anything yourself. Imagine every control tower on the map calling out to you: "Hey, do you want to land here?" "No, land HERE" "But I was first! They need to land HERE!" At a minimum, you'd need to contact ATC yourself: check in, declare intentions (touch-and-go, full stop landing, re-arm & refuel, emergency landing, ...). Other than that, yes ATC should guide you to line-up to the runway in IFR conditions, deconflict, tell you which taxiways to use and which parking spot, etc etc.
  24. Had another user also encounter this issue with the DCS Kneeboard being transparent, just the tabs etc. displayed. Would be good to know if and how other folk who've hit this managed to resolve it, if at all.
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