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AvgeekJoe started following MiG-29 Fulcrum with AGM-88?
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Yes, and considering ED is also deeply simulating the avionics, getting to -29MU2 will be difficult. I'm also certain the US and Ukraine won't be terribly happy with leakers of details vs. informed guesstimates. Heckfire, they've been able to keep the contractor for HARM integration secret. Says the guy who thinks the MiG-29MU2 Wild Weasel mission is FUN with the mod pack!
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You will be constantly tweaking as you learn more. Welcome to the bottomless pit of VR. There is no return.
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Tumi started following DCS: C-130J , DCS: CH-47F and DCS: OH-58 Kiowa
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Hi, I have a problem with the trim that I will describe below. I have 2 GBU-24s, one on each wing. When I release one of them, the plane obviously goes unlevel. My problem is that I try to compensate with the trim and it is impossible. No matter how much I activate it, the plane remains unlevel. If at that moment I release the other GBU, the plane goes unlevel uncontrollably towards the place where I activated the trim and then the trim starts to work and I can level it by activating the trim. Greetings and thank you.
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No. I had private messages with Maestro. I've also added a mission with a flight in the proximity of the airports. Aircraft is in the air and radios have been set to contact three different airports in the zone (mainly: HighHalden and HeadCorn. Wind is set so the a user can quickly test calling different airports and check responses. IMHO this is better than a track to check ATC messages. Please, stop defending all these craps behind "sending a track". If u have those modules try yourself. If not avoid answering! Simply there are unresolved bugs for years. I'm not asking ATC (that's not part of this DCS cockpit simulator, don't know how to call it so far) but at least I would like to have proper radio interaction for what has been declared as released by ED. I don't want to wait 5 more years. "Directions to final" is not a whish list item!
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Maneuvering On The Ground With Differential Braking
OmasRachE replied to AG-51_Razor's topic in Bugs and Problems
This is an answer to a question that was never asked. I´m sorry but where is the problem to tell if the Taxi Bug has a high priority or not? When I have a look at your list its obvious that you have to prioritize the bugs. Again, no pressure, when you say its a less important thing, because it only effects a few people thats an proper answer and we as your customers can apply our expectations. And your word document is well-intentioned but a little further information about the status as a bug or a user fault or whatever would make it much more usefull. Just a matter of communication I think. -
Saab SK-60 Trainer
jubuttib replied to VR Flight Guy in PJ Pants's topic in Flyable/Drivable Mods for DCS World
I wasn't looking into your private life, I was just surprised to see someone put work above life in their list of priorities. And I did say in the first message that "I guess this is kinda neither here nor there in this thread tho..." So yeah we can end it there. -
Ugra did respond to your thread and you refusing to provide a track are not helping either.
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Akiazusa started following ABRIS RMI2 pointer not showing up
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Hi...another small bug,minor detail. ABRIS RMI2 pointer (Red pointer on ACR and HSI page)can show "TO STP" "FROM STP" and "RADIO" information depending on setting. It's default to "RADIO" which shows information from AKR-22 ADF When no ADF signal is received,it will not showing up of course. It works fine if u change the setting with ADF signal being received. Also if u are already in "TO STP' or "FROM STP" mode,and then the ADF signal is gone,the RIM2 pointer will continue working fine. But if u change it's setting from "RADIO" to "TO STP' or "FROM STP" when no ADF signal is received,the RIM2 pointer will not show up,until u have ADF signal being received and got the setting cycled back through "RADIO". RIM2 not showing up.trk Just a minor detail,hope for a fix when free,thanks.
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That's your reason? That's possible devs' problem and I proposed that any such event should be written into debriefing to easily find out what happened. Realistically you should check it after the mission of course.
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Hi guys, as you know we’re still working on our upcoming Alphajet mod, and we don’t necessarily have the time to work on the Bronco. One of the recurring issues with it was the jittering wheels. A guy named Moran found a way to fix the problem while waiting for a future patch. I’m sharing here a screenshot of what needs to be done. Thanks to him ! Enjoy it
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the dim light control knob also the damage model doesn't get effected when you hover into the radar dishes.
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draconus started following More Modern Everything!
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The DCS: F-16C Viper is based on the United States F-16CM Block 50, roughly M4.2+, which operated in the 2007 timeframe. The DCS: F/A-18C Lot 20 is based on the United States Navy / US Marine Corps F/A-18C in the 2002(ish) time frame. This is from modules' subforum descriptions and FAQ. And you're right. Yeah, no. Only on paper.
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Rafale FR3D-Studio pour DCS 2.9.6
sushy73 replied to Seyv's topic in Flyable/Drivable Mods for DCS World
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Any Airfields Long Enough for an F18-C Hornet?
Rex replied to WytchCrypt's topic in DCS: Normandy 2.0
Lessay & Stoney Cross are 6,000ft, I think. -
Do you have random failures enabled in settings? Maybe this caused the loss of airspeed. Not flown on Afghan map in icy condition but did a lot on kola map up to -15 degree Celsius and never realized a loss of airspeed on the IHADDS.
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how to have two or more tankers in the same group
razo+r replied to Joker Shadow's topic in Mission Editor
Can you perhaps upload your mission so we can take a look? Can you show how you set up the frequency with all the advanced waypoint action? And why does it need to be two in the same group? Why not just copy the tanker? -
This right here. I treat it as if DCS WW2 development is feature complete and no new development is planned or expected.
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That's what she said.
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Hi, I am very new to DCS and am just trying to get to grips with the f16 module which I recently purchased. I seem to have screwed up something because the hat view which worked previously now won’t function properly. It’s gone from a smooth view to non existent or jerks sporadically. The other SU training and f4 E work as normal. Any ideas what’s wrong - apart from me being a clutz Thank you.
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Interesting, I've been trying to make a Jericho mission myself, and so far this is my best effort creating a stand-in for Amiens Prison. See the wall and machine gun bunker at the bottom? That's what makes it a prison! Eh, eh, genius, amirite? Now, I know what you're thinking, "damn, I wanted realistic but that's a little TOO realistic ... if any WW2 veterans see it, their PTSD may get triggered" ... but I decided to take the risk, and go all-in on immersiveness. If you look real hard, you might just spot George and Weezy Jefferson on the top floor, in their dee-lux apartment, in the sky high-high. Apparently, they were both spies for the frogs. Who knew? Except for Florence, that is. Who do you think turned them in? See? With ingenuity like this, I hardly think Ugra needs to trouble themselves with making an Amiens Prison. I mean, I highly-doubt a better one could be made.
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Can we do anything in flight to combat this drift? I know of FIX and A-CAL options on ICP. Should we re-align INS in Air mode ? Or are there some other solutions ? JDAM will already hit slightly off from target, even if mark point is precisely sitting on a ground vehicle. I tested this. In real life, JDAM has 5 meters radius where it will hit. After all it targets INS coordinate and coordinate is not point, but area. So do not engage tanks and maybe heavy armored vehicles with JDAM. For pin point accuracy use laser guided bombs and mavericks.
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Stubob started following DCS: F-16C Viper
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check procedures HARM in HAD mode with HTS pod issue
Dača replied to skywalker22's topic in Bugs and Problems
True. PGM stands for probability after all. But I always go to PGM2 just in case. -
After summer break, I upgraded to 1.41.2, reinstalled QV Companion (just as a precaution) abd got everything to run smooth again ar 72Hz without having to change anything. Tried PP Quadviews (while deactivating QVC), but I had big problems only achieving 35 FPS and a lot of stutter. But one thing bothers me - pressing volume + button on the Super does not open the Pimax Menu anymore, just keeps increasing volume. @Calvin.PimaxDo I habe to activate it in the settings or is this mandatory feature gone?