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Energieverwaltung: Ausbalanciert .. Bildschirm ausschalten und Energiemodus ( Niemals ) Energiesparmodus .. Bildschirm ausschalten und Energiemodus ( Niemals ) Bitsum Highest Performance .. Bildschirm ausschalten und Energiemodus ( Niemals ) Höchstleistung .. Bildschirm ausschalten und Energiemodus ( Niemals ) Festplatten ausschalten alle nach 20min
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DCS Su-22 by VinntoreZ - Mod Developement Thread
Barthek replied to VinntoreZ's topic in Flyable/Drivable Mods for DCS World
Looks stunning! -
Hello, Problème réglé avec la mise à jour 2.9.18.12899
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Thanks @-=Bagel=-. We literally just submitted updates to ED, but will make sure to address these ones with the next one. As for the KC-135, yes, it is operating elsewhere as it should be possible to complete this mission without refueling - and have the carrier's recovery tanker as backup. Enjoy and Ram On!
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i feel this is a simulation main thread performance issue with this module; its damage model and collision logic seems to be running wild for nearby objects (non-static map objects); introducing frametime cpu bottlenecks. My GPU is not stressed at all during these spikes, however the main thread pool is. The log file is littered with thousands of damage model info messages. F4U’s FM/damage? model seems to scale badly when nearby dynamic assets.
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I would buy! I have just wished for the same the other day. That would be a gamechanger!
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Что такое вертолет...И как им управлять.
Fuerte replied to reg_zero's topic in DCS: Ka-50 Черная Акула
Дело в том что получается у тебя как обычно долго. Снова чуть не заснул пока смотрел. Однако рад видеть тебя снова, спасибо что не прекращаешь творить) А слабо вот так зайти и сесть на движущийся корапль? - Today
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Я думаю, сравнивать CP и DCS ещё немного рановато в любом аспекте. У Джейсона всё может поменяться и не раз. Но то что эффекты воды в DCS надо полностью переделывать, тем более что нас ждёт такой большой флот PTO, тут вы правы тысячу раз.
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Yes, but that list only works for already placed units. What Kang wishes is in the dropdown where you actually select which unit to place to have a distinction so you don't have to jump between two windows. I certainly support this.
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We need more of those 80's machines! Thanks mate!
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ModelTimeQuantizer: ANTIFREEZE ENABLE
Luisflo replied to keisentraut's topic in Game Performance Bugs
I just the same thing for me. -
Video review before pre-order ends?
MiG21bisFishbedL replied to LimePartician's topic in DCS: C-130J
That's very fair. The best you can do is watch out for the hype videos leading up to it. I'd approach it with the same logic I approach Star Citizen; if it's good? I won't mind paying full price to guarantee that. Do you want to gamble $56 or spend the $80 on something you confidently know you'll enjoy. -
Large trim switches are poorly documented in what is publicly available. There's many more part numbers but very few appear in data sheets. Not that I know of. Realsimulator has an adapter with a whole paddle assembly, but I don't think it is compatible with the Thrustmaster grip - only the base.
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reported Shkval Continues to make fps go ALOT lower both ST/MT.
BIGNEWY replied to Ace5's topic in Bugs and Problems
I will bump the report internally. thanks -
Über das deutsch-französische Transportgeschwader mit der C-130J. https://archive.org/details/ArteTV-107194-038-A/107194-038-A.de.mp4
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Ok where is my config file _ = function(p) return p end name = _('H_0-HR_F18_4-screens') description = 'Generated from Helios Profile 0 - HR_F18_ 4-screens' CENTER_MFCD = { x = 720, y = 2496, width = 1200, height = 1200 } FA_18C_RWR = { x = 322, y = 3395, width = 214, height = 211 } LEFT_MFCD = { x = 0, y = 1082, width = 850, height = 850 } RIGHT_MFCD = { x = 1070, y = 1082, width = 850, height = 850 } Viewports = { Center = { x = 0, y = 0, width = 1920, height = 1080, aspect = 1.77777777777778, dx = 0, dy = 0 } } UIMainView = Viewports.Center GU_MAIN_VIEWPORT = Viewports.Center Here is screen setup in windows null
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closing as fixed, can not reproduce and no replies here. If you do have issues please dm me. thank you
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A few things I have allreay mentioned in other threads, but I like to share my view on this discussion. I think, the tasking part will allways be quite challenging in a DCS campaign, and it must be, because its DCS and not Ace Combat. Beginner friendly is a good thing and I realy think you nailed it in that way. The probability of getting shot down by a manpad or having to deal with limited missiles is a feature and not a bug in my opinion. Fuel? I am more likely to dump fuel before landing instead of refueling. Three tanks are loads of fuel! I would have loved custom voiceovers for every AI flight but the mixture is better than nothing. You´ve allready put a lot of effort in the voiceovers and I realy appreceate that. For me personally the campaign could have been way more realistic and hardcore, but I respect your descision and I do realy enjoy the campaign as it is! Since CW Germany was not available I´m with you about Kola to be the right choise. I like the map. And its very nice to fly campaigns which are not located in the gulf or syria. Those are great maps but I like the variety. All in all I like your campaign and have great fun. I will purchase the Huey campaign soon. Without people like you who do some serious hard work, DCS would be much less alive. Thank you for a great campaign and keep up the good work!
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That fixed it, thanks!
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AGM-45 Shrike Quick Guide by Klarsnow - updated June 5th 2024
DSplayer replied to HB_Painter's topic in DCS: F-4E Phantom
AGM-45 should be able to track sidelobes and backlobes since that is a basic requirement for ARM seekers. The HARM in DCS can also suffer from the same issue regarding sidelobes if the HARM were to attack from directly above the radar threat, thus this is indeed an ED weapon issue. Also, if the AGM-45 was able to pick up the SA-6 TR no matter the direction prior to launch but fails to guide post launch, that's a discrepancy between how the AGM-45 works while on the plane (HB side) and when it guides as its own entity (ED side). -
Это просто игровая реализация воды. Чистая условность. Эффекты надо полностью переделывать. Но я не думаю, что в ближайшие годы нас ждут какие-либо изменения в DCS. А так, можно,например, посмотреть на воду в Combat Pilot, как океан у Мидуэя там выглядит даже сейчас, в альфа-версии.
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What is your current monitor config file? And where are your monitors positioned in windows display settings? And what resolutions are they?