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  2. Honestly? If you want an actual huge improvement to the DCS COIN experience? The Dynamic Campaign Generator. Counter-insurgencies are very much a unification of military and political elements. They need function in conjunction with one another to prove successful. They must not just defeat insurgents, but also demonstrate to a population that the insurgents do not have their best interests at heart and are rogue elements while also assuring this population that the current government is a much better option and deserves their support. That way, a mission would emphasize a need for restraint, a need for accuracy, and decision making on the fly. Is that convoy of 3 trucks supposed to be there? They have white covers, could they be a bunch of aid workers from the UN, an NGO, or even just locals? Or is this something else? Basically, the A-10C II and the OH-58D would be absolutely come into their own.
  3. Hm, I probably should include this one. What about its flight model? You mean incendiary bombs? As I mentioned earlier, C-101 has one type of such kind of bombs. UPD: not really valid, probably didn't know that, thank you. Is this because this is prohibited weapon or something like this?
  4. Only has a HE effect, ED never has implemented incendiary effects on DCS World.
  5. Thanks, I must admit, this project has hijacked me almost entirely, I truly hope it takes off (pun kind of intended) because it would be amazing
  6. One of the best COIN aircraft for DCS If not the best is the FREE mod of the Ov-10 Bronco, is slow yes but can carry lot of stuff, both A-G and some Winders, can loiter for a lot of time, easy and fun to fly, and you can land anywhere, like in dirt paths. Give it a go, seriously. DCS could be a great platform for COIN, but they really need to improve this three things, in order of importance. - Infantry behavior, including suppression and cover taking. Also new models and weapons are really needed, like soviet infantry machine gunner!! - More COIN useful enemy weapons, including the very common Sa-7 MANPAD and light caliber MG's like the ZPU or the DShK (not the one we have on pick up trucks). I use the low digit SAM mod for the Sa7 and have a ZPU-2 almost ready to release. - Fire bombs man! After all this years we don't have them, and there are lots of fire bombs we can use in COIN scenarios.
  7. I really need to play with the C-101CC more in CAS/COIN operations. The 339's performance is upfront and pretty stellar in that kind of mission and I've spent enough time with the L-39 to come to grips with its requirements, too. @Supernova-III Will you include the A-7 Corsair when that drops? That was, at least according to the US Navy, a 'light attack' platform.
  8. it actually has one: if you mean its flying characteristics, it's more performant than A-29
  9. Oh, you have to do everything from the Steam console? How are you notified when new free DLCs are added then? You manually must find them and add them? [emoji848] Phew! Happy I never went that way then. [emoji6] Sent from my SM-A536B using Tapatalk
  10. Aaaahh! I completely misunderstood! (Interpreted it as question, my bad). Make a copy before you start DCS, and check the file creation date/time if somehow the file gets deleted. Or file change date/time to see when the file gets changed. Never heard if this issue before to be honest. Sent from my SM-A536B using Tapatalk
  11. Right, so you didn't have it as slider before. Anyway, a throttle is a slider, so keep it as slider. Only sticks/pedals should be non-sliders. Everything else like throttles, collectives, volume knobs, toe brakes etc. should be sliders. I assume from your first post that you have tried the "sync with HOTAS at mission start" setting. What throttle do you have? Have you checked for axis conflicts in the affected modules? It's not clear from your posts. Should have been my first question to be honest. Cheers!
  12. It wouldn't be a flight sim discussion if someone wasn't diving for the fainting couch.
  13. Would it be possible to have a little official clarification on whether not the 'HAWK Clause' does or does not apply to any Razbam-made modules? Or is in general applicable or not?
  14. Well, you definitely sparked curiosity! Personally, I can't help you, since I'm not an actual aviator or anything related - but as a consumer, I will certainly keep an eye open for any progress of your project. Good Luck!
  15. This works for me, it simply isn't in the Auto start anymore so you do it yourself when auto start is complete, thanks for this, I would have never spotted the switch there!
  16. The C-101CC certainly is a light attack aircraft and if I'm not mistaken it has been used in that role sporadically. What I think Silver_Dragon wanted to point out was, that the C-101 per se was never really meant to be such, why it it can feel a little lackluster in its performance.
  17. I have one mission that generates a complex menu using scripts, it works as designed in SP and local MP but when launched in a dedicated server, the menus are no generated correctly. Both, client machine and dedicated server, are at the same patch level. No errors in the DCS log and bread crumb tracing indicates that the menus are generated in the same way in both computers...This is how is should look and how it looks in SP & local MP: Now, this is how it looks in the Dedicate Server: Now, I have done some testing (simplified mission, different map) that seems to indicate that this is not a general DCS MP bug but an issue related either with the mission or my dedicated server, but I ran out of ideas at the moment of what to check or how to troubleshoot further, so , if you have any ideas or pointers, please, let me know.
  18. I did not make myself clear... I am well aware that "Snapviews for maps" doesn't exist, what I was trying to convey was that my saved snapviews sometimes get erased / resettet / reverted to defaults without any intervention from my part. Again: this issue happens sometimes with the Corsair and Marianas WWII, often after a Training mission. but also with other airplanes, especially on the Marianas modern map. I did not notice this issue on other maps. Hope so it is clear what I mean.... Anybody having also this issue?
  19. Thank you very much. In your mission, units are close to high buildings. Petrovich can't find them when I flew to the West. He finds them as soon as I fly to the East. I'll send my track to devs.
  20. I understand, and thanks for pointing that out. Just to clarify — the NDA I mentioned isn’t about real‑world procedures or classified information. It’s simply to make sure that what I share about my project remains private while it’s in development. I even wrote it as a mutual agreement, so I also commit to not disclosing anything that’s told to me. That said, since the academy project is meant to be publicly available once complete, I understand how including an NDA at this stage could be misinterpreted. I’ll adjust my approach to avoid confusion. Thanks again for helping me navigate the community guidelines.
  21. I assume you're joking. If not YoYo meant any virtual body from your "own" first person perspective. [emoji4] Sent from my SM-A536B using Tapatalk
  22. https://store.steampowered.com/app/3796360/DCS_Marianas_WWII/ What's the problem exactly? Max, we're talking about Steam here. There's no MM there
  23. well, I am focused on those 3 I mentioned in the post. We don't have anything else in DCS that can be considered a light aircraft. I would really love to see A-29 some day, but you know...
  24. No worries, generally people wont sign NDA's unless it is for work related activities, as NDA's can be very restrictive. And active or former military pilots are still under their respective secrecy acts. We also have very strict rules about sharing real world information here, and DCS only uses public data and information. thanks bignewy
  25. Just think a second on why the US went with a glorified crop duster for their new platform: It's light, can takeoff and land pretty much anywhere, can loiter for ages, has 3-4 different sensors on it, APKWS and LGBs, … Light attack is basically an armed ISR platform for low-intensity combat.
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