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  2. Yes, I have had many instances where he says 'firing' or engaging then - nothing. Cannon mostly but also hellfires
  3. Because they haven't figured it out for those who doesn't own the SC.
  4. That's a first for me too, I guess... @MAXsenna Can you please give it a shot and tell us what you get?
  5. I have the Primax crystal. I am also experiencing shimmering since the latest update. I de-selected quad view FOV inside DCS. This seems to take away the shimmering.
  6. The only thing altered were both DCS updates (MiG-29 release & 1st week hotfix). As you may recall, there was a bug that effed up the re-arm menu. Loadouts for the wrong aircraft would be displayed. It was quietly fixed in the hotfix. There is still a glitch with the re-arm menu but appears to resolve on its own. I seriously doubt a mod or livery that has been installed for a long time will cause such havoc. Yes, I'm aware how easy it is to change a load out for the same type of aircraft. However, I did not play with any Apache settings. The the last big change I made to the affected MIZ file was the addition of the MiG-29A Fulcrum.
  7. Still on the wish list. null
  8. Please post screenshots of your AV exclusions and make sure you ran a repair AFTER you added them. Adding exclusions after a repair won't help you because it's already broken. Cheers! Sent from my SM-A536B using Tapatalk
  9. There are versions of the RBK-250 with 2.5kg PTAB and RBK-500 with 1kg PTAB variants (PTAB are unguided HEAT submunitions). Anyway, the tests I did were mainly against groups of soft skin vehicles. Against unarmoured vehicles a FAB is more effective than the RBK. In fact, an OFAB-100 was more effective than an RBK-500 (that weighs five times as much). Try it out. This is definitely not the case. The Mk20 is much more effective than the RBK bombs (including the RBK-500 which ways twice as much as the Rockeye).
  10. Today
  11. It makes Me LAUGH some of the workarounds Users have to do just get basic things to work Your work around has real credibility as you can see in the picture the real live cow even used a ladder to get up on a roof I used to create Trains and do lots of tricks with them but got " FLAMED I WAS WRONG AND I WAS JUST USING WORK AROUNDS " I learned my lesson so i do not share anything now Have the Cows got pet names like " Daisy, Doris, BigMewEee, NineLines" or just id numbers ? Do you put fences around the roof tops to stop the Cows from wandering off and getting hurt before you Vapourise them ?
  12. Download link added to first post.
  13. Ah, I see. No, I use HP RGS for that, or Steam. Sent from my SM-A536B using Tapatalk
  14. Sorry, bud. I was quite busy, I could not answer.. Well, "Palette" does mean basically all ED has to offer. And what I mean by that is that ED is welcome to invest their resources in areas that other teams like Heatblur already offer and/or will soon be available from ASC. Heatblur had the GPU, ASC will be bringing the "walk around" feature. That's exactly what we need for all modules. For the 29, we'd rather do this faster than slower, of course. Ideally, in one of the next patches. So, I hope we both understand what I meant...and to not get this wrong...I absolutely love the 29 - otherwise I wouldn't bother with it at all. Greetings, bud.
  15. its first time i report a bug and its later fixed for me. But for not for anyone else
  16. i remember!!!
  17. Have you changed anything at DCS? Copying over a loadout or properties of a unit to several other units is as easy as 3 mouse clicks nowadays. How many mods and liveries have you installed?
  18. This. We do this every weekend. 3 of us. Just wish there was more content to use.
  19. ah i get it. are you talking about DCS controller bindings? or hotkeys and macros in the nvidia app?
  20. Humble apologies, I misread that as referring to the video on core parking, vs. your Process Lasso one I see as a link now. Needed more coffee.
  21. The default load out changed in general. It was highly unlikely that 1 load out was copied to EVERY blue Apache. I also have a bug for the active livery showing "default" when there is obviously a different livery being displayed.
  22. Any reason why you're using OpenComposite? DCS is a native OpenXR game so shouldn't be used with that. And yes, Pimax should ideally be used with either the PimaxPlay OpenXR runtime or Mbucchia's Pimax runtime and not SteamVR.
  23. To clarify, the video that was linked about the use of Process Lasso, is about disabling the E-cores per application. Not about anything that DCS is doing on its own. Not saying that disabling the E-cores is the ultimate solution, or the only solution. In my case, the cores weren't parked. But the fps dropped to 3-5 in certain modules in VR. Using the recommendations from the video, disabling the E-cores only for DCS brought the rate up to 45fps. The issue was specific to VR. Without VR, the fps is 100+ even with the E-cores enabled.
  24. Well... I just may have solved the problem. I went back to Open Composite, activated it and disabled Steam VR in the Open Composite option. Activated Open XR and Tool kit programs. Started Pimax Play, and in the Games section disabled in the menus any reference to Steam VR (including aspects regarding the DCS Game Start option) and hit Apply. Then activated DCS from the Pimax Game option (with all the Steam VR stuff off). Held my breath, and to my amazement flew a complete 40 min solo Nav mission out of Maykop from cold start to shut down. Everything worked perfectly!! Therefore, I am assuming the problem is actually with Pimax, (not playing with) Steam VR and something to do with those two that relates to the Mig-29A module. Of course that was only one flight. Will try multiple flights soon and report if all is okay using the above process. Again this whole problem only seems to be a factor with 29A module, all others are fine. As I am fixated on the 29A for the time being, guess this will be the new DCS start norm using the Crystal for me.
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