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I just use the 4 second fuse. As that's what suits my low level attack. I can do some test with plugged nose and 5 second fuse next week.
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obious started following Is it possible to turn off the SC deck lighting at night?
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Is it possible to turn off the SC deck lighting at night?
obious posted a topic in DCS: Supercarrier
I’m running a Quest Pro and a RTX4090 and with my current settings, I can get 90fps on the maps I fly (Persian Gulf, Nevada). However, one thing that always hammers my frames is the SC at night, specially when the deck lighting/illumination comes on. Anyone know how to turn it off at all? Is it even possible? Thanks -
I am struggeling to find the second link you mentioned. I just downloaded what I found below and loaded .fx files into /Bazar/shaders/model but DCS still crashes (see log file) 2) DCS 2.8 does not need anything else, but In order for the Mod to work on the older DCS 2.7 (and 2.5.6), (EDIT: and also needed on DCS 2.9 and newer) it requires the addition of two small files on the /Program Files/Eagle Dynamics/ path. Download this fix from this link: https://1drv.ms/u/s!Ai6cuX3YQI26h9JDq-My2YN2UBxBCw?e=SYjG3G dcs.log
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you’re kinda missing the point here. The Mi-24P’s doppler map is a mess because the font for course, distance, and ETE is way too big and doesn’t scale. It’s not about wanting tiny text I’d need a magnifying glass. The campaign route’s totally normal (in fact it's big long route), and the map’s failing at giving clear info, which is a big deal for navigation. Saying you’ve never had an issue doesn’t change the fact that this is a clear, repeatable problem. So I don't understand your answer dismissing the problem. It is a bad design that causes issues. I would say that clipping marks are a bug indeed. The intention of the post is to request a revision of the design so that the font scales better for all types of routes.
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There must be some kind of degradation model if it’s possible to overheat with prolonged usage at WEP. If you weren’t already aware, there is a random failures option that can be enabled within ME. Additionally, you can set a plane wear level. One thought is that the game will by default assume that at the start of any mission, you’ll have a brand new engine in tip top condition.
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There apparently is spark plug fouling modeled so you have to clear the plugs in a regular interval when running in eco settings. Hot temperature also degrade the engine as well as too cold oil, at least at start. No, FOD is not modelled, so you can use RAM air at any given time without fear of damaging the engine.
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I tried replaying capture traffic and that worked for displaying colors but unfortunately not for text
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"С момента выхода первоначального комплекта прошло некоторое время, и мы хотим поделиться списком новых воздушных, наземных и морских объектов, готовящихся к выходу. Владельцы комплекта Объектов Второй Мировой, смогут приобрести новый комплект с 30% скидкой!" Я так понимаю что все эти вкусности будут доступны только владельцам Корсара, Хеллката или Зеро? И как получить его отдельно "с скидкой" если я пока не хочу покупать эти пепелацы?
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I'd love the AC-47 configuration
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GumidekCZ started following CMDS_ALE47.lua not Respected
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The 99-knot stall speed for the P-47 (flaps up) applies to level, 1 g flight, where the wings must generate lift equal to the aircraft’s full weight. Stall is fundamentally an angle-of-attack phenomenon, not a specific speed. The published stall speed is simply the speed at which that critical angle of attack is reached in a 1 g, steady-state condition. If the aircraft is unloaded — for example, near the top of a zoom climb or during the pitch-over from vertical — the required lift is much less than its weight. That means the wing can maintain the necessary (lower) angle of attack at a much lower airspeed, so you can see IAS values well below 99 kts without stalling. In your example, if the P-47 went pure vertical, then pitched over into level flight, it would be in a near-ballistic or very low-g state for part of the maneuver. In that state, the “stall speed” number doesn’t apply, and the aircraft can regain speed with minimal altitude loss — even with bombs and rocket racks attached — as long as there’s enough initial energy and thrust to carry it through.
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Yes I use the tail, (actually nose/tail) switch, (down),and the 5 sec delay dosn't delay. It will go off instantly. Using the nose plugged, (up) swith will also detonate instantly. Are you saying yours works OK? The 4 sec nose fuse works OK, as the pics show.
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Hi i am interested in finding the GAME engine limitations. Since this is not a real plane& engine and we don’t have to bother about engine hours and overhauls From limited testing and playing around i noted the following: There is no limit to running the engine at military power as long as the temps don't cross the red line for too long. running the engine at “low” rpm vs MP can destroy it without warning, the ratio is somewhat obscured but on the other hand there is no limitation on running rpm at 3000 for the entire flight with the only drawback of fuel economy WEP - i am unsure if there is a hard limitation on running the engine in WEP. I did broke the engine while running it in wep but i am not sure if it was because of temps or something else. Any insights will be appreciated Also i have 2 questions that I couldn’t find the answers for: Is there some sort of engine degradation modeled in the game, and if so what causes it? is FOD modeled in the game? Or more practically can i damage my engine during taxi and takeoff if i use ram air? would like to know if anyone have some insights or more information on the subject thanks
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nvgn changed their profile photo
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Try searching for access/maintenance panels or something like that in the controls.
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DCS: F-16C Viper Screenshots and Videos (NO DISCUSSION)
Gözcü replied to wilbur81's topic in DCS: F-16C Viper
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Hast du es mal im manual zur VPC software versucht? Dort gibt es einen eigenen Abschnitt zu den LED‘s. https://support.virpil.com/en/support/solutions/articles/47001249267-vpc-software-suite Bei mir ist es leider länger her dass ich die LED‘s bei meinem Panel eingestellt habe. Weiss das leider auswendig auch nicht mehr.
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Where is my MiG-29 already?
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What about the gun ammo panel doors on the nose that is shown in 4 out of the 6 product pics on the 'Details' section of the F-5E Remasterd? I can't find any bindings or find any way of opening those outer panels? Would be a very strange and slightly mis leading selling feature if you couldn't access them when the product pics rely so heavily toward them.
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DCS World 2025 Screenshots and Video Thread
Jakie replied to ST0RM's topic in Screenshots and Videos
- Today
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Thanks for your time ! I'll check this later today.
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I was wondering if I can use my Bluetooth Bose earbuds for sound...just wondering if the mic will be ok with DCS-SRS/BMS-IVC; I'll have to test. I have an Arctis over-the-ear wireless set that works very well, but it has my TrackIR semi-permanently attached. It won't work with a VR headset.
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If you use MB's QV, not the latest one.
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Pimax Super, order and delivery dates, please post.
Panzerlang replied to Panzerlang's topic in Pimax
DMAS, no loss, they're rather crap. I run my sound through desktop speakers but for when I was recording video I used wireless headphones. They fit very nicely under the OG and ditto with the Super (and perfectly comfortable too). -
MUSTANG RIDERS 1 on 1 tournament for DCS: World's P-51D Mustang
Butrus replied to Maler's topic in DCS: P-51D Mustang
Are there any active tournaments of 1v1 or 2v2? or any ww2 pure dogfighting events or ladders of any sort? would be great to participate in one thanks