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theRealTrickFlare changed their profile photo
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6 switches on electric panel ? I use the cage always and never had issues. Have you disabled main power switch for main gyro as Wags did in video tutorial? If you had, don't do that anymore. It creates gyro problem and INS alignment is busted. Instead use main - stby gyro mode on navigation panel to check if stand by gyro holds same heading.
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Overdone reflections on helmet visor
Raven (Elysian Angel) replied to Raven (Elysian Angel)'s topic in Wish List
No, there isn’t. This is on ED to fix. In the meantime you can use this mod: -
I hope GCI sets the target as IRL.
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Trim is way too sensitive
Raven (Elysian Angel) replied to Rhinozherous's topic in Bugs and Problems
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DCS MiG-29A Screenshots and Videos Thread
2IAE-CrashBG replied to MiGCap1's topic in DCS: MiG-29A Fulcrum
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Красивые видео о полётах на С-30J, но почему второй пилот слева, это только на этот полёт, или действительно командирское место на этом самолёте справа? https://www.youtube.com/@ReachAviation
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Если я правильно понял вопрос, нужно поменять страну принадлежность самолета и там уже появятся другие ливреи
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Thirsty started following SPO15 feedback
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Я ещё не пробовал, но при переключении сайта на Английскую версию – появляется возможность добавить в корзину модуль, разве что, цена в долларах. Чему именно?
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It would be nice if you could have a jester wheel or a george or petrovich set of commands, and she would be called Sasha. From the wheel you could get her to lock targets kinda like you can get Jester to do, but she works off of the available ground based radar assets.
- Today
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SaturnV joined the community
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Speaking of startup. I tried flipping all the switches at once using the master lever that allows all switches to be flipped in one go, but my gyros' wouldn't align properly if I did that. When I did the procedure normally as per wags video everything worked fine, but I'm wondering why it then has that master lever to flip all the switches at once if that cause the startup to not work properly
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SlipHavoc started following More about the MiG-29 air-to-ground modes and weapons
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There were some specific things that weren't addressed in the recent Wags video on Ground Attack in the MiG-29, so I experimented and put together some stuff that I've figured out that might be helpful to people: The Air/Ground switch (left console forward) only affects the cannon symbology; it isn't needed for other A/G weapons. The middle and outboard pylons are logically combined, and A/A weapons take priority in the weapon selection for those pylons. You cannot fire/drop the middle pylons until either the outboards or the inboards are empty. If the inboards are empty, set the Pylon switch to Inboard to select the middle pylons, and if the outboard pylons are empty, set the Pylon switch to Outboard. This means if you are carrying R-27s or A/G weapons on the inboard pylons, you don't technically have to fire them before you can fire the middle pylon A/G weapons, as long as your outboard pylons are empty. All weapons of the same type always fire/drop simultaneously, and from both sides. If you turn off the laser designator (with Target Acquisition Symbol Control Button), you can't turn it back on for 30 seconds. In other experimentation I've done, I found that the SAPHEI cannon ammo cannot damage a BMP-3, but the AP ammo can. The AP still kills airplanes pretty well, but not as well as the SAPHEI. I haven't figured out how to use the KMGU dispensers yet though. They seem to only drop one bunch of bomblets rather than a continuous stream (even if the All/Single switch is set to All), and the accuracy is way off. It sounds like the upcoming hotfix patch may at least fix the accuracy though, so I'm waiting until then to do any more experimenting with those.
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Weather mod v2.0 for DCS
celestHawk replied to bandit648's topic in Utility/Program Mods for DCS World
Guys, please share your settings for such weather environments. I just discovered this mod and as I already mentioned I'm very illiterate in that subject. I had some hits and mesmerized myself with it but is pure luck.- 439 replies
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- thunderstorms
- rain
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(and 3 more)
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Documentation on what was based where during the Cold War
Volator replied to Agg's topic in DCS: Cold War Germany
Correct, JG-3 with two squadrons MiG-29 and one squadron MiG-21 (MF if memory serves right) Preschen was promised by Ugra for phase 3. -
Hello! Left/Right trim hat commands are way too over sensitive. It is nearly impossible to trim it for straight flight. Pitch trim feels better, it seems not that extremly sensitive.
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Wittstock housed a squadron of Soviet MiG-29s, in excess of 20 aircraft, yet we only have 12 parking slots available for the Fulcrum, 8 of which are maintenance hangars. Ample photos and vidoes exist on the net showing Fulcrums using the shelters at Wittstock as well as large numbers of them lined up on the ramp, none of which we are able to use at the moment due to parking restrictions.
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MagVar on the kneeboard for Germany states -23.4. However the rose states it's closer to 0.4. Aircraft starts with the correct positioning inputted. But the kneeboard is WAY off.
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NineLine started following MH-60K - Documentation Publicly Available
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MH-60K - Documentation Publicly Available
NineLine replied to quantum97's topic in DCS Core Wish List
I edited your post and closed this thread. You need to read the rules. This is a controlled document and not to be shared on these forums, because something is shared on the internet doesnt mean we are allowed to use it. Thanks. -
I feel like we basically need color video by this point lol, or a bunch of SME’s
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If you watch carefully, you can even see it in Wags "How to Start a MiG-29A Fighter" video around the 14:02 mark.
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Can confirm it seems much better in the release candidate. But let me know when you guys get it. Thanks!
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I got Afghan day one, I loved it and was thrilled for what was to come. Had to uninstall & reinstall, since then, I'm now on my 5th try this summer, I can't get textures to load anywhere properly. Buildings half render, trees are like 64bit 2d paper, cars are boxes. It's every install, I'm on standalone. No other map has this issue and everything else looks amazing. Aircraft load perfectly. Map plays smooth, mountains and ground terrain looks as it should. All objects are blocks and half load. No amount of time waiting resolves this. I purchased the entire map at launch and have everything checked as far as I know. I must be doing something wrong. Any advice where to start? Again, it's only afghan that's like this. Thanks in advance.