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So based on the manual, when flying the mig-29 with a fuel tank your speed is supposed to remain under 0.9 mach, and 0.8 mach for external rocket pods and bombs. However just because these limits were set in the manuals doesn't mean that they weren't exceeded in the field. For example the Mi-8's weren't suppose to bank more then 30 degrees, but pilots often did in actually combat. Also the Mi-24s were only supposed to run their engines at higher rpm settings for only limited times, but im reality they ran them as needed, and what you got was engines that just wore out faster and produced less power over time, but didn't catastrophic fail. Does anyone know how hard the mach limit for the fuel tank and stores had to be followed? Was it there just to preserve the overall life of the fittings? Or was there significant risk of something failing when going a bit over? Again you have instances where planes like the F-14 had g limits of 7.5 but pilots would go above that limit not infrequently, and there wouldn't be catastrophic failures.
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BenHotwheeles joined the community
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Reshade VR Enhancer Mod (VREM)
mkel2010 replied to lefuneste01's topic in Utility/Program Mods for DCS World
See the edit on my previous post. It's working correctly now. -
Is So based on the manual when flying the mig-29 with a fuel tank your speed is supposed to remain under 0.9 mach, and 0.8 mach for external rocket pods and bombs. However just because these limits were set in the manuals doesn't mean that they weren't exceeded in the field. For example the Mi-8's weren't suppose to bank more the 30 degrees, but pilots often did in actually combat. Also the Mi-24 were only supposed to run there engines at higher rpm settings for only limited times, but I'm reality they ran them as needed, and what you got was engines that just wore out faster and produced less power over time, but didn't catastrophic fail. Does anyone know how hard the mach limit was for the fuel tank and stores had to be followed? Was it there just to preserve the overall life of the fitting? Or was there significant risk of something failing when going a bit over? Again you have instances where planes like the F-14 had g limits of 7.5 but pilots would go above that limit not infrequently, and there wouldn't be catastrophic failures.
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C-130J First Impressions by Growling Sidewinder
ThorBrasil replied to ThorBrasil's topic in DCS: C-130J
I believe it's the Growling Sidewinder's graphics settings. I also noticed that the textures seem low, but it might also be the video compression. -
Mike Force Team started following sleestak
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HR-Crumble started following AMD upscaling in driver v in game
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Hi all, Noticed after last weeks patch my MSAA settings (I set them all in driver rather than jn game as it gives vastly improved performance) are giving me more jaggies than usual so I revisited some settings and I’d like fellow AMD users thoughts with upscaling. I like upscaling and thought I’d give it another go as I prefer the rounder softer look but have the ghosting. Win some. Lose some. So for those that upscale on AMD kit do you set the upscaling in Adrenaline or in game? If you set it in adrenaline to override the game what settings do you leave in game? For ref: CPU 5800XT GPU 7800XT RAM 128 Gb
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Mirage F1 flight model felt very stable feel like F16 FBW.
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MAXsenna started following HOTAS Decision. , How to lower the .1% Frametime? , You absolute stars! and 1 other
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Pretty sure you must contact HB on that one.
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i've tried downloading FC3 Mig 29 & Su27 definitely not working for me and the FFMig 29 is not recognised as either of them, latest OB release 2.9.4. Just need to wait for the OB to be updated.
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The HSI in the Viper is not exported by default, so you have to edit, (or use Helios to edit the files for you), in the core which breaks IC. In the Tomcat you have to use the provided names I guess. Cheers! Sent from my SM-A536B using Tapatalk
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Some amount of 9.12As were adopted for soviet/russian use and received ER upgrades:) Anyway, there's nothing bad in making the game a bit more casual, such changes surely differ way less from reality than Kh-23 on our MiG-21bis
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Stick deflection limiter override default bind on the Y key. Could someone explain its function and where this button is located in the aircraft? If I understand correctly, its function is to enable override of the angle of attack limitation system. Was there something like this in a real airplane? I thought this system could be overridden with the control stick. That's why I was surprised to see a button here. Thanks for explaining.
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Updater with Pause, PC shutdown and Selection options
Czar replied to BlasiusHun's topic in DCS Core Wish List
Hi, welcome to the forums. DCS doesn't work that way. Everything is mandatory as it is in a unified build. All modules are part of DCS core instead of being just an Addon. Separating updates for modules and maps from the core code would induce a lot of problems in compatibility besides would need a new system for multiplayer to check content outside player build. It wouldn't be fair, for example, if a plane had an overpowered wrong parameter prior to a patch and a player would just skip the update to have an upper hand against others. It is an environment where modules are more connected to the multiplayer and core functions than, let's say, an aircraft addon for MSFS. Something more in line with IL-2 BoX where aircraft updates are delivered on main builds, which makes sense as it is a combat sim as well. If you want to save bandwidth or time in a patch that updates several maps at once, this one was very unusual, you can: Cancel the update after checking the download size.(Steam: just hit pause on the download) Uninstall (Not just deactivate. Uninstall) the maps or some of the maps that are being updated through either Steam or the Launcher. (Steam: after pausing, just uncheck the box next to the map in the DLC manager window in DCS library section.) Resume update. Install each map on a later date when time allows. Fair skies. -
Well, ended up not only for poles but yes, exactly, why would they use other language. Talking about 29, the aircraft was inherited from GDR for german use only. And instead of making it in german it was translated into english. That's what I'm calling weird Fine, I'm sorry, but I wasn't mixing knowledge of english and professionalism so I found some irony to be appropriate. My point is written in a quote above by draconus quite nicely
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C-130J First Impressions by Growling Sidewinder
skynetsysadmin replied to ThorBrasil's topic in DCS: C-130J
Can't wait! Please add paratrooper operations at some point! -
Isn't TAA supposed to give the nicest picture on a monitor? Thought I read that somewhere. I know little about all this.
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Hi! Could you please post a trk of the issue, preferably in the Caucasus map?
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How to lower the .1% Frametime?
The_Nephilim replied to The_Nephilim's topic in Game Performance Bugs
yes I had AV disabled when running but not when testing will do that as well. and here is my DCS Log and I will try to run that program you suggested sleighzy.. I had exported the log file as a csv file and I needed office to open it up, is this the correct way and here is he file incase anybody wanted to have a look as I know nothing here?? dcs.log DCS 2025-09-25 22-23-55.9751838 UTC.csv -
Kdrum started following HOTAS Decision.
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Hi all. I am faced with a dilemma. winwing failed to deliver half of a HOTAS set-up (both bases) and I am trying to decide if after I have saved enough money (again) should I order the missing bases again, or should I order a HOTAS from another company such as Moya or Thrustmaster. What are your thoughts?
- Today
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Potential mistake in MiG-29A FAQ about R-27ER and R-27ET
kotor633 replied to quantum97's topic in DCS: MiG-29A Fulcrum
Hi, I have a question about A2A loadout: In the book Jane's How to Fly and Fight in the Mikoyan Mig-29 Fulcrum - Jon Lake - 1998, page 39, it says the following: null I'm a bit surprised that mixing the R-27(E)T and (E)R is no longer allowed in the FF Mig-29 loadout. I don't know to what extent this was actually used in practice, of course. But according to this article, it should have been possible. Or is it because we have an export version in DCS, and it wasn't possible there? Can anyone here comment on this? -
I was kinda assuming the MP servers overrode that setting?