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Showing content with the highest reputation on 05/30/10 in all areas
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Эх распустили совсем народ, понимашь-ли...мы тут все за реализьмЪ и хардкорЪ, а он...:(2 points
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The Problem The ruler tool in the Flaming Cliffs 2.0 and Black Shark mission editors returns the wrong bearings. Due to the difference between the map in the editor, which is spherical, and the map in the game, which is flat, the bearing measured in the editor can be off by as much as 4 to 7 degrees. This will makes lining up units with features on the map very tedious. The Solution Replace BlackShark\modules\me_map_window.lua for LockOn Flaming Cliffs 2.0 and/or DCS:Black Shark with the file in the attachment below. The attachment changes the code in BlackShark\modules\me_map_window.lua from --local x1,z1 = Roads.xz(tape.points[1][1].x, tape.points[1][1].y) --local x2,z2 = Roads.xz(tape.points[1][2].x, tape.points[1][2].y) --local dist = base.math.floor(base.math.sqrt((x1-x2)*(x1-x2)+(z1-z2)*(z1-z2))+0.5) local lat1 = tape.points[1][1].x local long1 = tape.points[1][1].y local lat2 = tape.points[1][2].x local long2 = tape.points[1][2].y local dist = base.math.floor(db.getDist(lat1, long1, lat2, long2)) --local ang = base.math.mod(base.math.floor(360+90-base.math.atan2(lat2-lat1, long2-long1)*180/base.math.pi), 360) local cos = base.math.cos; local sin = base.math.sin; local atan2 = base.math.atan2; local pi = base.math.pi; local dl = long2 - long1; ang = atan2(sin(dl)*cos(lat2), cos(lat1)*sin(lat2) - sin(lat1)*cos(lat2)*cos(dl)); to local x1,z1 = Roads.xz(tape.points[1][1].x, tape.points[1][1].y) local x2,z2 = Roads.xz(tape.points[1][2].x, tape.points[1][2].y) local dist = base.math.floor(base.math.sqrt((x1-x2)*(x1-x2)+(z1-z2)*(z1-z2))+0.5) --local lat1 = tape.points[1][1].x --local long1 = tape.points[1][1].y --local lat2 = tape.points[1][2].x --local long2 = tape.points[1][2].y --local dist = base.math.floor(db.getDist(lat1, long1, lat2, long2)) --local ang = base.math.mod(base.math.floor(360+90-base.math.atan2(lat2-lat1, long2-long1)*180/base.math.pi), 360) --local cos = base.math.cos; --local sin = base.math.sin; local atan2 = base.math.atan2; local pi = base.math.pi; --local dl = long2 - long1; --ang = atan2(sin(dl)*cos(lat2), cos(lat1)*sin(lat2) - sin(lat1)*cos(lat2)*cos(dl)); ang = atan2(z2-z1,x2-x1) Essentially, the bug was that the bearing was calculated for the spherical mission editor map, not on the flat game map. me_map_window.rar1 point
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I don't see anything left... I was looking at it long time. Is there any unit still alive?1 point
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From warbirdalley.com: Like the vintage MiG fighters and the Yak-52 and Nanchang CJ-6 trainers, the L-39 utilizes a stick-mounted wheel brake lever. There is no nosewheel steering -- the front wheel assembly castors freely. A selector valve sends hydraulic pressure to the left and right main wheel brakes in proportion to the rudder pedal deflection, and in proportion to how hard you squeeze on the handle.1 point
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Посмотри, удивишься тому что "брюхом по земле" - не единственная тактика штурмовиков.1 point
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Су-25 - НАР С-8. Стрельба по одиночной цели, стрельба по колонне. Su25_NAR.trk1 point
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У меня вот так получатся осу откошмарить :music_whistling: Кадушка без ловушек. Высота начала атаки ~3000м. Su-25vsOsa.trk1 point
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Nice Tornado vid: http://www.youtube.com/watch?v=tgg3nzVpSRI&playnext_from=TL&videos=Ccetqe_zjns&feature=grec_index1 point
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"It climbs like a pig, its radar sucks(I've read all manuals but still cant figure it out.),its payloads sucks. Its max alt is 35k without after burners if you want to go up to 40K you have to use the afterburners and if you shut off the afterburners it will lose speed and stall. (<-Not 100% accurate but that how I feel)" I think it has the best climb rate in the sim. You are just climbing incorrectly. To fly at +41K ft, first build up your speed before the climb. Say 550kn indicated, then climb at 10 degrees, not 50 deg for ex. Once at angels 41 level off. Without tanks you will be able to fly with no burner in FC2. Just don't go pulling 9G turns. If you can, fire from a safe distance then turn with low G. If you are fired on close, dive straight down 90 degrees even though you will mark and extend. I think it has the best radar in the sim. Use narrow mode where possible as it will scan a certain area quicker than than normal wide mode. You can slew narrow mode left and right. You need to understand where you are scanning. Check out this picture by Teka Teka1 point
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Hmm saying something sucks cause you cant figure it out is a bit childish dont you think? Anyway reread the part on TWS and STT. And rewatch the tutorial. trust me this planes is one of the best A/A fighters. You cant go wrong with 8 AMRAAMs.1 point
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it is heartbreaking to read such ineptitude! Already in CF 1.2.1 with patch F-15 is much better made than before! Motor level have the right to a less powerful model called but better rendered as FC112 thus made more real and more violent. The radar APG / 63 70 ... etc. remains a very good radar and hence it does not cheat on the contrary it is still very limited. The missiles are made in fairly limited (the rate of kill by shooting on fox1 ESR is much smaller than the previous version, the aim9 P (L) + AIM's 120B worth nothing. Only the 120 C is not bad! I say not bad for the IRL 120C-5 is very aggressive in terms of performance as all the famous 120 D AIM or AIM 9x covered with laser helmet) ... perf it to closely resemble real ones, you just take it in but at its avionics but this is good! After saying that the F-15 sucks, sucks, sucks ..... too bad. Just do not say I hate but rather I do not like this plane. That's better.1 point
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Look here: http://flankertraining.com/ironhand/a2a.htm There you have all aircrafts to look at ;] Personally I also used to think Su-27 radar scheme and how it is presented is better than F-15 unless some people learned me how to ;]1 point
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Если не бросишь летать - через год будешь стыдливо смеятся над такими своими заявлениями.1 point
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а высоты какие, може оса покруче за счёт энэргии ракеты и соответственно ей и время работы больше ещё вариант что тунгуска поновее будет ну и соответственно модернизирована, в этом деле бывает такое, чем младше тем ракета меньше, да и вцелом органы и системы, высокоимпульсный патрон интерестно, в каком году народился, чисто теоретически думаю с появлением патрона как такового, и изобретатель наверное сказал себе: "вот бы за место этой китайской дряни(это он о порохе так) чего покомпактнее, ну а после уже стали разновидности всякие появляться, возможно в тунгусковских ракетах какое особое топливо1 point
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Packman Английский - 0 F-15C, Су-27, Су-33, Миг-29С, Миг-29А А каким образом распределяются звенья? Т.к. я, например, хотел бы летать со своим вингменом...1 point
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Honestly IMHO Eurovision is big shit since years. Where are old good times and age of good artists? Currently it is really big one commercial crap there hehe.1 point
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Скоро я выложу небольшую утилитку, которая позволит настраивать интервал/кол-во ловушек в серии,сброс ЛТЦ при стрельбе1 point
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Everytime I see the Blackshark in real life, I'm reminded of the amazing job ED did simulating this beautiful helo :-):clap_2: Hopefully I will be saying the same thing about the AH-64 Apache :thumbup:1 point
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если там концепция ка-50 реестр вобще непричём, мой регдефенд вобще молчал при установке, внутри папки с игрой надо какойто файл курить если в настройках не переустанавливается как вариант напиши батник и всунь в него это @start bin\x86\stable\Launcher.exe --console а батник в папку с игрой, возможно какойто баг сменил иконки сетевой и консольной игры и терь нет паузы а может по привычке тиснешь иконку с сетевой игрой, что тоже вариант:) а подобная ошибка может быть изза несоответствий профиля и самолёта например, к слову такой же евент вылазит если меняешь на карте какойто самолёт а он оказывается не уместным по профилю или по стране мод при деинсталяции мог накосячить1 point
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