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currenthill

ED Closed Beta Testers Team
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Everything posted by currenthill

  1. Primary download links are online again! I still haven't got a confirmation from Dropbox though, so I don't know if it's temporary until the quota is filled again, or if they're up permanent. Something tells me that we'll probably find out soon enough.
  2. For anyone interested and for future reference. I did some testing and found that the issue occurs when an object is placed very close to the DCS ground, the proximity of the two surfaces will create the strange effect mentioned in this thread. I found that the issue can be fixed by unchecking the 'Shadow caster' in the material settings before exporting.
  3. Yep, it's by my design. It's suppose to have 990 rounds, where 385 are ready rounds. But I focused on implementing bursts since DCS AI waste too much ammo on its own.
  4. Send me your dcs.log after such a crash and it’ll take a look.
  5. Secondary download links added I've added secondary download links to all asset packs. They are at Google Drive and will probably not hold for long, but hey, it's better than nothing. Until the Dropbox thing is sorted.
  6. Yep, I've been escalated in the support chain at Dropbox. I don't think they intended this service to be used in this manner. I will report back when I have new information.
  7. Yes, and the explanation is in the text you quoted.
  8. It looks like the links are down. I'm investigating with Dropbox support. They ensured me that going to Dropbox Transfer would free me from the standard bandwidth limit. We'll soon see if they honour their word when tested.
  9. Sounds like you didn't uninstall older assets. As I mentioned before I actually spawned all my 100+ assets in a mission at the same time, without conflicts. I then went through the log and fixed irritating log errors, even non critical warnings. Dropbox servers are working overtime, we just passed 2 Terabyte downloads of the new packs.
  10. When and if there will be any evidence of it. I mean, it's hard to find any hard evidence of Kh-47M2 on Tu-22M3 yet.
  11. If I remember correctly, they were primarily used on the Тu-95К22.
  12. I just tested them again without issues. Try this test mission. Tu-95MSM Kh101.miz
  13. Nice! Thank you - and have a wonderful Holiday yourself!
  14. Interesting, this indicates that a path is too long.
  15. Must have been something going bad during the download then. I tried to unpack my downloaded Russian pack and it worked. So I don't think there is anything wrong with the zip.
  16. No possible anymore, there is more info a couple of posts earlier in this thread.
  17. What kind of problem? With the unpack?
  18. Have you made sure you have enough free space for the download?
  19. Well, you're free to not use my assets. And I don't permit redistribution of my assets.
  20. I just downloaded the Russian pack, and it worked fine. I bet the amount if simultaneous traffic is messing things up at the moment. I think it's been like 300 downloads in the last hour.
  21. Redistribution of my mods are not permitted.
  22. Nope, I've described the reasons several times in the thread the last couple of days. Yep, I completely agree.
  23. Yep, it might have been hybrids during development of the modernized version. But I will keep it, this way my asset can be used in different scenarios as Tu-95MS/MS6/MS16/MSM.
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