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currenthill

ED Closed Beta Testers Team
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Everything posted by currenthill

  1. Make sure to delete all the my old assets. This sounds like a conflict. The asset packs works fine. You need to check for conflicts. I've mentioned it before, I've spawned every one of my 100+ assets in the same mission without any issues.
  2. Yeah, I noticed that also. I came to the conclusion that it's the size that's messing OvGME up.
  3. Correct. This is from the OvGME help: Configuration root folder This must be the path to the folder where mods will be installed when applyed. This is usually the game or software installation folder. In this case you want them to be installed in the DCS saved games folder.
  4. Yep, but you need to instruct OvGME where to put the files when you enable a mod. In the OvGME edit configuration you set the 'Configuration root folder' to your DCS saved games, and not your DCS Program files folder. I have two OvGME which I can switch between at the top of the GUI, one where the target folder is my DCS Saved games and one where my target is my DCS Program files. The latter is for mods that unfortunately need to be installed directly into DCS and won't work with the saved games folder. I think @Rudel_chw have described the OvGME installation and configuration multiple times, do a search.
  5. Make sure you installed them in your DCS Saves games folder and not the DCS Program files folder.
  6. Regarding the issue with the Gripen mod causing units to not spawn in DCS: https://discord.com/channels/809729166790361088/852631912539226113/1188066155068391486
  7. Only by waiting... unfortunately. Edit: Just checked the numbers, we have a total download of about 8 Terabytes from the Dropbox service. And probably another two Terabytes from the Google Drive.
  8. Yep, @Rudel_chw is correct. If you look inside the zips, I have the correct path in them.
  9. Yep, I'm using their new Dropbox Transfer service. Which is suppose to not be limited by the usual bandwidth limits. So far they aren't standing by their word in the matter. I have an ongoing support case with them. And this service announces exceeded limits by just removing the links.
  10. Correct. Delete all my old singles. Otherwise you’ll get conflicts.
  11. So you couldn't download the file with the warning message? I got the message, but could download the file without issues.
  12. Yeah, I got that message too, don't really know how they measure that. I'm on a 1000/1000 connection, so I'm pretty sure my internet connection will do.
  13. Strange, I just tested the Primary download link and it works for me.
  14. Primary download links are online again! I still haven't got a confirmation from Dropbox though, so I don't know if it's temporary until the quota is filled again, or if they're up permanent. Something tells me that we'll probably find out soon enough.
  15. For anyone interested and for future reference. I did some testing and found that the issue occurs when an object is placed very close to the DCS ground, the proximity of the two surfaces will create the strange effect mentioned in this thread. I found that the issue can be fixed by unchecking the 'Shadow caster' in the material settings before exporting.
  16. Yep, it's by my design. It's suppose to have 990 rounds, where 385 are ready rounds. But I focused on implementing bursts since DCS AI waste too much ammo on its own.
  17. Send me your dcs.log after such a crash and it’ll take a look.
  18. Secondary download links added I've added secondary download links to all asset packs. They are at Google Drive and will probably not hold for long, but hey, it's better than nothing. Until the Dropbox thing is sorted.
  19. Yep, I've been escalated in the support chain at Dropbox. I don't think they intended this service to be used in this manner. I will report back when I have new information.
  20. Yes, and the explanation is in the text you quoted.
  21. It looks like the links are down. I'm investigating with Dropbox support. They ensured me that going to Dropbox Transfer would free me from the standard bandwidth limit. We'll soon see if they honour their word when tested.
  22. Sounds like you didn't uninstall older assets. As I mentioned before I actually spawned all my 100+ assets in a mission at the same time, without conflicts. I then went through the log and fixed irritating log errors, even non critical warnings. Dropbox servers are working overtime, we just passed 2 Terabyte downloads of the new packs.
  23. When and if there will be any evidence of it. I mean, it's hard to find any hard evidence of Kh-47M2 on Tu-22M3 yet.
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