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Eugel

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Everything posted by Eugel

  1. Most VR-headsets come with tracked controllers, which you can use to flip all the switches in the cockpit, though I found using a mouse just behind my throttle to be much easier to handle. There are also solutions of hand trackers/gloves, but I have no experience with those. Another good option many are using is software like voice attack where you can just give audio commands to your computer to raise or lower the landing gear for example.
  2. If you stick to the steam version, you have to buy all the modules from steam as well. Modules bought from ED Shop won´t work with steam. Any modules bought in the steam store can be converted to the standalone version though. I have been using the steam version for a long time. I have yet to encounter a module that would be incomatible. As with the standalone version, some modules might require the beta client though. Im steam, you can rightclick on the DCS entry and there is a tab called "beta participation" or something like that. There you can change the steam version to the beta client.
  3. What do you mean "no twist" ? I´m pretty sure that thing only moves on the x and y axis, and has no twist function. Hopefully you didn´t try to twist too hard and damaged the connector or something...
  4. Interesting. Last time I checked, VR performance in MSFS2020 was much worse than in DCS for me. I guess, I´ll have to give it another go...
  5. OK, here are some updates on my "mark 3" build. (I also changed the title of the thread as this isn´t really about the Ikea shelves anymore) I cut out my cardoard draft from wooden board. Turned out that 5 mm was too thin, so I wanted to use 10 mm, but my local store didn´t have anything fitting on stock, so I bought a 16 mm thick board (the panel is 110x50 cm). It´s a bit too thick (and heavy) for my taste, but it works: Next, I drilled holes for the MFDs and the Virpil Control Panel: I 3D printed simple L-shaped holders for the control panel: I used rests of the wooden board and wanted to build a holder for the whole panel to attach it to the Raceroom Rig: But unfortunately, the board is a bit too small and the whole thing wiggles up and down a bit. So right now, I´m also 3d printing a larger version of that thing that will hopefully hold the panel in place tightly. Takes about 14 hours because I used a lot of infill so it will be stable enough. As soon as I know that everything fits, I will paint the board black (or dark grey, haven´t decided yet) and then attach the USB hubs to the back with double-sided tape and do some cable management. Of course, the MFD cables will also go to the backside.
  6. In that case, it wouldn´t fit. I don´t have a Mongoose, but a WarBRD and Warthog base. I just compared the two. The Warthog base holes are in a square pattern, 6 cm apart from each other. While the WarBRD base´s are rectangular, 7 x 11 cm.
  7. ... and my wallet.
  8. 2 types that YOU know of
  9. Well, why don´t we just teleport to work ?
  10. LOL, we went quite quickly from a YAK 141 to AT ATs Hopefully, someone else is already working on faster than light towcables ...
  11. It is true ... we don´t know of this technology in the KLINGON EMPIRE ...
  12. Eugel

    Unreal Engine 5

    I would actually agree on that. IF the game/sim is build from ground up with that engine, as this thing from MIS is. But converting DCS to a completely different engine, with all the modules, assets, mods, etc. is simply unreasonable as it wouldn´t generate any or much income. Also, besides some pretty pictures and promotional videos, not much is known about MIS new sim. Will it even be availabe for consumer hardware/software ? Will it cost 10 times as much as DCS ? A few years back, many people in the sim racing community were sceptical when "Assetto Corsa Competizione" was announced to use UE4, like "what, a serious simulation with the Unreal engine ??" And it had/has? terrible performance in VR compared to other sims and at least in the beginning had a lot of other VR related problems as well (haven´t played it in a while, so can´t say how the current status is)
  13. Eugel

    Lead times

    I got my shipping notification today, so that makes it exactly 3 weeks (+1 week shipping to Germany) Edit: Package arrived today, so it took 3 1/2 weeks in total.
  14. just in case you are not trolling, which by this point I´m sure you are: No, particle accelerators don´t reach light speed. Some of them get close to light speed, but Isotopes are definitely generated at sub-light speed.
  15. Wait, when you say it like that, does that mean you´re not from around here ? In that case, the rest of what you wrote starts to make some sense. (Apart from the 4 x speed of light, which "our" scientists mostly agree on to be impossible)
  16. Eugel

    Unreal Engine 5

    You know that how ? What VR games using the Unreal Engine 5 have you played ? The biggest selling points of the UE5, "Lumen" and "Nanite", are not supported in VR and the Unreal engine has neglected VR support in the past. No doubt, UE5 looks quite impressive in the demos and on paper, but switching a game like DCS to a completely new engine is no small feat. That would involve years of work from the developers with no direct sales attached to it. So for now, UE5 solving any or all VR problems for DCS is just wishful thinking.
  17. Don´t wait for them to stock up, everything at Virpil is on backorder and has been for the last ~12 months that I have been checking. Depending on what you order, you can probably expect 2-4 weeks. Check this thread:
  18. OK, it´s been a while and I decided to move on to mark 3 As I wrote, I want to get rid of the ugly wooden plate. So here is the plan (as a very rough cardboard mockup): I plan to cut this shape out of wood, probably about 5 mm thick (I´m still undecided if I want to try to imitate the shape of the A-10 cockpit or keep it more generic) The MFDs of course go on the marked spots. Does anyone know how far they are apart in the real A-10 ? I also ordered the Virpil Control Panel #2, which has to go on/in the lower left part (I´ll figure out how to mount it when it arrives) How to attach the whole thing ? Currently, the board with the MFDs is mounted on the original Raceroom mounting plate for steering wheels, which you can slide into the frame here: My idea is to attach a metal piece on the backside of the new front panel that I can slide in there as well (or a 3D printed part if it´s stable enough). That way, I can easily switch between flight setup and steering wheel. And maybe in addition some kind of clamps on the lower left and right sides. Last but not least, I will attach LED backlight on the panel, because I can Now, why all the work when I fly in VR ? Good question... - aesthetic reasons. I want the cockpit to look cool when I´m not flying - I can secure all the cabels clean and easy on the backside of that panel - just out of fun for building stuff I´m not sure how fast I will be able to finish this, that also depends on when I get my delivery from Virpil. It will probably be my project for the christmas holiday. Any comments, ideas or tips are most welcome, especially about what kind of wood is best suited, or whether 5 mm thick is enough or not.
  19. Eugel

    Lead times

    On their website, they say that you receive an invoice about two weeks before shipping. I ordered on November 29th (yes, I missed the black friday sale) and got my invoice yesterday, so it seems to be around 4 weeks now. (I ordered a WarBRD base, Control panel #2 and dust covers for both)
  20. Ich hab am 29.11. bestellt und auch direkt eine Auftragsbestätigung von Virpil erhalten.
  21. Sind das kg ? Wenn ja, das maximale Startgewicht für den Vertikalen Start sind 20500 Pfund, das entspricht ca. 9300 kg
  22. I´m not super experienced with the Huey, but I mostly land like this. On the approach, starting around the 1 minute mark in the video, you pull back the cyclic to slow down. At the same time, lower the collective to reduce altitude (otherwise you would just climb) Keep an eye on the speed, because at around 20 knots comes the tricky part, where Huey wants to drop like a brick. At that point, pull back on the collective (and a bit more on the cyclic) and you also have to push rudder left. You see this at 1:14 min in the video, you see a slight jerking motion and you can also see the left rudder and him correcting with the pedals. This has to be timed pretty well. If you´re too late on the collective, you will likely crash, if you´re too early you will just climb. If you forget the rudder, you will start to spin. It´s a bit unfortunate that he didn´t activate his controls overlay in the video.
  23. Yeah, that was it, thanks a lot, I would have never figured that out. I mean, it makes sense in real life, but I did not expect DCS to actually simulate that there has to be a message being transmitted.
  24. No, it does work fine in the "Elbrus Rescue" mission, the mission specifically tells me to tune in the FM radio to 40.5 Mhz and use the CDI to get there. Everything works fine in that mission. I can´t get it to work in self created missions and don´t know why.
  25. Hey, I´m having the same problem: Could you please check if it works in the "Elbrus Rescue" mission for you ?
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