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Everything posted by unknown
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In case the track is not playing back correct i recorded the flight. I used time acceleration on route so you don't need to sit and watch the whole flight or skip over it but can see my speed and the movement of the cargo(F2 view). Video should be 1440p after YT processing:
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Crimea was populated(airfields, towns...)in LockOn and in DCS, but it was removed at some point in DCS.
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[FIXED] Very degraded performance within Beirut terminal area
unknown replied to Midair's topic in Fixed Bugs
As far as i know Deka said they changed the new fency lights in cockpit(gear status, warning lights...)which were introduced to DCS a couple months ago to the older style. Personally i can't see any difference(i'm flying in VR) and i didn't noticed any major fps drop with the new lights(light test button) but the performance cockpit gives me less stuttering in VR. The JF-17 is one of the heaviest aircraft on my fps only sitting on the super carrier and looking at the isle is more demanding. There is a performance problem thread on page 2 of the bug section: -
I don't understand that part. "light cargos" -> the first(berrels) was 480kg and the second(ammo) was 1500kg -> 200kg heavier than the cargo in the campaign mission
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I had to shift me free time a little, so i could test some the last hour. First, your track isn't playing correct on my end: - cold start - taxi - takeoff - land at FARP - takeoff - bump into the parket truck - crash into a tree shortly after - no cargo was hooked at all I took a little video to show what i see at the FARP(not listed, will be 1440p after YT processing) Second, i renamed your .trk file to .miz and opend the mission in the ME. I altered the mission to shorten the time to test -> i placed the MI-8 at the FARP with the cargo(hot start at ground). I could hook up the cargo and transport it succesfully to the base, also the unhook was succesfull -> no damaged cargo. But i had to fly slow with that cargo -> @ ~120km/h the cargo was absolut stable, @~150km/h it started to swing heavily and above that the sling load will rip from the MI-8. I played with the weather a little bit(removed the turbulence and wind at all but that made no difference in the cargo behaviour. I attach the link to my succesfull cargo transport track and hope that it will playback correct for you, but i doubt it honestly. https://www.dropbox.com/s/913hinzs8hdjd8r/MI8-sling-load2.trk?dl=0 What speed did you fly to deliver the cargo?
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[FIXED] Drag chute does not get replaced after rearming
unknown replied to Rabbisaur's topic in Fixed Bugs
Actually you don't need to. I thought this might be the problem why people having trouble with the chute while it works with rearm/refuel perfectly fine on my end(SP/MP). So i tried a rearm/refuel to get a new chute while the switched was still in the cut position -> after rearm/refuel finished and i got my new chute the switch was automatically flipped to the neutral position without any input on my side. -
I think this is the only DLC campaign i own, i will have a look this evening and try to reproduce the problem.
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Mission 1 Spring Tension no longer possible?
unknown replied to Jedra's topic in Missions and Campaigns
Looks like the trigger to remove the trees is not working reliable. After looking into the mission in the ME and start it out of there again i also saw only trees at that outpost, very strange. EDIT: Started DCS again and started the mission on 2 different ways 6 times again and everything was working correct again, very strange! -
Mission 1 Spring Tension no longer possible?
unknown replied to Jedra's topic in Missions and Campaigns
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Mission 1 Spring Tension no longer possible?
unknown replied to Jedra's topic in Missions and Campaigns
Which outpost do we talk here about? Do you have a screenshot(ME)? I kust tried that mission and had plenty space at all 3 outpost(+base). Spring Tension(the free campaign with the module) mission 1 where you fly around for documents and the supply run? -
Sorry to disappoint you but that is a 3rd party campaign which is copyright protected, i can't replay that track(i hoped it would work with DLC missions, never tried it) because i don't own that campaign, also renaming the .trk into .miz to try to see the weather settings doesn't work because of the same reason. Maybe someone who owns this campaign can step in? Does this only happen in that campaign? If yes you should maybe report that problem in the crew campaign DLC thread, if not could you post a non copyright protected example? Do you use any mods btw?
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[FIXED] Drag chute does not get replaced after rearming
unknown replied to Rabbisaur's topic in Fixed Bugs
I also tried it on MP 2 weeks ago, 3 chutes for the same JF-17 after 3 sorties/landings only rearming/refueling my plane and i wasn't the only one in the JF-17 doing exactly that, never shut down, never repaired. Do you use any mods? VR shader mod did the weirdest shit in the past and so did other mods. PS: ED and Devs need a track if you want to report a bug. EDIT: I just finished a little MP test. Guess what, it worked perfectly fine. Cold start -> chute -> rearm -> taxi to runway -> takeoff -> enjoy some flying -> landing -> rearmed chut worked perfectly fine. Sorry i tried to help, will not bother you again. -
[FIXED] Very degraded performance within Beirut terminal area
unknown replied to Midair's topic in Fixed Bugs
There is an option for a "performance" version of the cockpit under the JF-17 special option tab, you could try it and see if it helps you. On my side, as soon as i lower the cockpit canopy my fps drop, even cold with no systems on(mfd, lights...), as soon as the canopy is lowered my fps drop. -
Wasn't the M-2000C campaign refered to as a "training campaign"? Didn't played it but i think i remember comments like that(meant positive). Also the MI-24 is only a fency MI-8, how hard can it be? -> famous last words before i look into the manual. Also i don't use raining missions anymore, i like the manual and sitting in the cockpit playing freely with the stuff. But i get it, no training missions would be problematic for some people.
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[FIXED] Drag chute does not get replaced after rearming
unknown replied to Rabbisaur's topic in Fixed Bugs
Like i said in the post(2above you with the track attached) it works for me. Quick and dirty - SP on runway - test in the track above and the attached video(should be 1440p after YT processing). It also worked in MP for me 2 weeks ago. -
I did a quick and dirty test. Two cargos, 1. something light - barrels 480kg 2. a medium load - ammo 1500kg. Wind was set via summer wind preset in ME and i intentionally let the load swing on my way from A to B. I droped both cargo(1. with a little more swing) without problem - crosswind from the 1.left/2.right so not even approaching into the wind. So i could see nothing you guys describe. Can you please attach a short track file?! Only with a track file we can see what weather settings are there(wind to strong?) in the mission, what type of cargo is used(maybe there is the problem)..... and have a chance to reproduce. Sadly my test flight is a little to big to upload here(5.6MB) so i hope the dropbox link will work: https://www.dropbox.com/s/gsy0kvqpf2f2xkv/MI8-sling-load.trk?dl=0
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Can you two upload track files of that problem? Last i did a sling load was last weekend on a MP server with rain and wind. My load also started swinging at my tryvel from A to B but nothing like you both describe, i also had no problem stabalizing it for the unhook on the ground.
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There is no need for mods, DCS comes with an invisible FARP. Just put it down where you want, put some markings around it so you know where to land and some ground support units to refuel/rearm. MI-8_inv_FARP.miz
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So you did read it and didn't put 1 and 1 together? ED's priorities are not the same as yours! (or mine) So what?
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Good that ED didn't say if they use astronomical or meteorological definition, but in the past they tended to the astronomical. Summer starts 21. june by astronomical definition, so release it on 20. june and they stand to the spring statement. I know that was a smartass comment, but i couldn't resist.
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+1 @ all
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Hm, i would have thought it will work like in any other heli right now, clumsy but it will work. But I let myself be surprised.
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First, NO offence! I find this "i stepped up and now i play DCS MP" elitist attitude quite funny! Again, this is NOT directed directly at you! I don't know you, i have no problem with you, your post serves only as trigger for my post. I'm playing DCS 99% in SP, i have summend up thousends of flight hours(in all my modules) over all these years. I'm not afraid of playing MP because i could do something wrong, who cares if i do something stupid. I just don't care about the public air quake servers, and i have no RL time to do regular/scheduled trainings, and for AG stuff i don't need people who think they are top gun RL pilots because they played a game over x years. Do i miss out on something? Maybe, but the only thing that comes to my mind right now would be F-14(Mi-24) multicrew. But on the other hand, nobody of my friends is interested in DCS that much that they would invest in the HW to play this Sim, so i keep playing SP.
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Thank you for your lecture but i work in that field. As i stated in my post you quoted "...sync is actually a little higher...". I can see my actually usable down and upload speed in Mbit/s, my sync rate and my theoretically line speed. My average download speed is 12,5MByte/s, with my best sync i had to my ISP max at 13,3MByte/s.