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EricJ

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    2009
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Everything posted by EricJ

  1. Shoot I was more impressed by the use of the Cobra in a combat situation, great flying by that flyer :thumbup:
  2. Good stuff man, thanks! :thumbup:
  3. Yeah god forbid you have to use imagination and not "real world tactics", I mean using the vulnerabilities to your advantage, why that's unheard of! :D I mean this topic has gone on this long and still there's not a quantitive thought to the whole "ECM Blinking" issue. Seriously I haven't figured out what the problem is, or what the point is, and that's just browsing this topic. I mean if my jammer could do that (I mean can it do that in real life?) and I knew I had some HOJ missiles pointed at me, you think I wouldn't do it? I mean once I knew I was blasting the hemisphere with jammer signals, and knew I had a HOJ missile on the way, wouldn't it be cool to like, turn off the jammer? Oh no, that's cheating too, and I'd do that on a server just to see if it actually broke the missile's lock. Oh silly me. Anyways, like anything else that has been debated and wasted time on, BAN IT FROM YOUR SERVERS, and life will go on. If you don't like it, don't allow it and stop wasting space and time on a topic that should have been dead long ago.
  4. Was very nice, sometimes you have to remember that the Flanker is a combat aircraft, and this movie sure makes that known ;)
  5. It's not impossible, just takes you closing in to burn through, then "blinking" is irrelevant, or even constant jamming.
  6. Actually it saved me alot of trouble by having an F-15 Template handy. It saved me alot of time so thanks Mr. Wolf :thumbup:
  7. Actually I quite liked the movie, and made me wish they would either redo (never flew the original so I really don't know but I heard great reviews) the original or of course be in LOMAC, so it was cool :thumbup:
  8. It's coding really, as I have to settle with Kh-31As for the SEAD role, reason being they found the loophole that allowed the -33 to fire any kind of ARM in 1.02, so you can't (and the Fantasmagoria ETS pod doesn't work AFAIK either, least so far for me). Same thing with optically guided weapons. Thing is back in Flanker 2.51 the Su-33 was being tested in Russia as the Su-33M, which gave it true precision strike capability, in which the -33 was modeled in that sim. Since funding went dry on that project (sad sad state of affairs), the ED devs removed that ability, so the Su-33 never had the capabilty to fire (IRL or in Lock On) optically guided weapons and realistically anti-radiation missiles. The fact that the Kh-41 is used is because it's been seen at MAKS airshows with it. So the vast majority of precision weaponry is only laser guided weapons until things change, but that's up to the devs and current capabilities of the modelled aircraft. If there was a way to do it, I'm sure it'd be done now.
  9. Is it because you're on a different build? Though I'm sure that part may have not been touched, but I usually get best results with GBU-16/10s than GBU-12s on the -33. Matter of fact I dropped them from my list as available weaponry. As for the -154s it may be specialized coding as they probably are like Kh-59Ms, but Colt40Five has figured a way... and that brings to mind as I need to ask him myself...
  10. Didn't they fix that bug if I remember correctly? If not give it a whirl....
  11. And this is one reason I like a "Pilot01" option when doing testing, or a good phrase could be: "Friends don't let friends take a 5V55 straight on"
  12. A little bit of night flying...
  13. http://562.50megs.com/LOMAC/Tutorials/LGW.zip :thumbup:
  14. Hehe that is slick, of course the best way is for them to just work in a team, one go for the long while another hunts for the short. Either way you can still hopefully slip a shot in, and once you got the AAA/SHORAD marked and located, it'd give you more space, but that's me.
  15. You can sneak into the S-300PS at below 25m AGL, and for an effective shot, around 20 km. Same thing with the Buk, and quite possibly the HAWK systems, haven't mucked with the Patriot. The reason you have to get close is that the launch angle is more flatter so it won't get shot down by the SAM's missiles due to the typical pop up maneuver that missiles make for the terminal phase, when shot at long distance, and that the SAM's missiles can of course knock it out of the sky. It's for right now an angles game that hopefully doesn't have to be played when BS comes around. Problem is that it requires a little bit of nerves of steel with the S-300PS and alot of praying/jinking with the Buk. More than likely since it seems that all have the same behaviour in some respects, the same works on most of them, but have fun in the Su-25T, as I tried it with the -33 and lost my nerve towards the end, but hey, I got the search radar ;)
  16. Sure are, always got better curves :thumbsup:
  17. I think he's been staring at the screen waaaaaaay too much, there's no direct similarity no matter how you cut it..
  18. Look under your name, and it's between the dot and warning triangle, click on that and it's all self-explanatory ;) Looks nice ;)
  19. :thumbsup:
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