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Everything posted by apolloace
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Hey ED, can we get the torrent downloads back. Since I live in a part of the world, where DL speeds are not great, it is a real pain downloading 50 GB of 2.5.6 Update.
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2000s download speed with DCS Updater
apolloace replied to Parkbank's topic in Installation Problems
Done. Kindly solve the issue. -
2000s download speed with DCS Updater
apolloace replied to Parkbank's topic in Installation Problems
I am from India. I am trying a fresh openbeta install. The download speeds here are pretty horrific. Not possible without torrents. Kindly enable torrents. :helpsmilie: -
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Thanks Redkite! Probably the best preview seen so far.
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Strange, none of the English you-tubers show us the elevator function.
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The Kuznetsov got a bare-bones face-lift. EDs focus is on the US Carriers. It is like a LOW FIDELITY CARRIER for a low fidelity plane like Su-33 and HIGH FIDELITY CARRIERS for high fidelity planes like F18 & F14.
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Yes, the wheel should stay on the ramp, with the nose pitching up. Probably due to this sinking the plane dips slightly as it leaves the ramp.
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Su-33 takeoff animation on the Kuznetsov (from Grim Reapers videos) is not right at the moment. Needs some work ED. Though it is EA, hope it gets corrected pretty soon.
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Me Too. I second that. We would like to see some NIGHT OPS.
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reported AI/Wingman Fuel Consumption
apolloace replied to Dagobert666's topic in Aircraft AI Bugs (Non-Combined Arms)
They do use the afterburner after setting "Restrict Afterburner=on", but in a more limited way. AI will only use AB when absolutely necessary. I had done some testing on this, and the AI flights seem to last longer with the restriction on. But since ED has already accepted that there is a problem, we have to wait until there is a fix. -
I wasn't talking about an external mod, but something by ED themselves as part of the Super-Carrier module. I am not interested in external mods, because they tend to break, as this simulator is constantly updated.
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Since we are having a fully functional SuperCarrier, any plans to add the C-2 GREYHOUND transport to the AI planes? I think every Carrier has two Greyhounds stationed. It would not only add immersion, but will lead to mission possibilities, like escorting the transports in & out of the Carrier, whilst the Enemy trying to take them out.
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can not keep sensor select switches bound or working
apolloace replied to Byeohazard's topic in Resolved Bugs
Reviving a 2 year old thread ================== Playing DCS on Stable, and having this same issue today. Found out that Sensor Select Fwd(LWin + U) is bound to the Comms: Request AWACS home base (LWin + U), from this post. Deleted the Comms bind. It is now working fine. It is quite surprising the same issue is existing for the last 2years. -
PG - Bandar e Jask Airfield Parking Bug
apolloace replied to apolloace's topic in Aircraft AI Bugs (Non-Combined Arms)
Thanks for the reply. These are small bugs but irritating nonetheless. Hope it will get fixed. -
Possibly their Map Team is busy with upcoming Syria & Marianas Maps.
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Probably Not. ED is too busy at the moment fixing ver 2.5.6, the Supercarrier, finishing Hornet and extending Viper functionality. The PG Map is probably done for good.
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PG - Bandar e Jask Airfield Parking Bug
apolloace replied to apolloace's topic in Aircraft AI Bugs (Non-Combined Arms)
Dear ED, I am aware that currently you are all busy with a lot of things, but can you spare a moment to look at the aforementioned issue. Is it a genuine bug or am I doing something wrong? Your response would be much appreciated. :) -
PG - Bandar e Jask Airfield Parking Bug
apolloace replied to apolloace's topic in Aircraft AI Bugs (Non-Combined Arms)
Anybody from ED?? :unsure: Please look into the issue. -
I may have stumbled upon possible bugs in the PG - Bandar e Jask Airfield parking position. I am on STABLE, setting AI to start from Ramp. Picture-1 - As you can see the airbase has 4 parking spots, but available spots are only 2. You can only assign planes to spots 2 & 3. Picture-2 - Erroneous parking position of 2nd element in the flight, even if I select position 3 for the 2nd element (In the ME only, when you start to fly, it is auto-corrected). Picture-3 - Further to the issue on picture-1 you cannot spawn 3 planes, although 4 parking spots are available.
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Allow silkworm to launch without target.
apolloace replied to GGTharos's topic in Ground AI Bugs (Non-Combined Arms)
Why would you want to launch the missile without a valid target? Am I missing something here? -
Would have liked to hear some updates regarding 2.5.6 to Stable Release, plus the SuperCarrier and F18 AG Radar.
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I am on the Stable Version. It has not been updated for a long time.
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The Harrier is not spawning on the Tarawa in RAMP START. The Harrier is not spawning at all. Only the Tarawa is there. I have tried both in Caucasus & the Persian Gulf. It is not working.