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Dudikoff

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Everything posted by Dudikoff

  1. Yeah, 2080Ti release price (still holding) was almost twice the release price of 1080Ti. It's a pretty cheeky boost in price, especially given the relatively minor non-RTX performance boost over the 1080Ti and the complete lack of RTX supported games.
  2. I guess a 2080 Super would be a much better value option given that the 2080Ti costs like 50% more, but doesn't give you more than 20% extra performance IIRC (at stock clocks at least). But, since you already own a 1080Ti, I'd advise waiting for the next gen card which should be out in the first half of the 2020.
  3. Thanks for the update, seems like a lot of much wanted features have been worked on in the background. Looking forward to the campaign (finally!) and the carrier to be released later this year. I hope the campaign will use the Forrestal class and the A-6 AI?
  4. I don't really have SST anymore so can't try as I switched to TM Target, but IIRC, the advanced mode had press, repeat and release columns. So, did you put this Alt-; combo in the repeat column?
  5. Perhaps it already does that? The first ALT is press and hold, then you get multiple semicolons (while the ALT is held which equals to ALT+;) then when you release the button, ALT is released.
  6. Yeah, because the radar is the same tech, just enlarged so the only difference between them from the perspective of an RWR is signal strength, I guess.
  7. You can always press cancel and switch to direct server http download and see how that works out for you.
  8. I can understand that if you use mounts, but if you have it on the desktop or some stand in front of you or something, it's somewhat too far forward. It's perfectly understandable what they can be used for, but I don't really need to adjust those that often (e.g. in those rare occasions, a look towards the panel and a mouse wheel adjustment is enough). I'd prefer some more used controls to be at the front row, but that's subjective, of course. Though, I'm really curious to see what sorts of extra panels they have in plan for the new throttle.
  9. Sure thing, but that's 60 GBP thrown towards a dead end DCS-wise. E.g. I can see refurbished PC's with Geforce 970 on Ebay UK starting 300 GBP so I'd rather scrape money together for one of such used PC deals (he'll probably have to pay more plus a monitor, but still).
  10. The SATA controller on that CPU gen should be SATA 3, the SATA300 rating is for the hard-drive only. The A400 sequential write speed is noticeably slower than competition, but you shouldn't notice that I guess, especially with 16 GB of RAM. I'd presume that HDD caused stutters happen when it has to retrieve some random data which it doesn't have preloaded in the RAM (and in these random reads the SSD is faster) or if it's moving data between RAM and swap file. Since you mention freezes (recurring?), the 635M GPU is pretty archaic and I'm surprised DCSW 2.5 even runs on it, I'd presume the slowdowns happen when it's faced with vastly increased number of objects (polygons) it has to draw. E.g. I have a noticeably faster 650M on some old portable Sony Vaio (with a same gen Intel CPU, but dual-core) and it can barely run Unity based strategy games. So, I sincerely doubt the SSD will sort out your problems, apart from having faster loading times and shorter stutters when random loading some stuff. You really need a much better GPU, IMHO, even at 1366*768.
  11. The swap is simple enough, but I'm not sure it will solve your stutter problems as you didn't describe your laptop configuration. The optical bay interface is SATA, but it could be SATA 2 (capped at about 250 MB/s) or SATA 3 (capped at about 550 MB/s or somewhat less), depending on your laptop model. You could actually clone your current Windows installation to the SSD with some backup tool (or at least move the Windows swap file to the SSD, as well).
  12. Honestly, I never really liked Virpil throttles as the throttle grip has a short throw and is mounted way too forward (it should be mounted centrally like e.g. TM Warthog). Also, it has too many rotary analog controls at the bottom row that I wouldn't have use for. The only thing I miss on the TM Warthog throttle is the five position rotary encoder. The new grip itself seems very nice on the V3, but it's offset by no afterburner detents which is a joke in that price range. But, this "new" design looks somewhat funny if it's really going to be the main option from now on. Mounting that toyish-sized thing on a TM Warthog mount just to have the empty space as a constant reminder of what you're missing seems off.. But, I guess the idea is to allow you to choose the extra control panel for it, so I'd have to see what those will look like first. Though, I'd expect to see some inline connection options at the rear or sides of it for these panels. I guess the front one would have to be positioned at an angle given those protruding front connections.
  13. There is a webshop for a while now (search prdevices pl) and it's like 70 EUR without the plates (there are some custom plates for Mirage 2000 and MiG-15 modules apparently). Not sure how well it works with the stock transparent plastic plates and custom paper printouts? I've considered these, but given the relatively high price, I figured I'd rather buy a 11,6" FHD LCD for roughly the same price and mount the MFD's on it. Then I could either show static images with my programmed functions or in-game MFD screens if use them as such. Not saying it's overpriced as it seems like a well made product, but for what it does, an LCD would be way more flexible, IMHO.
  14. https://forums.eagle.ru/showthread.php?t=245165
  15. And when does the "early Autumn 2019" end? :)
  16. Yeah, but that's not worth paying the upgrade premium unless you have money to burn.
  17. IMHO, there are clear advantages if ED would gradually take over all the modules' missiles, adapt them to a common standard and integrate them in the base game (plus maintain them afterwards if necessary). On the other hand, given that the progress with upgrading current in-game missiles seems to move at glacial pace, it could be some years till this happens..
  18. Well, one important parameter would be the resolution you're playing at? But, in general, the gain in FPS from 9900K CPU is probably mostly from to the higher boost clocks. Just overclock your CPU if really necessary and direct the saved money towards the 2080Ti.
  19. It's working on my end, perhaps it was down temporarily.
  20. T-72 turret roof armor over the crew area should be like 45 mm, the rear has like 65 mm. Supposedly the thickness of the hull roof over the engine compartment is 40 mm, but I'm not sure if that's valid for those big covers over it as well. As I couldn't find any ammo GAU-12 uses that can handle that, I wouldn't quite agree with your statement of it taking out T-72s.
  21. I just glimpsed over the ideas and couple of questions spring to mind. Why wouldn't you mix a Ryzen CPU with an Nvidia GPU? Also, $500 AMD board? What for? As the AMD doesn't have a top-end GPU contender yet, how about a Ryzen 3700x and a 2080Ti with some mid-range board option?
  22. This one would have been a far better joke (but I guess it was arranged).
  23. There's also this tidbit, not sure if accurate. All Bradleys are amphibious. Earlier models are equipped with a water barrier, which is fitted by the crew before entering the water. A3 models have an inflatable pontoon which fits on the front and sides of the vehicle. Water propulsion is provided by tracks and the Bradley can attain a maximum speed of 7.2km/h in water. https://www.army-technology.com/projects/bradley/
  24. Well, while it does seem a bit odd, you won't see a Mi-28N or Ka-52 in the sim, so I guess this is the reason ED is considering going with the somewhat upgraded 'what-if' Ka-50 variant. Since mounting Igla's would be a pretty straightforward modification, I think calling it a fantasy is a bit too far. Do you also only play 100% historical missions/campaigns in the game?
  25. It's not really ironic as it's a pretty different configuration. They're using a pusher prop to achieve much higher speeds so counter-rotating rotors make sense to maintain directional stability. What if they made such configuration optional so both camps would be happy? At least, I hope they'll do that.
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