Jump to content

peachmonkey

Members
  • Posts

    820
  • Joined

  • Last visited

Everything posted by peachmonkey

  1. ED is pretending this bug doesn't exist.
  2. they don't come with Normandy map, neither they are part of the DCS core. It's a separate stand-alone pack that you must may purchase. https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/
  3. roger, I still recommend you get the Anton, it's a truly unique bird in ED's arsenal, specifically if for A2G action. It's extremely survivable, more so than P47, the argument may be due to the difference in their engine modeling, and it also packs a serious punch as far as the guns go. Flying it in MP and succeeding feels like an actual achievement.
  4. in my 3 years of flying A8 the horizon never re-calibrates itself to a horizontal position. I have to level out the ac, cage/uncage it to get it back to normal. At some point I even stopped using it altogether, I simply rely on the ball/slip indicator to fly through the weather/clouds, etc. Bugs, my friend. DCS WW2 is full of them. ED fixes some of them about twice a year (or less), and you never know which ones they will attempt fix next. The recent patch 'fixed' the double braking in WW2 birds, but broke the altimeter in Dora D9. A patch from July introduced a high resolution cockpit for A8, but at the same time introduced some jarring flickering in VR when looking sideways. Etc. Etc. Etc. You're not doing anything wrong.
  5. thank you for the explanation @kablamoman and @Doughguy! I appreciate it.
  6. @NineLine there's something up with D9 Dora. The 2nd gear supercharger used to switch between 3k-3.5k. That no longer happens until you get to 4.5-5k. That's .. not right. I thought A8 would be affected as well, but no problems with Anton. no track. Fly any map, any mission, doesn't matter.
  7. hi, @NineLine, there's something up with D9 Dora. The 2nd gear supercharger used to switch between 3k-3.5k. That no longer happens until you get to 4.5-5k. That's .. not right. I thought A8 would be affected as well, but no problems with Anton. no track. Fly any map, any mission, doesn't matter.
  8. >>Fixed: Set “F4” view camera usage distance restriction as for “F2” view camera. does this mean we can no longer get up close and personal to each individual rivet? What? That's my favorite thing with F4 view..
  9. I know on the German side the fuses are bugged, for example for Anton A8 the 50kg work on 0 delay (instant), however the 500kg only work with the delay. I also saw posts for fuse issues in the jet spaces. At this point I just know what works (more or less) and use that. Raising any of these issues to ED is pointless, they aren't tracking requests but only whatever they are interested in tracking.
  10. I don't know guys, but to me on the receiving end the 30mm is a death sentence, and it's just as deadly for all other human pilots. Now, as far as AI? That's a different story. But you know our AI is in god mode, so keep that in mind, I guess.
  11. @NineLine any love for this bug since you're going through all of them ?
  12. hi, @BIGNEWY, @NineLine, I don't know where else to post this, but can your team please look into or at least acknowledge a graphics/layer bug that was introduced into Anton A8 in July patch?
  13. last 2 updates messed up spotting for high-res VR headsets (35-39ppd), the spots became pretty much invisible, but the low res players loved the change because the spots became smaller. It's like pulling the blanket from one side of the bed to the other. Now the high res players will be enjoying the spotting again ( ) and this will continue until ED implements the hw dependent spot sizing (as per the update brief).
  14. interesting, I'll give this a try. I gave up on carrying both bombs and rockets on d9, but if the 4x50s work that's great.
  15. yeah, confusing the aircraft's FM with the pilot's invulnerable physiology is definitely a recurring topic here...
  16. for the upcoming "Instant mission generator" it would be great to get the options of setting the Difficulty settings for Air and Ground AI, so the player can customize their experience to their needs.
  17. no need to argue with him, ED's definition of realism is amorphous. It changes to suite their narrative, but mostly because they can't afford to supply their testers with the top of the line equipment. Once they get to the point of running 4k VR headsets the definition of "realism" will change again. If you ask them what that realism standard actually is they'll start talking about pixels. You know, like the pixels you see in your real life. Check your eyes for pixels, man. They are out there.
  18. there's a new La7 vid on youtube:
  19. if you limit snap-to-6 and necksaver views to 1 second, or introduce some other type of realistic physical human neck limitation + serious G penalties then this stick pumping/crazy maneuvering of the target will cease after a short period of time. But it's unfeasible, people will still find a way to look backwards for prolonged amounts of time. Gamers gotta game.
  20. it's not ideal, but I put curves on the braking axis.
  21. First reported: July 20th. Today it's August 20th. It's been a month. 1 whole month. @BIGNEWY @NineLine and you guys wonder why people get upset at ED. Why can't you even acknowledge this bug???
  22. about 6 months ago I remember seeing nineline's comment either on reddit or in this forum, something about ED working on the next level of features for ww2, which is wing ammo explosions and the turbulence from the holes in the wings... So, it sort of told me that currently we don't have any.
  23. I use Varjo Aero with 39ppd configuration, and DCS with DLAA + Quality upscaling (.50 sharpness). I realize my use case is one of the extremes (and requires a serious machine with 7950x3d + 4090), however this config allows me to achieve the best looking visuals in DCS, i.e. very high res picture with smooth presentation. Running without upscaling (i.e. MSAA x2 or x4) also works fine, but the amount of shimmer and sparkling ruins the experience, and running DCS without MSAA anti-aliasing at all makes the game look like a Vegas sparkle fest. If ED can also focus their spotting efforts on configurations with heavy-antialising then perhaps both VR and monitor camps can reconcile their differences. Or maybe I just want too much, and instead should scale down my expectations.
  24. you can check out this post on Reddit along with the included youtube link: https://old.reddit.com/r/hoggit/comments/1eqrdhq/for_vr_users_dcs_is_either_a_game_of_spot_the/ @TAIPAN_ I sincerely recommend you not to engage with this troll.
  25. all of them. and for testing, please try the following configuration (to make sure you're testing what the customers are using): - Varjo Aero at 39ppd - DCS with DLAA/quality/sharpness=52
×
×
  • Create New...