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Everything posted by Thanatos31
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man I'd love to fly with you on your point, in the Razbam discord, memebrs have shown that it would be a "simple" LUA edit and is possible to put more spawn spots on the Tarawa, but thus far RZBM has yet to actually commit to making changes.
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Any news here - seeing the elapsed time - again?!
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That’s awesome ! Keep us in the loop !!
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OpenXR Toolkit with new DCS release? Not working
Thanatos31 replied to KCOOL's topic in Virtual Reality
Same here - did you start a thread about it ? The game boots the first few seconds, I have 2-3 seconds on the WMR, and then my Reverb G2 only shows black screen with white dots -
F-15C cockpit overhaul, hotfix, 23.02.2024
Thanatos31 replied to cookiemonste's topic in DCS Modding
this looks great ! where will the files be located for this cockpit? Thanks ! -
Initial is 3nm off the boat on BRC. hope you don’t set your nozzles to hover stop already at that point
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reported LHA Lighting Levels & performance
Thanatos31 replied to Thanatos31's topic in 2D Video Bugs
Happy new year - you think 2-3 months is sensible to check back in? -
reported LHA Lighting Levels & performance
Thanatos31 replied to Thanatos31's topic in 2D Video Bugs
Seeing that this has been "under investigation" for over a year now ?! - still no progress? -
very interesting - I've always wondered if the yardstick circle was correct. Following this one.
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Any news ? Seeing the elapsed time here ?
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Is this the right place for black screen flickering reports Syrian Map , west coast of Cyprus
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Mirrors Texture Flickering/Black Screen DCS 2.7.9.17830
Thanatos31 replied to SignorMagnifico's topic in Bugs and Problems
still present. Syrian map. Close to the western beaches of Cyprus -
Generic AV8B inspired Simpit Cockpit evolution
Thanatos31 replied to Thanatos31's topic in Home Cockpits
thanks J! yeah, with the F15E on the horizon, it needs to stay functional for multiple moduls -
Generic AV8B inspired Simpit Cockpit evolution
Thanatos31 replied to Thanatos31's topic in Home Cockpits
Update masterarm Panel with Master mods; as well as a modified version of the UFC master caution and warning sides Using the 16mm rectangular buttons from Amazon works quite well for master modes and caution buttons heschen 16mm; they also do rectangular ones https://amzn.to/3HhFBmq -
Looks really nice - I feel like my odu might be a bit too small, looking at yours
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Generic AV8B inspired Simpit Cockpit evolution
Thanatos31 replied to Thanatos31's topic in Home Cockpits
Update with the winwing hardware in place. Great quality products! currently working on the mastermode/arm panel , as well as a solution for the master caution and warning buttons -
First off - I'm not an engineer , nor exceptionally smart - so I had to lean heavily on this awesome community for inspiration and help. And trust into the motto: " just start and figure it out as we go" Big shout out to @Bog9y and @Xpendable- who've been an amazing helpers and gave me loads of feedback and input. Also to @sea2skyfor the general idea of creating a generic cockpit, that doesn't have to be suuuuper detailed and usable for multiple applications. I started with the typical setup some of us have - 2x Cugar MFDs and a small Numpad in the middle as my desk setup - it's easily built up and easily removed. As I played more and more, and also began to fly more serious ( thanks TAW JTF88 !) my setup stayed built up more and longer - and I wanted to make things more realistic and playable. I started building @obious designed AV8B UFC as well as @FoxDelta After that was done, soon I saw @sea2sky generic F18 cockpit , and I wanted to design something similar - generic but rooted in the AV8B. I learned how to use Shapr3D ( Fantastic Ipad app, if you have the iPencil as well) and designed the cockpit in it. I wanted it to be a small profile / small footprint type of simpit, that I could move around - hence the setup with the rollers and the "platform" that goes just up to the seat. The side panels are moveable as well, so that you can get it all together From this it went to a local CNC shop, got the wood adjusted it and painted it - and through the different building stages we ended up with this: things I still want to do short / mid term: 3 WinWing MFDs, 1 WinWing takeoff panel built in Throttle built into the left panel Figure out storage for my keyboard and kneeboard when not in use Glare shield Better seat solution Questions?Tips ? Comments? let me know €dit: Embed fail...will upload hi res pics once I find the will to do it all again
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reported LHA Lighting Levels & performance
Thanatos31 replied to Thanatos31's topic in 2D Video Bugs
Thank you @Flappie- one note though I need you to consider on your reference pictures, the intensity of light due to exposure used by the photographer, is off by a lot and does not reflect reality seen by the human eye and I assume this was also the reason the lights were so bright from the get go. the pictures referenced are shot with lense settings that allow for a lot of exposure / a lot of light to come through the camera to make them brighter, more vibrant and as you see, the lights create “traces”. this is absolutely not realistic and shows, again, a waaaay to bright setting. if you e Google LHA night ops, 95% of results will be with Night over exposure, as otherwise the pictures would be to dark and bland to publish from the photographer. also, compare it to what the CVN light levels are like, yes the LHA has more lights on during rotary recoveries, and that’s fine, but overall it is too much and too bright on top of all that, look at pictures and videos under NVGs, if the LHA had “our” light levels, everyone would be blind/tubes blown out a little bit exaggerated I know the below gives a sense of how little light is used in reality: https://www.dvidshub.net/image/6798193/uss-america-lha-6-conducts-flight-operations-night btw, I think the greenish light is accurate for Tarawa class LHAs can you please confirm that my explanation made sense to you (I’m not an English native) ? -
Pre throttle max was reduced to 5.7% as per SME feedback.
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I would love to hear the sound of our Harriers in DCS sound like this.
Thanatos31 replied to ErpetoGR's topic in AV-8B N/A
yes, CORE adds some ok outside effects and make it sounds way more like the jet in real life, but it's not a "big sound overhaul" by any stretch. Very welcome addition though! -
there's not. Sidearms were designed for self defense, not for SEAF/DEAD missions. In RL the entire missile is dead after 10sec as the fuel is used up and with that there's no juice for it to steer or see. the way they work in DCS are overpowered ( fun, don't get me wrong, but they're like Mini HAARMs...but they weren't that effective when used in RL)
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in RL there's that functionality I believe via data load in. You mean to pre load sketches/lines/circles onto the MAP view, to function like a poor mans HSI with DL? That'd be nice. n DCS, I think @AlphaJuliet was looking into it, but no update in a while.
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reported LHA Lighting Levels & performance
Thanatos31 replied to Thanatos31's topic in 2D Video Bugs
Another example: -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Thanatos31 replied to nikoel's topic in Virtual Reality
Quick question: does anyone have experience when going from a G2 reverb to a pimax 8kx when trying to use Openxr? the reverb works with openxr ; when I try to switch to the 8kx - I only get a “black screen” both on the desktop mirror as well as in the headset. (Pimax open zur toolkit is installed) am I missing a step like deleting something or resetting?