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Gunfreak

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Everything posted by Gunfreak

  1. I think static none moving ones are included. But not the animated ones
  2. I've never experienced it before. I can pull the stick all the way back and forward. And the stick is at best halfway back before it suddenly snaps forward. I'm not even moving the stick that fast.
  3. As mentioned Ju88s are in the ww2 asset pack.
  4. This is not Heatblur as stated by both HB and ED, and even if it was HB. They are literally making the most complex aircraft simulation in the history of aircraft simulations. You've decided to withdraw the "title" beloved over a 1 day delay?
  5. Norway also used the K model
  6. Since it's Phantom Free Tuesday™ I took my frustration out on a Su27. It helped.
  7. Most Norwegian trains lines are just 1 line with a few meeting points for passing. But I'm not sure how that is in the sim. I don't have civilian traffic on so I don't see random trains.
  8. Growling Sidewinder F4 videos have between 64 000 and 138 000 views. Red kites videos which are much more technical and more like guides have between 11 000 and 38 000 views Tricker has one video with 11 000 and one with 75 000 104th Maverick has 10 000 views on his refueling video Disel Thunder has an half hour long video just dealing with the dry complexities of the fuel system and got 10 000 views.
  9. I'm just relatively happed they announced this now, and not 1 hour after expected patch release.
  10. Same here, I knew I wasn't gonna get to fly it today as it releases just as dinner and family times starts, but was looking forward to spend most of the morning and afternoon tomorrow with it. But now in best case scenario I'll have to wait for Thursday to test it. Really 1st world problem thing that really doesn't matter, but still annoying.
  11. Both Mustang and P47 can do a dogfight at like 20% Spitfire and 109 should probably had 40% as they don't have very big tanks and in combat will drain them really quickly.
  12. From deciphering what I've read. It seems the reason for lack of infantry units is that ED has worked on new animations. And making new model types before that was ready would just mean doing twice the work. Hopefully with the new animations. We'll seen new infantry models come along.
  13. Depends. The VSN are different models. But it might be hard flying the VSN F4 after having flown the HB F4.
  14. In these cases you'll have to use task force blue or red. Like you have to do with lots of ground units.
  15. Jester is actually pronounced Throatwobbler Mangrove
  16. Based on the videos that have shown up the last week or so it looks like it does.
  17. This is most excellent indeed. Anything that help bring realism and life to airbases and FOBs.
  18. I definitely don't want low quality trees anywhere on the map. It's sucks enough to see them when flying a helicopter (like on Caucasus) but it sucks even more trying to make ground attack vidoes, with low quality terrain
  19. Thank you. Yes. It seems the Kola map/dcs capture the long soft light you get at higer longitudes very well.
  20. I can't say I make particularly good vidoes. But if I do a 30-40 minutes mission. I have to rerun the replay 8-10 times to get various angles etc. And also just hope the replay doesn't bug out. Like my last video only 15 minutes long. Still the replay bugged out and the mig21 I shot down gets hit by a sidewinders and is missing a wing and on fire just continues to fly like nothing happend until it gets hit by my missing. This seems to be a mig21 bug. As I've only experienced these flying zombie planes on fire with the mig21. So 40 minutes of flying can easily be 4 hours of reruns. To get b-roll. Before the actual editing starts.
  21. Cool. I'll check these out.
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