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Everything posted by scommander2
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
scommander2 replied to Admiral189's topic in Static/AI Mods for DCS World
Please take care and get well soon... -
F-14 A/B feature follow-up, wish list and beyond
scommander2 replied to scommander2's topic in DCS: F-14A & B
HB has moved "AIM-54 - Missile API and Control Schema" (AIM-54 - Missile API and Control Schema on Heatblur Public Roadmap | Trello) from "Coming to DCS: F-14" to "Shipped with 2.9". Has it been addressed in 2.9.8.1107 with the following task? -
Yup... he is a very knowledgeable person as far as I can tell...
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Does the CPU affinity help? Because we need dcs.exe runs on all P-cores except CPU8.... EDIT: please let me know if I can provide the script to adjust CPU affinity and base priority without running Process Lasso or Device Manager.
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operate a keyboard+mouse when in a simpit
scommander2 replied to Gareth Barry's topic in PC Hardware and Related Software
In addition, I use the USB-Thunderbolt cable for my 10-port hub since I have the TB4 ports that can deliver more bandwidth to 40Gbps. -
operate a keyboard+mouse when in a simpit
scommander2 replied to Gareth Barry's topic in PC Hardware and Related Software
I have everything is connected to one 10 port hub, and the hub has its own power to support each port and ensure all devices have enough power. But, please do watch out to ensure the hub controllers will not be maxed up (for example: there are two controllers inside my 10-port hub and 5 ports per one controller, the 2nd controller is daisy-chain from the 1st controller) and I think the max USB controller from PC is allowed 5 (hope I am right). The devices will not work if they are connected with the 5th USB controller (please do check the device manager if they work okay or not). I put my keyboard and mouse on the Bluetooth since they should not cause the latency (but not the audio devices and my audio devices are on USB). -
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RAZBAM Situation Post Archive (will be deleted)
scommander2 replied to Rhinozherous's topic in RAZBAM
It is very interesting summary. Regardless, we are still in nowhere at this point... -
Steam: 2.9.8.1214+ FPS performance issue
scommander2 replied to scommander2's topic in Game Performance Bugs
Sharing the CPU8 affinity question with the ED Tech support ticket My question: Is it possible to clarify for me since I got confused that setting CPU affinity on CPU8 has no impact to dcs.exe or not? Thanks. The ED Tech support replied: In theory, this can reduce the waiting time for a response from an overloaded core. I am based on the opinion of the users who found this workaround. I don't have any lags, however, disabling the eighth core dramatically reduces the overall load on the entire processor. I can't explain it, but it impressed me. :) -
I have tested with "off" in the "Parking" with the value 100% first, then launch my DCS, the message "CPU HAS PARKED LOGICAL CORES.." is no longer shown in my dcs.log. However, I still set CPU affinity for all of my P-cores except CPU 8 for now.
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2024-11-03 16:19:56.492 WARNING EDCORE (Main): CPU HAS PARKED LOGICAL CORES (this can be source of stuttering and reduced performance especially on hybrid CPUs with P/E-cores) Hi @jackd I am not sure that the following is applied on your system: I thought that I have done my CPU unpack once for every time when I power on my system. Actually not... (please see the following ParkControl screenshot): So, I have to click "off" of "Parking" and apply to unpack all CPUs again (I have reported this issue to Bitsum if the the saved setting can be enforced for every boot up). I have not updated this finding in my thread (sorry) because I thought the CPU unpack message in dcs.log is only appeared my DCS only...
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Steam: 2.9.8.1214+ FPS performance issue
scommander2 replied to scommander2's topic in Game Performance Bugs
Really? Windows 11 Pro makes the different with the CPU8 affinity on verse Windows 10 xx? I had an ED tech support ticket created about the DCS with CPU8 affinity on/off, and the ED tech support told me that DCS has no restriction with the CPU8 affinity on. So, it sounds that it is OS issue?! Thanks for info... -
Indeed... Tomcat is capable to do lots of things and it is really up to its pilots according to GS (if I got the message correctly).
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Can we compare Su-27 and F-14 side-by-side? F-14 is mainly for the intercept...
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RAZBAM Situation Post Archive (will be deleted)
scommander2 replied to Rhinozherous's topic in RAZBAM
A quick question about the newer release for: Were they really fixed by RB? Sorry about off-topic from F-15E... -
Feedback Thread - F-14 Tomcat Patch, October 30th 2024
scommander2 replied to IronMike's topic in DCS: F-14A & B
It is a cool release!! Thank you. -
Steam: 2.9.8.1214+ FPS performance issue
scommander2 replied to scommander2's topic in Game Performance Bugs
Thanks for inputs. At least, few of us have the very similar potential implementation issue due to the recent releases. -
Steam: 2.9.8.1214+ FPS performance issue
scommander2 replied to scommander2's topic in Game Performance Bugs
I did find something interested to me while the power service was off... I would like to spend more time to retest again and share my findings... Thanks -
Steam: 2.9.8.1214+ FPS performance issue
scommander2 replied to scommander2's topic in Game Performance Bugs
Thanks for sharing. I did a quick testing with the power service disable and rebooted my system. I agree that there was no interruption from the power management but the CPU unpark is still required. Comparing both scenarios w/o power management: I found there is not too much different in my system (again, the result may be different from other users). Thanks. -
RAZBAM Situation Post Archive (will be deleted)
scommander2 replied to Rhinozherous's topic in RAZBAM
Will ED know what are DCS APIs that RB have used today (kind of registries)? Thanks. -
Steam: 2.9.8.1214+ FPS performance issue
scommander2 replied to scommander2's topic in Game Performance Bugs
Hi @JohnRedcorn, let me share what I know about it (I may not say 100% correct since I am an UNIX person not a Windows guy. In UNIX world, there is no CPU park rather than CPU idle/bound). The Power service profile with 100% (High performance) with the sub-item processor power management is where I can set the minimum and maximum CPU unitization percentages. And, I do make both min/max 100% to use them possible. About the CPU parking disable, I guess/think that an entry in the registry to be zero from 100 to make Windows not to park a CPU possible. I think that both are important for me to ensure the CPU performance/availability when dcs.exe needs the CPU resource. Well, will these options work for everyone, it is hard to tell -
Steam: 2.9.8.1214+ FPS performance issue
scommander2 replied to scommander2's topic in Game Performance Bugs
Process Lasso Testing Initial Setup Launch DCS first Select dcs.exe and set CPU affinity for all P-Cores: select dcs.exe and set CPU priority "Above Normal": verify the above settings for: 1. CPU affinity with all P-Cores and CPU priority "Above Normal": check task manager for the CPU metrics as well as Game bar: Exit DCS Relaunch DCS and verify task manager (details) for: CPU affinity - no longer to set again CPU priority - no longer to adjust again Reboot my system Launch DCS and verify with task manager (details) for: CPU affinity - all P-Cores are assign for dcs.exe CPU priority - running as "Above Normal" Conclusion Process Lasso and ParkControl are very good software to handle: 1. CPU parking disable/enable (ParkControl only) 2. Core scheduling 3. CPU affinity with the specified core(s) 4. CPU priority for the specified process 5. more features, but the above features are good for DCS so far. However, these two software are running in the background when Windows starts up. CPU Unpark is one time setup with the minimum features but the app terminated when the user closes it. My powershell script is for adjusting CPU affinity and CPU priority, but it is required to be executed after the new DCS launched for every time.