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Snoopy

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Everything posted by Snoopy

  1. Actually the APU sound in game was recorded by me sitting in the cockpit with the APU running, canopy opened. Even with the Canopy closed on the ground with engines at idle is loud.
  2. Real world the APU is louder than the engines.
  3. Because when we stated stuffing A-10s in the HAS airfield management said to push them back that far.
  4. Internal cockpit sounds are good and more realistic now. The external sound is off a little although it’s not easy to explain.
  5. https://forums.eagle.ru/showpost.php?p=3942840&postcount=571 I obviously agree it isn’t EDs responsibility to make sure community mods work, ALL I’m saying is maybe if ED communicates a little better mod makers could have a version of their mod ready to test in Open Beta before its release than reacting after and Behring surprised. ED making a statement in a weekly news letter “with the release of version 2.5.5 we will be updating all our models with the latest tool compiler.” Boom, if I was actively supporting a mod that would be enough of a heads up to be ready to test once it hits open beta. Doesn’t require me to have access to the testers branch.
  6. Saying they’re moving to a new version is not communication that 3d models need to be complied on a later version for them to work . What isn’t clear about that. You’ll defend ED (and VEAO) no matter what is said so don’t expect another response from me to you on the topic. As I’ve said three times now, a little transparency and communication would go a long way.
  7. It doesn’t even need to be specific to the mod makers, just mentioned in the weekly news letter is more than enough notice. Mod makers take their time to do things to enhance the game, sometimes with things ED should include themselves, so a little communication would go a long way. First thing I would have done is read my entire post, because I already answered this question.
  8. I reached out to the developer of this mod and got the below response:
  9. You act like becoming an official 3rd party is easy. Specific to the 476th range objects, we’ve talked a couple times about looking into making them official but at the same time we want to retain complete control and keep the mod free to the community. Just a simple message from ED to the community in a news letter stating something alone the lines of “with the release of DCS World X.X.X 3d models will be required to be compiled with XYZ” would allow the community to update or acknowledge the fact the mod will no longer work. Communication is key.
  10. Since I haven't gotten any response about my offer to help here are some images of what the Hardened Shelters should look like at Incirlik AB, Turkey: Golf Loop (fit F-16, Mirage size aircraft): Hotel & India Loops (fit A-10, F-15 size aircraft):
  11. Y’all can’t expect ED to be responsible for unofficial mods that the original designer doesn’t support. I used a lot of these mods too but it’s a risk I took knowing that they eventually may not work.
  12. Awesome, really appreciate this!
  13. Thanks! We need some desert camo tents, US ground forces, and terrorist/insurgent vehicles. Appreciate what you’re doing to help!!!
  14. Updated AN/AAQ-28 repaint for new model in 2.5.5 http://www.476vfightergroup.com/downloads.php?do=file&id=489
  15. Currently our Range Objects mod isn't working, we'll troubleshoot and hopefully get them working again. Unfortunately ED doesn't share any information to anyone that isn't an approved 3rd party so hopefully we can figure it out. If not IMO it will make the NTTR map utterly useless. IMO it's hard to call something the DCS: Nevada Test and Training Range Map without the community mod to realistically populate said ranges.
  16. We’re aware and will attempt to fix. Unfortunately ED doesn't share any information to anyone that isn't an approved 3rd party so hopefully we can figure it out. If not IMO it will make the NTTR map utterly useless. IMO it's hard to call something the DCS: Nevada Test and Training Range Map without the community mod to realistically populate said ranges.
  17. The external engine sound is terrible now, it sounds nothing like a real A-10.
  18. Same here but that’s a chance we take when we use mods and even more so when the mod basically hasn’t been supported in years.
  19. Spent most of the day working on the UAE/Oman FLIP. Below is the updated Table on Contents, UAE & Oman QRL, and Al Dhafra APD updated with what ED finalized with the release of the PG map. Hopefully will have this completed and available to the public before the end of June.
  20. It looked to me like Incirlik AB isn’t modeled correctly. Especially the Golf, Hotel and India loops
  21. Now y’all understand why I don’t post much anymore especially concerning the A-10C. ;)
  22. It being a 3rd party created map it would be up to them to update/fix not ED
  23. All the disappearing features in less than a week from when the preorder window is going to open isn’t good business IMO. You would think these things would have been worked out and decided earlier. I had planned on preordering first thing when available but I’ll wait now.
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