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Topo

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Everything posted by Topo

  1. Chipset and SATA drivers are updated. I've switched my SATA disk from "IDE emulòation" to "AHCI", form second to first SATA port, but the problem is'nt solved. How i can attach files? (DXdiag report) Thanks
  2. Hi all. On my new PC (i7-920, 2Gb RAM, GeForce 260GTX on Win 7 32bit Home Premium) after installed 1.01c patche i've this problem: 1 to 2 seconds freeze at mission start (when HUD simbology lit up), 2 to 3 seconds freeze at my Ka-50 explosion and other minor freeze. During those freeze fps drop from 70-90 to 1 and immediatly after return to 70-90. Reinstalled BS, no problem. After patching that clean install to 1.01c the problem appear. Tryed 190.7, 195.55, 185.(don't remeber) Nvidia drivers, the problem is still here. With or without X-52pro, rudder pedals and TrackIR 3+VE the problem is here. Tryed minimum graphic settings, zeroed water and effects on options.cfg, no way. Anyone has an hint? excuse my terrible english and Saluti!
  3. Great news, thanks!
  4. Agree, great job!
  5. Good idea! I will do the same here in Italy.
  6. Sorry, but the question is: waht is the position in the priority scale?
  7. Voted "No", because IMHO isn't a priprity at this point.
  8. Agree, Hi Madmatt!
  9. I'll buy it, in english. Saluti!
  10. Nice! but there is an improvement to have DCS using both core in winXP? EDIT: No, there is'nt any improvement...
  11. Thanks Mago, great job!
  12. Absolutely agree, this sim is fantastic! Now, ED, you can take a few moments of rest and then back to work on the next module! :-)
  13. Thanks!
  14. All sim, except for tooltips and cockpit in english. ah, external views too, i like to watch the battlefield.
  15. Thanks to all! I resolved with my wife's credit card; sometimes, the marriage can be useful...
  16. Is possible to buy the downloadable english version with a prepayed card, or via Paypal? Thanks!
  17. Tir3 pro with Vector Expansion. A must have for every simmer IMHO
  18. umh.. Ka-50, AH-64 and A-10 are primary intended for CAS mission; a more reactive ground unit is a must, imho; it's possible in future versions? Thanks and excuse my poor english :-)
  19. At what extent the ground veichle AI react on our attack? (Columns evade from road, serch cover etc..) and will be improved the radio comms with tower, ground forces ecc..? Thanks. Saluti.
  20. i can't wait...
  21. If the mods (addons?) are good in quality and are wath i search, why not? Saluti
  22. ...but don't wait too long time before disable icons and padlock; learn to use all your sensor and train your situational awarness; if you like realism, IMHO it's more fun. Saluti :-)
  23. Good question! And: The AI for ground units will be enhanced? in wat aspect? thanks :-)
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