-
Posts
1367 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Floyd1212
-
Some questions and perhaps frustrations with this module
Floyd1212 replied to Typhonus2's topic in DCS: AH-64D
Nicely done. Keep up the practice with hovering and it will come. There are lots of virtual Apache pilots out there that have tamed the beast, and can execute delicate and precise maneuvers while hovering around buildings and treetops, not to mention the helipads. I know having higher-end hardware can be an advantage. What worked best for me was very light springs, a 20cm extension, and a curve of 15 on the cyclic. If flying the Apache is your dream, consider saving up for some good hardware and it will be a night and day difference. -
Some questions and perhaps frustrations with this module
Floyd1212 replied to Typhonus2's topic in DCS: AH-64D
This will get easier over time as you develop the muscle memory. Don't give up and let George do it for you or you will never get there! -
need track replay George CPG tracking issues.
Floyd1212 replied to Tom P's topic in Bugs and Problems
Yeah, he isn’t great with managing his zoom to properly lock onto a vehicle. I have seen on many occasions that if I am flying along and want him to acquire a target off to my side, he will get close to the target and zoom in, then not have enough “slew” available to get the crosshair over the target and zoom out again, then slew over and get close and zoom in again, then the cycle repeats over and over and can never lock on. Then there is the problem of him locking with IAT on the bumper of the vehicle and the missile misses the target. If I’m watching him and he is slowly slewing the TADS onto the target, possibly because I am moving in the opposite direction that he is trying to slew, you can sense that as soon as any part of the crosshair is on target he will IAT and then you have to start him over again. I will sometimes jostle the cyclic just before he gets on target in the hopes that it will help him get a better lock. It would be nice if he understood to aim for the center of mass of the target, especially on an enemy helo where if the aircraft changes direction now the laser might be missing the target entirely. Or maybe he can establish a lock and then fire, then make an adjustment more toward the center of mass while the missile is in the air. -
You equip it from the rearm dialog. When it first came out, it was a ME setting, now the player can decide.
-
OH-6A by Tobsen and Eightball
Floyd1212 replied to tobi's topic in Flyable/Drivable Mods for DCS World
Looks like an update to SRS was released today with support for the OH-6A. Try updating and see if it works for you. -
You can still select the tank from the list and George will move the TADS to find it, even if he has Guns WASed. After he has the target acquired you can have him WAS missiles and take the shot.
-
Yeah, I normally sight select FCR and then take the same MPD back to the TSD page and use it entirely from there. I find it much more useful to interact with the FCR than the actual FCR page.
-
I think setting some expectations ahead of the patch would have been helpful. Maybe when BigNewy updates the Patch Status thread he can indicate if it is a major patch, or minor patch, or module release, or hot fix, etc.
-
I guess this was an out-of-cycle patch just to get Kola launched. Maybe the next big patch is in 2 weeks (no joke intended) which would be 6 weeks from the last patch in April.
-
Patch notes are up. What a disappointment. We wait 6 more weeks now?
-
OH-6A by Tobsen and Eightball
Floyd1212 replied to tobi's topic in Flyable/Drivable Mods for DCS World
I had a similar experience to this as well. I was in a banked turn and somehow managed to lose control of it, and on the way down I felt like the helo was rolling left and right uncommanded. I'll fly it again and try to capture it as a track or video. -
OH-6A by Tobsen and Eightball
Floyd1212 replied to tobi's topic in Flyable/Drivable Mods for DCS World
But it has 3 spare buttons on the cyclic! No excuses... -
OH-6A by Tobsen and Eightball
Floyd1212 replied to tobi's topic in Flyable/Drivable Mods for DCS World
I would agree with both these statements from my brief experimenting. -
Yeah, I really hope ED fixes this "visibility" issue through buildings and trees when the Kiowa comes out. If you can't stay masked behind cover and just pop the mast above the roof or tree-line to spot targets, what's the point? And I would expect an enemy unit would not immediately detect you with just the MMS poking up. I fear I may be expecting too much...
-
Attitute/Altitude/Hover hold
Floyd1212 replied to Warlock99's topic in Controller Questions and Bugs
-
Attitute/Altitude/Hover hold
Floyd1212 replied to Warlock99's topic in Controller Questions and Bugs
Hover, Bobup, and Cruse are Symbology Modes. You want the FTR hat on the cyclic. Left is ATT Hold, Right is ALT Hold. Down is cancel all hold modes. -
Attitute/Altitude/Hover hold
Floyd1212 replied to Warlock99's topic in Controller Questions and Bugs
They are implemented in the Apache, and work well. You can read up on them in the Early Access Guide found in the Docs folder of the installed mod. -
I have also noticed this in some situations. There was an acknowledged bug where you would have to fly very close to the WP to get it to advance to the next one, but I feel like I have flown directly over it and it still didn’t advance.
-
Yes, it works for LOAL engagements using SAL missiles. The manual has a lot of information about LOAL mode.
-
General Enquiry - Control Measures in Apache POINT System
Floyd1212 replied to JabbyJabara's topic in DCS: AH-64D
Mission makers can set unit groups in the mission to “Hidden on MFD” and they will not show up as pre-planned threats and control measures in the aircraft database. This works fine for simple missions, but does not always work for the heavily scripted missions that “clone” units into existence, or spawn them in out of thin air. As for quickly clearing out all the points in the database after spawning into an airframe, I am not aware of a way to accomplish this… -
Rudder always totally to the left.
Floyd1212 replied to FirstDawn's topic in Controller Questions and Bugs
If you bring up the Controls Indicator on screen [RCTRL+ENTER], you can see what each axis is doing in real-time. Sounds like maybe you are bringing up the collective with the throttle at the same time? -
The DOWN function on the hat would disengage both Attitude Hold and Altitude Hold, if either were enabled. Is it not doing this anymore, or were you expecting it to do something different?
-
@AJH63 As an alternate method for accomplishing what you want, you might try zooming in a bit on the area you have been engaging, and place a TGT point with the TSD cursor over one of your shot marks. Then you can CAQ that point again with the cursor, or type in the Txx number. This might be a faster workflow than writing down MGRS and entering them again on the KDU. It would be nice if you could CAQ directly by clicking on the shot mark, but I don't think that works.
-
Yes. When the CPG is using the TADS you will see a green line extending from your ownship on the TSD, with a “+” to indicate exactly where the TADS is looking. When the CPG is actively lasing, the line turns white.
- 1 reply
-
- 2
-
-