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Everything posted by Floyd1212
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That isn't exactly what he is doing. If you align a target and he gets the TARGET DATA, but you never launch the missile, and instead pull off the target (to evade an incoming missile for example) he will constantly say "laser on" and "laser off" every few seconds, even while cold on the target.
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In this test at the Caucasus Live Fire Range, I launch 4 114L missiles at 4 parked vehicles and they all hit. Then I fire at 4 parked aircraft, and they all miss in the same way each time. For the last missile I even use IAT for a stable track for TARGET DATA. Track file included. 114L misses parked aircraft.trk
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correct as-is RF 114L curving a lot in flight
Floyd1212 replied to Ian Boys UK's topic in DCS: AH-64D
I'm finding mixed results, and I haven't quite figured out why yet. In SP, flying the Caucasus Target Range mission I can hit most targets from the CPG seat. George can hit most targets if he settles down and lases properly before I tell him to fire. (I did notice that when targeting the aircraft on the runway at the range that the missile will often hit short of the parked aircraft from my point of view.) However, I hop into Tempest Blue Flash (cold start) and head out to enemy territory, then swap to the front seat and engage an enemy group from hover, every missile I fire either hits a different target to the right of the intended target, or hits the ground to the right of the intended target. It's possible that the missiles were all coming off the rail and going left in that scenario.) Maybe it is a server latency issue and a larger mission is causing some problems? The server wasn't very busy with players at the time, but there are a lot of units in the mission. I see that video is from the Target Range. Have you flown on a large MP server? -
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We have seen a few cases of trim just straight-up not working. In the two cases I can recall, the solution was to reinstall DCS. For example:
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When I do a cold start, I typically lift off when the map data pops up in the TSD, though I don't think the INU is fully aligned at this point. This hasn't resulted in any noticeable weirdness, until maybe now? I just sat in the CPG seat (at a hover) to fire 114L on a group of 6 artillery units, and every one of my missiles went to a different target than the one I had designated, always to the right.
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Check that NOE/A Mode is not enabled on the main UTIL page. When enabled, at speeds below 80 the stabilator is used to pitch the nose of the aircraft down to provide better visibility while flying NOE. (This sometimes gets enabled through some desync issue between the pages of the MFD.)
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After doing some testing just now, it looks like once you have the TARGET DATA? locked in, you can mask and launch. We tried it only once, and the missile found its target, so unless this was a fluke, it seems to work.
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correct as-is RF 114L curving a lot in flight
Floyd1212 replied to Ian Boys UK's topic in DCS: AH-64D
Is there a way to predict which way it is going to come off the rail? Maybe left wing flies out left and right wing flies out right or something? They don't loft very high, so launching from behind cover requires some extra planning. -
fixed Damage Issue - Tail shot off but tail rotor works
Floyd1212 replied to FalcoGer's topic in Bugs and Problems
It doesn't matter what seat you are in. -
Keep an eye on his laser tagging and if it doesn't look like he had a good track on the target, wait til he is stable on the target, cycle to No Weapon, then back to Missiles. This will force him to lase again and get a good track for the Lima HF.
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On the TEDAC Right-Hand Grip
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reported Pilot ejecting in air behaves odd
Floyd1212 replied to FalcoGer's topic in Bugs and Problems
And how do you know this isn't correct behavior? Have you ever ejected out of an Apache IRL? Clearly, we will need a SME to verify this. -
Do you have a non-FFB stick you can test with? Just curious if changing to Center Trimmer Mode and a regular stick is more workable.
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AGM-114L Radar Hellfire without the Longbow - how will it be used?
Floyd1212 replied to backspace340's topic in DCS: AH-64D
Nice! We get high off-boresight Hellfires! Can't wait to go A2A with the Ka-50. -
AGM-114L Radar Hellfire without the Longbow - how will it be used?
Floyd1212 replied to backspace340's topic in DCS: AH-64D
Ah, I see. The trick is to crack your canopy open for a moment after launch. Is there an indication as to whether you are still within constraints to launch? I'm seeing a small dashed constraints box when you launched that, and I am surprised it turned that much to find the target. Maybe I just underestimate the size of the radar cone on the 114L vs. the laser tracker on the 114K? -
I watched your track, and it is very similar to the second track posted by Dejmos here: Like I told Dejmos, it looks like you might not have enough right pedal for cruising straight and level at the speed and torque shown in that track. You can see the slip ball is to the right of center at times. I think most people would fly with the ball centered (in aerodynamic trim), or with the ball to the left (in nose-to-tail trim), or somewhere in between. But the big problem is the sudden drop in the collective which initiates the roll. Not sure if this was a control sync issue after switching to the front seat and back again, but there is a drastic drop of the collective soon after you switch back to the PLT seat. This has the effect of more thrust applied to the tail rotor, like if you were suddenly giving it a lot of left pedal, and that starts the rolls. I am seeing that your controls are rather jittery, probably as a result of your specific hardware. (And maybe using a twist stick for yaw control?) I think higher quality controls would benefit you with smoother inputs, but I realize that isn't in the cards for every DCS simmer out there, especially if you only play casually. Work on smooth inputs on the controls (if possible with your setup) and make slow and minor adjustments. Hope that helps.
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Uncommanded violent roll seems to be caused by MT
Floyd1212 replied to fjacobsen's topic in Bugs and Problems
Ah. A track would be great if you can grab one. I don't think I have ever done a full roll to the left; always to the right for me. -
Uncommanded violent roll seems to be caused by MT
Floyd1212 replied to fjacobsen's topic in Bugs and Problems
Are you referring to the tendency of the aircraft to roll left when you push the nose down while flying at higher speeds? This can be easily compensated for with input on the cyclic. If you are saying you can be flying forward at 90+ and the helo wants to suddenly do a barrel roll on you while flying straight and level, please post a track. I think most people are experiencing the full 360 rolls while aggressively maneuvering the aircraft. Edit: or maybe you are referring to the scenario I described while pulling the left banked turn? -
Uncommanded violent roll seems to be caused by MT
Floyd1212 replied to fjacobsen's topic in Bugs and Problems
I don't think it matters what version you are flying, ST or MT. I can recreate a catastrophic roll in both versions every time. Fly straight and level at speed (I was at 100 knots) and go into a left banked turn. As you are in the turn, give it way too much left pedal, and drop the collective. Wheee! I'm sure there are other scenarios where you can induce a roll, but this is very reproducible in both versions. -
Gotcha. Thanks!
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So, if I understand correctly, with the initial implementation of RF Hellfires we will be able to unmask and lase a stationary target until the 'Target Data?' prompt disappears, then mask again and fire the missile LOAL and remain masked?
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The best way for others to see what you are experiencing is to post a track file. Fly an Instant Action mission for a few minutes and see if you can get the aircraft to behave in the way you are describing, then quit the mission and click “Save Track” on the Debriefing screen. Post it here and we can take a look. In general, I think most of the rolling forces people are seeing are related more to pedal inputs and the tail rotor than the collective alone.
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To save and recall the Snap View: Press and release LWIN+Num9 to make Snap View 9 the active view to edit. (You can use any of the slots 1-9 available.) Go through the process to boresight the IHADDS, and when you have everything perfectly lined up, press RALT+Num0 to save that view into the slot. You will need to have the MFD button for B/S NOW visible on the screen when you save your view as you will need to click that with your mouse in the future. See my screenshot below. To recall the view the next time you need to boresight, press and hold LWIN+Num9 (or whatever slot you saved it in) and then click the B/S NOW button with your mouse. Then release LWIN+Num9. Done. Note: Because LWIN and the number pad are quite far apart on your keyboard, and you also need to click something with the mouse at the same time, I would recommend mapping a button on your HOTAS, or a different keyboard shortcut, that you can press with your left hand while manipulating the mouse with your right hand. For example, I have a hat on my HOTAS dedicated to snap views where Left is a view of the left-side console Right is a view of the right-side console Down is a view zoomed in on the 2 MFDs and keyboard unit Up is the boresight view This works nicely with TrackIR because as long as you are holding the Snap View active, your camera does not drift around while you manipulate buttons in the cockpit with the mouse.
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Do you have a thumbstick type controller mapped to the TSD cursor? After clicking BORESIGHT, then IHADSS, the cursor moves to correct place on the left edge of the TSD to where just pressing the “cursor enter” function is all that is needed. Slightly easier than using the mouse to click it. You could also map that cursor enter function to a keyboard button. You could also save a Snap View while you have correct alignment, then recall the snap view to align in the future.
