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Floyd1212

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Everything posted by Floyd1212

  1. Yeah, I feel like they aren't working as intended yet, which is fine, since this is EA after all. I realize the 114L won't be the best solution for all applications, but I am seeing mixed results in settings where there should not be any issues (in my non-expert opinion). I haven't really seen anyone from ED say they are working completely as intended or if they acknowledge there needs to be some tuning in certain scenarios. If anyone at ED want's to test it out on a MP server, let us know. I'm sure you would have plenty of pilots willing to shuttle you to the front lines to demonstrate the problems.
  2. Yeah, I've considered that, but the CMS hat on my stick is quite mushy, but mostly in the "press" direction. It would probably work better than the TMS hat for holding in the "up" direction, though.
  3. I used to get away with not trimming as I came into a hover from speed, and then tapping trim and setting ATT Hold once stable. With the latest patch the aircraft feels more wobbly at low speeds when FTR is not pressed, and trying to settle into a hover. Especially pedal inputs trying to maintain a heading as I also maintain a position. I get more over-corrections back and forth on the pedals than before. Sounds like the latest patch helps stability of the aircraft while FTR is held, which I know is the proper way to do it. Time to remap the FTR button on my Warthog stick so it's easier to press and hold for longer periods. The TMS hat (below the red button) has a very strong return spring, and holding this up for TFR gets fatiguing very quickly.
  4. With software like Helios. Helios lets you place buttons and graphics on a touchscreen, then you export the displays into the middle of those graphics.
  5. Had this happen today with a human CPG with me as PLT. George doesn't seem to cause it to happen, just a human. Should be easy enough for ED to reproduce in a multi-crew setting.
  6. IAT no longer sync's properly in multi-crew. When the feature was released it did not sync properly (as noted in the changelog), then a patch after that fixed it, and now with 2.8.5.40170 it is broken again.
  7. This desync issue is back. Or maybe was never fixed, and has been more apparent for me in the past few days since the last patch that introduced the LST. As part of the startup procedure in a cold start you have to swap seats to turn off LST in the front. At some point George is turning on the laser up front as part of his startup and that turns on NOE/A mode for the aircraft. This didn't occur when George was able to do his complete startup uninterrupted. And I will point out again that the enable/disable for the laser is at L6 on the WPN > UTIL page, and the enable/disable for NOE/A is at L6 on the A/C > UTIL page...
  8. Having Fog of War enabled will only mean they don't show up on the F10 map until they are "spotted" by AI or friendly players. Their threat symbols will still show up on the TSD at mission start based on the "Hidden on MFD" setting regardless of FoW setting.
  9. In addition to the inconsistent behavior of the 114L Hellfires (as noted in other threads), I am seeing a few desync issues in multi-crew that had improved or been fixed, have once again crept back in. For example, when IAT was first introduced the LOS reticle and what the PLT saw in the TADS video feed were different from what the CPG was doing. This was then fixed in a later patch, and is now back again. I am also getting the "NOE" issue where when George (or a human CPG) turns on the laser from the front seat, it will turn on NOE for the PLT in the back seat. This never used to happen with George in the front, but may be cropping up with him now too since you have to swap to the front seat and back again to turn off LST. The IAT desync is particularly frustrating as it appears to me in the back like my CPG is looking somewhere else and engaging the wrong targets.
  10. When you drop a unit in the ME you can check/uncheck the option to "Hide on MFD" for the group. If it is unchecked, the group will show up in the pre-planned "threats" category in the TSD. It's been a while since I have played with it, so I can't recall if only some unit types show up, but I know it works for SAM units. You can search for "threats" and find the pertinent threads. In the future, when/if ED implements the Data Cartridge feature you might be able to plan out a mission and then preload points into the TSD at mission start. Edit: Found these threads: https://forum.dcs.world/topic/319135-placing-targets-in-the-editor/ https://forum.dcs.world/topic/301194-option-for-automatically-importing-mission-editor-targetthreat-control-measure-points/ That second thread is older, and I think some of the issues have been improved upon, but still not perfect
  11. I just tested this myself, and can confirm the BRT adjustment effects the in-cockpit MPDs, but not the display exports. In addition, switching between DAY, NT, and MONO does not impact the external displays.
  12. Oh, maybe I misunderstood. I thought he was using a base with dry clutches tuned such that the stick does stay where you leave it when you remove your hand.
  13. Out of curiosity, why doesn’t the “no springs” mode work with a dead stick controller? Isn’t that the intended mode to be used in your situation where your stick now has no centering springs?
  14. A lot of CPGs will use an Xbox controller for working the TADS in the front seat. The analog sticks are much easier to use than an 8-way hat would be, I would imagine; I have never tried. Using an analog stick for the TSD cursor is also helpful.
  15. LMC works well with practice. No, it is not a single button press to ground stabilize the TADS. Learn how it works and you will get comfortable with it over time. Use it on conjunction with IAT. That being said, the Apache is not necessarily the best module for everyone.
  16. Another video with better results tonight. The first missile on the SA-8 was SAL to make sure it was no longer a threat, then I switched over to RF for the rest of the shots. There were several differences from the last video, so lots of variables were changed at once, unfortunately. This is a smaller mission (300 units?) than before This is running on a dedicated server on my LAN, and I am the only player connected This is with a Hot Start, INU alignment was single-digits when I lifted off I used LMC and IAT when lasing targets My next test will be the same mission with a cold start, and taking off before INU is fully aligned. (Yes, I realize I was quite lucky casually evading that Sniper missile from the tank after taking out the SA-8. )
  17. We have been discussing this over here as well. In my video I was flying solo in a MP server, switching seats.
  18. FYI, this post is what I was referring to:
  19. I used IAT for a few of those in the video, then I think I used LMC for the last one, but I don’t think I was ever using both at the same time. I’ll give it a try and see what happens.
  20. I think if we were all designing the Apache again today, we would make this function easier to achieve, but alas, this is how it is.
  21. What if your pilot in the back is incapacitated, and now you need to fly the aircraft from the front? You can borrow his PNVS and select your sight while keeping your hands on the collective and stick. (This is just a guess; I am not an expert in these things.)
  22. I also noticed that the serial number on each missile is the same. Come on ED, step it up!
  23. ED has indicated they are looking into it.
  24. I posted a video in this other thread to continue this conversation, as this thread is really about the curvy flight of the missiles, which is correct as-is. https://forum.dcs.world/topic/326008-lima-hellfiresa-little-too-maddog/#comment-5222015
  25. Here is a video of some AGM-114L action I just captured in a MP server (Tempest Blue Flash). It is a mix of me firing from the CPG seat at a hover, and also George firing while I'm in the back. Some missiles hit other targets, other missiles hit the ground. One missile was able to hit the designated target, which was actually fired by George, while I was moving. Go figure. I don't have a track as I got disconnected from the server shortly after I stopped recording. I think I am doing everything right, but still not getting the results I do when flying a SP mission at the Target Range.
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