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miguelaco

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Everything posted by miguelaco

  1. Nice, interesting pics. Many thx! Looking for differences with the sim cockpit, what strikes me most is the panel just below the throttle. It looks like here we have an upgraded/more modern VHF/AM radio.
  2. Absolutely, it works. Try to lock a mover, set SPI and slave MAV. Seeker head tracks the moving target.
  3. Opening the refueling door doesn't disengage EAC, AFAIK. It just disengage GUN PAC if enabled. Try to put GUN switch to SAFE or disengage MASTER ARM and you will not notice that pitch change when opening the door.
  4. These are wonderful news Nate. Happy to see this fixed in future releases. Thx for your help!
  5. Yes, though very fun, gun is not the weapon of choice for SEAD role. I find easy to kill SA-19 and SA-15 with mavs.
  6. I have had both cards installed in my PC. While framerates are roughly the same, nVidia's numbers are more stable and gameplay is definitely smoother. This is with my 6950 unlocked as yours. Also, check this thread. Don't want to start another nVidia vs ATI war, but as you can see nVidia seems to be the best option for DCS titles. http://forums.eagle.ru/showthread.php?t=70906
  7. You are re-enabling the radio item as soon as host dies. Try to re-enable as soon as host gets airborne again as Druid said using a unit inside zone or unit alt above condition.
  8. Just my two cents. I don't understand why we are faced with this question. There are many bugs in the sim as 1.1.0.8 to even think of adding canopy scratches. There are priorities and at this stage, scratches shouldn't be on the list at all.
  9. Well I think this dispersal under fire thing is not very challenging, specially for movers. Once you hit the first vehicle, they disperse and stop. Way to easy to locate the remaining targets with TGP since they don't go too far. Also, as default value is true, it changes all missions already created and we are forced to review them so they work as expected. Perhaps ED should have set dispersal under fire = false by default. This way we have the new option without affecting previous missions.
  10. Agree with post above. Consider a GTX 560ti since DCS crearly favors nVidia GPUs. You will get the same performance or even better. Also 69xx users are experiencing annoying graphic glitches like white flashing boxes and sun flickering with HDR enabled. Thus I wouldn't consider AMD/ATI right now. Obviously, this thoughts are centered around use with ED's software which I care. Dunno about other games or purpose.
  11. Thx, last time I did AAR, tanker initiated the turn suddenly so it was difficult to remain connected. Perhaps it was the mission or FPL of the tanker. Will check later. Thx again.
  12. I wonder if the tanker should not warn receiver before entering turn. I recall this feature from Falcon if i'm not mistaken. I think it would be an useful feature for future patches.
  13. Here is a cockpit shot in hires including the UFC:
  14. Awesome!! Thx for the quality work. Rep inbound.
  15. Good job! It would be great if we can get a replacement for the UFC too. IMHO one of the weakest parts of the cockpit.
  16. AFAIK, HDR is a combination of effects and is possible that the problem arises only with a particular one. In my tests white box incidence varies with the different settings (soft, normal and hard). Using hard settings yields the best results, though white boxes persist. Go to F11 view and pan around some base near a city. Sooner or later you will get white boxes.
  17. Last info about the issue from Nate. He is not speaking for ED, but there is a possibility that the problem is on ATI/AMD's side. http://forums.eagle.ru/showpost.php?p=1214921&postcount=11 Seems we are far from solving this one. Time to set HDR off and wait for better times either from a new patch or a new driver (or even a new card). Anyway, a bit dissapointed with the patch, generally speaking.
  18. Nate, are you a referring to 69xx?. AFAIK, 68xx do not have the issue. So, can we assume it is AMD/ATI's responsability to solve this one? I assumed the issue was on ED's side as it was introduced with 1.1.0.7.
  19. Issue still present here. Very sad indeed. This is the most wanted fix for me and with all the HDR options offered we are forced to switch it off. I could be wrong, but I don't think this is an ATI responsability as it worked well in pre .7 C'mon ED, bring a fix for us!!
  20. +1 Looking forward to that info too.
  21. Great news indeed! Hope some of the options but "Off"get the problem solved. Thanks for the info Mustang.
  22. Has HDR effect been tweaked so we, ATI 69xx users can expect white boxes and flickering glitches have been resolved for .8 patch? More info here: http://forums.eagle.ru/showthread.php?t=71368
  23. Great news Olgerd. Appreciated!
  24. Thx! List above updated.
  25. Tested with Cat 11.5a hotfix and issue is still present.
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