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Everything posted by [HOUNDS] CptTrips
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fixed Dedicated Server FARP Icons not Rendered AT ALL
[HOUNDS] CptTrips replied to [HOUNDS] CptTrips's topic in Multiplayer Bugs
Fantastic. I'm out of town but will verify as soon as I can. Thanks. -
With Masters of the Air coming soon, it would be a great opportunity to get new eyes on DCS WWII. Any chance we can get bombers to defend themselves from anything other than a slow dead 6 o'clock approach? That will be a real wet blanket to someone who had just bought a Normandy Map, WWII Asset Pack, and a FW190. Saddling up along side enemy bombers and them ignoring you will make people sad. Not a good first impression. Yep, the IL2 market is there for the taking. Eventually, as Wags said, you will run out of compelling jets that can be done that don't have security issues with the info.
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Late Activation for Static Units
[HOUNDS] CptTrips replied to Shadeslayers09's topic in Mission Editor
It sure would be helpful. -
OK. I guess I should have taken what he said at face value. lol Do they not work together in RL?
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Sorry if this is a dumb question. Is the Apache datalink going to be able to talk to the Kiowa? I mean, if it's ever released.
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fixed Dedicated Server FARP Icons not Rendered AT ALL
[HOUNDS] CptTrips replied to [HOUNDS] CptTrips's topic in Multiplayer Bugs
He is not capable of understanding what Open Beta means. -
Bomber gunners do not shoot enemies when close
[HOUNDS] CptTrips replied to EnvyC's topic in Bugs and Problems
Just to clarify... I can't speak to the mission you were using, but I just re-ran my tests. I see no improvement. Other than a narrow cone of fire from dead direct 6 clk approach, the gunners appear incapable of shooting. I can dance in and amongst the bomber formation and no one will shoot a round. I'm not going to upload another film as there is no difference from all the other films I linked. There is no way I would call this fixed. So what ever internal fix exists, it either didn't make it into the patch or there is a misunderstanding of the issue. -
fixed Dedicated Server FARP Icons not Rendered AT ALL
[HOUNDS] CptTrips replied to [HOUNDS] CptTrips's topic in Multiplayer Bugs
Verified on local Dedicated Server. FARP Icons are now not rendering at all. No matter how many times I switch coalitions back and forth. Updated the title to reflect. So we've lost the temp work around. -
Bomber gunners do not shoot enemies when close
[HOUNDS] CptTrips replied to EnvyC's topic in Bugs and Problems
Disappointing, but expected. Thanks for saving me the time of going to retest. I was just about to. It was the second thing I looked for in the change log. But I was hoping it made it and they forgot to list it. -
fixed Dedicated Server FARP Icons not Rendered AT ALL
[HOUNDS] CptTrips replied to [HOUNDS] CptTrips's topic in Multiplayer Bugs
FYI. This wasn't listed as fixed but I tried to test it anyway to see if I had gotten lucky. It appears to be working worse now. It doesn't render the FARP icon no matter how many times I switch coalitions now. That was on a hosted server. I'll try again on a local dedicated server but I was getting validation issues that I assume is the auth servers getting pounded. Maybe this was just a preliminary step on the way to a final fix, but kinda step backwards. At least I had a workaround before. -
Patch notes discussion October 2023 - DCS 2.9
[HOUNDS] CptTrips replied to BIGNEWY's topic in DCS 2.9
Steam went through like grease through a goose. Looking good. -
Kiowa, Phantom, A6 all on same day. (Mic drop...)
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Bomber gunners do not shoot enemies when close
[HOUNDS] CptTrips replied to EnvyC's topic in Bugs and Problems
Sure am hoping for this to be fixed in 2.9. With upcoming Masters of the Air release in Jan, it might bring some WWII interest to DCS. It would be a good time to piggy back on that interest. Pity if they got here to find the B-17 don't shoot back in DCS. It would be a pity to waste that rare opportunity. https://www.facebook.com/appletv/posts/695309142642324?ref=embed_post -
Ah. That's a good point i hadn't thought of.
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Scenery Remove Objects Action not working
[HOUNDS] CptTrips replied to bitboy's topic in Mission Editor Bugs
I've had this problem on Syria map. Seems especially broken in MP. I was trying to use it for FARPS too. I gave up on it. It is not reliable. -
Noob Question on MP Missions
[HOUNDS] CptTrips replied to [HOUNDS] CptTrips's topic in Mission Editor
So when a client connects to a MP server mission, the mission and all it's scripts (if added by file include) is transferred to the client even though the client isn't going to run any of that script? I hoped the server would understand to strip all script because script can't be executed on the client and only send what is needed, but it is good to know for sure if it doesn't. -
If I understand correctly, in a MP mission all script run on the server. So, is there any difference between statically linking the Moose or Mist script file vs dynamically loading it? If I statically link the file, does that 6mb script get distributed to the clients? Or does it just send the parts the client needs? Thanks in advance.
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How do I make a farp/landing spot re-armable?
[HOUNDS] CptTrips replied to Moxica's topic in Mission Editor
You might look at: https://www.digitalcombatsimulator.com/en/files/3318569/ -
Did you write any custom script? Are you using mods in that mission?
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correct as is Apache MDF Rendering Bug
[HOUNDS] CptTrips replied to [HOUNDS] CptTrips's topic in Bugs and Problems
Gotcha. THanks.