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Scoop

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Everything posted by Scoop

  1. @Rick Mave I have changed the lua file which was taken from the Hawk missile system originally to the manpad missle lua which is much more realistic and changable to get the HMax and DMax right. It is also easier to get the smoke plume as correct as can be. The Smokey Sam only goes to 11k feet now, just need a bit more testing.
  2. Yes the lua file is a bit aggressive when it comes to its performance from what i've read. Might do a bit of tweeking to get it a bit more realistic. Glad you all got it working
  3. Did you change the GTR18.lua file as per my previous post? Have you got this GTR18 file in your Navy Equipment Folder? If you did and have the file you should find it as below You should find the Smokey Sam under, Air Defence, Russia or USA does not matter If you need any more help, let me know
  4. There is a typo in the GTR18.lua file which stops it working. Add a ; to line 64 after username = _("GTR-18")
  5. Just completed the Campaign, Outstanding work, Congratulations to you and your team, faultless all the way through. Can't wait to play it again.
  6. Afghanistan Instant Action CAS mission FAC is set to 127.5 mhz but should be on 133 mhz as listed in briefing
  7. https://forum.dcs.world/topic/365842-a-10cii-quick-mission-jtac-inop/#comment-5692049
  8. Actually just checked the mission and in AG2 the laser code is set to 1686 on the APKWS 151's so they wont hit the targets as well. Change it to 1688.
  9. Both have the wrong frequencies listed in the briefings, the FAC is listed as 131.5 in the briefing but is actually on 133.5. The second mission with the UAV is listed as 225 in the briefing but is actually on 255. Hope this helps
  10. Just create a kneeboard folder for each Terrain in the DCS Main Game Folder at /Mods/terrains/Afghanistan etc and put each individual map and frequencies in each one as below. They will always be available when you fly that map. Rinse and repeat for each terrain. Name then as below so they won't inter fear with other DCS kneeboard pages. You can also use a Mod Manager for each terrain as well if you like.
  11. It's in the Encyclopedia already, just no shape or texture yet.... Fingers crossed its for all airframes from A-10C II etc
  12. You need to make sure you eliminate all the units on the ambush i.e the first bit of action, if you move on to the jailbreak without clearing these up the two getaway vehicles will not spawn when the detainees get to the trigger point.
  13. The landing aircraft (or landing waypoint) has to be set at more then 11 miles out for a straight in approach
  14. If you move from the parking spot or are anywhere on a taxi way, the landing aircraft will go around, don't know why and haven't found a way around it yet.
  15. The model name has changed to HMETT_M978
  16. AI B-52h windscreen wipers change position on take off and landing in sunny weather. B-52H WWM TO No Mods.trk B-52H WWM Land No Mods.trk
  17. Hi @f-18hornet here you go, just tested again. I have used a bit of time accelerate to make the track short but it gives you a good idea of what is happening. I will stress again that this is random as sometimes it lands ok, and again only seems to be on NTTR runway 21L. Hope it helps B-52H NTTR LGF.trk Scoop
  18. AI B-52h has random landing gear failure on runway 21L NTTR for both air start and ground start aircraft. Lands on 21R when wind set to above 10knots ok Tested on Caucasus and it lands ok, and have not tested other maps, only seems to be NTTR and 21L
  19. Hey @King39 Mission 8, A-10C II version in latest 2.6 version plays with the A-10C and not the Tank Killer. Also the rearm on the Hot Ramp does not trigger the Tock Key message (arrived on Hot Ramp), the Wizard Brief 2 message and also the grid co-ordinates message. You can take off and fly to the dam and get the next JTAC 2 message and the mission continues fine, but obviously you need to know that the dam is the next location. anyway keep up the good work. Scoop
  20. Fixed in latest update. Thanks
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