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Archangel44

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Everything posted by Archangel44

  1. No, I don’t know how to make the adjustments IC compliant. Would be nice seeing it’s only a tiny visual tweak inside the cockpit. Perhaps someone with better computer skills knows how.
  2. Earlier when I used OvGME to remove all my mods and the game still hung up,I did some digging. I found the Hercules mod sitting in plain sight there in my aircraft folder and also had it in another folder, on a different drive, that I use OvGME. So after removing all traces of the Hercules, the Superbug mod now works. Just being curious, I removed lines 179 and 180 from the Hercules loadout lua and went back into DCS. The Superbug flies, as well as the Hercules. I didn't have the time to go through and test the weapons and such or have both planes in the same mission but at least now I can fly the SuperBug. Thank you for your help.
  3. Yes I have, however I uninstalled it. I’ll dig some more and perhaps something from the C-130 is still hanging around and will try the fix. Thank you
  4. Hey there SkateZilla, I really like the mod and thank you. A little issue I’m having and I thought I could figure it out but I couldn’t. With the mod installed into Saved Games, after start up of DCS, I click on the missions icon, then select a mission, when the mission editor loads up, it stalls out at NG.5. It does this with any mission. When I remove the super bug mod, all is well. I thought it might be a conflict with another mod so I removed all mods, clean up and deep repair of DCS and no joy. I then deleted the mod, downloaded the latest mod, IIRL, v2.42 and I get the same no load at mission editor. Any advice I will greatly appreciate. Thank you.
  5. Looking forward to the update. Thank you ED.
  6. From my testing, they work well against stationary Sam sites. I have not tried it against the mobile Sam’s due to time constraints of normal life expectations. However; I’m really loving and thankful for this mod and the time and hard work put into it. Thank you.
  7. Very nice map and so far so good with no issues maintaing 70 FPS. Took the Mustang for a nice tour of Guam at tree top level and went north to the other islands. Thanks ED.
  8. I didn’t take any shots, but I noticed an improvement on how it looks.
  9. I’ve got both mods for the F-16 and FA-18. I did some tweaking in the Lua files and I load them using a mod manager. Yes, I’m using the green and yellow and green and white colors. I like them. I also, incorporated the F-16 yellow MFD colors in to the F-16 hud mod. If anyone is interested in them, I can upload the files in user files on the main DCS page. I take no credit for the mods, I only tweeked them to my liking. Hope this helps.
  10. I’ve seen the same thing but not using the Aim-120 family of missiles but the long range types and figured it was the minimum distance is greater than the 120’s which we are all used to. I wish I could help you out pard with the coding. Thank you for your personal time and effort with this endeavor. It’s greatly appreciated.
  11. Oh nice. If I’m reading this right, other than the FC work around file, the missile mod and skins, it’s just one complete download. Thank you.
  12. Looking forward to the new map. Hula dancers or a mod for them would be great.
  13. I agree, just some weird thing that happens from time to time.
  14. For the stick pitch and roll. 8 dead band and 24 saturation is what I use on the Orion 2 F-16 stick.
  15. The mouse point issue. Same here. I get that, “ Now you see it. Now you don’t” thing from time to time flying any and only the Flaming Cliffs birds. L-alt C brings the mouse pointer right back.
  16. I've got that avionc file setup in OVGME and named it FC4 avionics override. I have to disable it eachtime I allow DCS to upodate the game or like you said, DCS will replace it with their vanilla version. If need be, I can upload an OVGME friendly file under the Users Files. Just let me know and I'll do if it will save some headaches and grief after each DCS update.
  17. LOLZ Make short work of a naval task force. Thank you for your work.
  18. Will the cockpit ever be available with English words without using an outside Mod? I'm not Major Gant. Thank you Update: Full Russian cockpit and localization of avionics, cockpit and technical inscriptions in English.
  19. This maybe a dumb question. i can’t seem to get the gun piper to show up when I’m on the enemies 6. I’ve hit the #8 key in all modes. How can I get it pulled up? Thank you.
  20. Nightstorm, Did you mod the AIM-132 missile or someone else? Its a long range IR missle but after 8 miles, it just peeters out, slows way down and just kind of floats there in the air and slowly falls to the surface like a leaf in the wind. BTW, thank you and the team for all your hard work and a fine mod, a free to use mod I might add.
  21. Thank you again for such a great mod. I can only imagine all the effort put into this. Again thank you. During the install, I found one file that wouldn't load and I'm not sure its needed because the bird and everthing else from this mod seems to be working fantastic. The file in question is: AIM-132.edm. Its located here ==> Mods/aircraft/F-22A/Weapons/Shapes. However, I did not see it located here ==> Mods/aircraft/F-22A/Weapons/Textures/A2A_missiles. Hope this helps.
  22. Yes indeed. Great job on an awesome plane. On a side note….. Love the nukes. Booooooom! The A2A nukes, I found out if yer pointed at your target when it detonates, you go blind for a bit and your bird shutters violently for the duration of the shockwave . Nice touch.
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