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Maddaawg

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Everything posted by Maddaawg

  1. Yep, and it's those hoops that have me on VD. Sick and tired of Meta Link software and updates that break it and needing to use old tools or 3rd party tools that are no longer supported. So if you take it off your head it crashes?
  2. I never tried it, just went by this information but now he may have changed his mind on that.
  3. My understanding is that ASW is disabled when using turbo mode in OXRTK. Never mind, following bad advice.
  4. FWIW when I run Quadviews my FPS drops and I get stuttering. It takes a hit on the CPU and I am already CPU bound with a i9-10900k. I also have some settings higher so that may just be it too.
  5. The settings can be really confusing. Here are my settings, start there and tweak.
  6. Thanks, I'll do that if or when I return to using Quest Link. Trying out VD for a while.
  7. I never knew that, thanks as it is a bit annoying when working the throttles back and forth on a carrier landing. I'll remove it today.
  8. I think that's good advice, I'm just really not liking the Quest 3 for DCS. For other games it works really well, but that may also be because ED hasn't put very much effort into DCS optimization, let alone DCS in VR. I would probably only pull the trigger with good reviews and availability of a 5090. My first upgrade anyway is CPU/MB/Memory when AMD 9000 is out, and then probably wait for the x3d version.
  9. It's really quiet in here, I put my $1.08 deposit down.
  10. Do the IRL FA-18C have a center detent for the throttles? Just wondering where my center detent should be on an Orion 2. So let say in general at bar 29.92 sitting on the carrier. A fuel flow of 50%?
  11. I've been getting a minor stutter when I wake them up, I'll check to see if this is set correctly.
  12. Ok thanks but the error is in OTT. I am currently back to VD though as I could not get Quest Link to stop with ASW. I tried both ODT and OTT and ctrl+numpad 1. If I open the OTT menu in game, then I can get it to turn off ASW but I still can't get the bit rate set as seen in my screen grab. ODT will not shut off ASW either, its says its off but its not though I can cut/paste the bitrate there.
  13. When I try and set my bit rate to anything, I get a registry error.
  14. I've been thinking about my future PC and VR headset upgrade. For VR, I've been look at the Pimax Super QLED and Micro-OLED. There also the option to get both in one package. I just watched an update from Pimax on YouTube and they said the QLED will be available first with a 50ppd lens while they also talked about a 57ppd lens being developed. I'm assuming that the 57ppd is for the OLED. Which do you think would look better in DCS? YouTube Pimax Crystal Super Update
  15. Need your system and VR settings. How are you connecting VD, Steam, Quest Link wifi or cable? Settings in those connection methods too. Post upgrade? Using MT? Start with a repair.
  16. I would like to know how your connecting the Q3, VD, Steam, WiFi with Meta Link or USB with Meta Link? Are you running bin-mt\dcs.exe bin\dcs.exe? Your specs are similar to mine. I have mine connected through USB on Quest Link. I run MT and set the Quest resolution to 72hz and PD of 1.3. My PD in DCS is still 1.0 and I run MSAA at 2x. I had a very smooth run in an FA-18 cold Start in Afghanistan. I used that and it's pre determined way points to test multiple settings and connection methods. VD use to be my go-to, but that did not work in Afghanistan. Also, I am using no ASW and I was getting 36 40 fps. I'm not sure this would hold up in MP though. When I get home I'll screen shot my settings. Oh, gages are clear. Edir: I had disabled ASW in OTT and the Quest is ignoring the setting. Dev notes on his site there may be issues with Win 11. ODT also doesn't work and neither did ctrl + numpad 1.
  17. Unfortunately you and I are at a dead-end with intel. I'm looking at AMD since upgrade support is longer. I'm waiting for the new AMD.
  18. I have the same CPU and here is what I noticed. Without any foviated rendering prior to the update in the caucasus I was CPU bound(red). After the update I became GPU bound(green). When I put QVFR on to use for FFR my system tanked. CPU bound and dropping frames so much it was not usable. QVFR and OXRTK's FR are CPU intensive. I was going to upgrade my GPU from 3080ti to 4000 series but now I see my CPU needs to be upgraded first. I can't run FR without using the lowest graphics possible.
  19. The dev for OXRTK has recommended you remove the tool, he is no longer supporting it. I only use it for displaying FPS and CPU/GPU usage. From his Github: DCS and Quad-Views are also currently having issues.
  20. Oh yea, I did mean both. Just point to bin-mt\dcs.exe
  21. I have had similar experience with the FA-18. It seems random and always after using F10 map. But this occurred before the update too. I was just thinking it was my settings are too demanding for my PC. I will still be able to exit F10 map but notice large distortions on the left and right followed by the entire screen. Sometimes this happens the first use of F10 or several later uses. The HMD will lockup wherever I was in the game, but the game will continue on. I have to reboot the game to get it cleared out. The HMD functions fine as soon as I manage to get the game to shutdown, exiting to the start screen doesn't clear the HMD. Quest 3, Virtual Desktop, Win 11 everything is up to date.
  22. You don't need to add the OXR command any longer, DCS natively supports OpenXR. So just point it at bin-mt\DCS.exe
  23. Under streaming in the VD settings, you will see presets for different graphic cards. Godlike, Ultra etc all have graphic card examples next to them.
  24. I wasn't suggesting that eliminating a page file won't work, I was pointing out that your screen shot of sensors shows it enabled at ~64GB. Eliminating the pagefile for playing games when you have adequate memory, is nothing new and it's been done for as long as I can remember. Naturally, physical memory is better than virtual. And this applies to GPU's too, on board GDDR6x memory as close to the GPU as possible is significantly faster than using system memory that is enabled in an already heavily used PCIe bus and that system memory is also slower. If having low VRAM were fine, we in the VR subset of DCS could quit buying $1k to $2k graphic cards.
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