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Everything posted by Maddaawg
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I was just pointing out why its more expensive. And in the recommendations, they said tested cables had "good results". I don't know what "good" is vs their cable. I did test a 6ft Anker which tested at 1.5 Gbps and noticed in discussions people were getting 2.4Gbps with the Meta optical cable. None of this really made sense to me since 10 Gbps should be doable for any of the USB-C cables. It's possible my Anker cable is worn from use and a new one would have performed as well as the Meta cable. Also, the Meta Link Cable is very nice. Unlike my 10' copper USB 2 and 3 cables, it is very flexible which means its less bothersome when I'm using the HMD, especially for active games. Since my purchase though, I have decided I like Virtual Desktop better and don't bother with the cable at all, so in that sense, it was a waisted purchase.
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The Meta cable is not a normal cable, it is a hybrid cable and is both optical and copper and that's why it costs way more than you would think.
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DCS Enable VR option completely stopped game from working.
Maddaawg replied to Converse72's topic in Virtual Reality
Virtual Desktop and Steamlink appear to be working. -
Need help troubleshooting no keyboard in DCS with pimax crystal
Maddaawg replied to Hammer1-1's topic in Virtual Reality
Does it show up in settings while in VR and show bound keys? -
Can you use Virtual Desktop with a Rift S? I've heard that is working since it is bypassing the Oculus Link app.
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I did those too, converted staging to bak.staging and a new file tmp and staging.
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Thanks, I'm still on 62
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Ok, so how do I see the software version? Meta seems to have and advanced degree in confusion. The Meta Quest Link software is what we're talking about or from inside the headset with quicksettings =>settings? I still show version 62 here and the Q3 is looking for updates. I've done both, the software hack and headset update with Amaze. The only place I see versions are in the headsets settings.
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I use my quest on two different Win11 partitions and wirelessly connect for other games. Since a PC is not required to update the Quest HMD's, how does blocking in on a PC keep it from updating? I installed Sidequest and loaded Amaze. From Amaze you can shutoff updates. I used this video: YouTube
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It's the Habu name, our nickname there for the SR-71.
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I'm assuming you mean fpsVR? Here I borrowed this from a search since I'm not currently using it: fpsVR is a handy utility for SteamVR that allows you to keep track of various performance metrics while in VR. Here’s how you can configure it: Accessing fpsVR Settings: Open the SteamVR dashboard (the SteamVR interface in VR). Look for the small “fpsVR” button within the dashboard. Click on it to open the fpsVR settings. Overlays Configuration: In the fpsVR settings, navigate to the “Overlays” tab. Here, you can configure where to attach the overlay. You can set it up for different scenarios, including cases when you play without controllers. Were you stationed on the Rock?
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DCS in VR causing my PC's to lock up ever since 2.9.3.51704
Maddaawg replied to skybaby68's topic in Virtual Reality
For core parking I use this QuickCPU -
Sorry I can't help with the Kuject, but those problems are what I read in the reviews, so I didn't purchase it. Maybe a battery strap like the Bobo S3 or Binbok T3 Plus?
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Start with that cable or USB port. Your about 1Gbps slower than it should be. Are you using a USB C port directly from the MB?
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I think you have to avoid upgrading to 24H2, don't you?
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Remember to not upgrade to Win11 24H2 and keep that cable safe, it's not replaceable. I may have to get my G2 back out to compare, but for now I am enjoying the Q3 for other things than just DCS - I know sacrilege!
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I think you downloaded the raw file. Go to builds, click on 0092 zip file then look for the 3 dots top right above where you see raw. JoyPro Download Page
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How would I go about swapping the visual hand models?
Maddaawg replied to James DeSouza's topic in Virtual Reality
Would switching the controller buttons in Oculus settings under accessibility work? You can remap the buttons and swap sticks left and right. -
Quest 3 and Increasing Pixel Density to 1.2 Equals Crash
Maddaawg replied to Maddaawg's topic in Virtual Reality
I gave that a shot and it still crashes. Even setting 1.1 PD in oculus tray caused it to crash at the opening screen to quick start flight. I'll leave it alone, I'm satisfied with the rest of my settings for now but I don't think a free flight is going to stress it so I may have to reduce somethings later. -
Quest 3 and Increasing Pixel Density to 1.2 Equals Crash
Maddaawg replied to Maddaawg's topic in Virtual Reality
Ok, thanks I'll check tonight. -
So I was following a guide on YT to setup the Q3 since I had only used the Reverb G2 previously. Clean install and following the instructions in the guide I would crash at a PD of 1.2 where the uploader with the same GPU was fine at 1.3. Even lowering all my settings to low and 72hz in the Q3 it would still crash. Raising much of the settings back up higher setting DLSS either to performance or quality, textures to high, clouds to high, anisotropic to 16x it ran pretty good at a PD of 1.1. But put that to 1.2 and crash. This seems to be a hard limit for me. My specs are I9-10900k, 64GB at 3200, and a 3080ti. The uploaders system has a better AMD and memory, so maybe that's why? I've also read to leave it a 1.0 which is the native resolution. I think its fine at 1.1, I'm more curious than needing to increase it.
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DirectX 12 Ok to Use or Do I Need to Downgrade?
Maddaawg replied to Maddaawg's topic in Installation Problems
Thanks, I figured as much but wanted the confirmation. -
I've searched this question for an hour and have a headache getting the same AI answer about 2.9 not implementing DX12 features. So, I must turn to the humans, do I need to downgrade from DX12 to DX11, if that's even possible. I know it's supposed to be backwards compatible, but I want to make sure.