Jump to content

stormrider

Members
  • Posts

    876
  • Joined

  • Last visited

Everything posted by stormrider

  1. That's not a scalper's problem. Even normal stores, when they have stock, are selling for about that price. Nvidia is the scalper.
  2. Ah ok, now it's bargain. :thumbup: But only if you could actually buy one for that price. Otherwise...
  3. I don't think that's the case. It's quite the opposite really. The higher the resolution, the less the CPUs tend to stand out. Even a R5 3600 is perfectly adequate for any resolution higher and including 1440p.
  4. For almost £2000 pounds I really hope so. :megalol:
  5. We've been asking them this same question since 2011. They had never answered.
  6. So if I get one like an old Xbox controller, with JoyTokey, XPadder, Joystick Gremlin, I can replace my mouse?
  7. According to your book, it's the block 60 who received the built-in FLIR.
  8. Doesn't use doesn't mean can't use. Can you prove it can't use?
  9. Are you running Windows 10 version 2004? Did you disable Hardware Scheduling?
  10. Can you move/emulate the mouse cursor with that?
  11. Isn't a mere 25% improvement already a miracle for DCS?! 50% is beyond any wild expectations. I'm thinking about ~15% performance increase, using X-Plane 11.50 as a reference and I would already be very happy with that. Means that I could finally have 90fps VR stable in my CV1, with reasonably mid/mid-high setting with any prev (20-series) or next gen (30-series or rx-60xx) GPUs. The AI remains the problem tho. They must figure it out sooner than later, both improving it's performance impact and its shoddy behavior.
  12. 4.0 litres turbo and drinking!
  13. Agreed. This has been asked too many times and still had not been acknowledged. This needs to fixed.
  14. This is exactly what I disagree. Any game can and already have multiple texture sizing and lods. Not all games do that for geometry. DCS and VR desperately need map data scaling. Grab a program called L3DT and try the 3d viewer. There is a mesh bubble detail which makes it possible to work with very big terrain data. There, I'm sorry to say, but you're wrong. I used to create assetto corsa car physics and help with map production. One of my main efforts was the Lancia S4 which we did by request from real Delta S4 hillclimb pilots. Assetto Corsa AI is a real feat. Stefano is a genious man. It took a long time and effort to make it work. If you know anything about AC, you should know that there is absolutely no AI cheating what so ever. 25 AI pilots are 25 AI entities bound to the same physics as the human driver. The AI was basically taught how to drive and race a simulated car. AC physics at the same time is as demanding or more than anything DCS. Just have a look at the tyre physics for example. Make that work with the suspension geometry physics, the engine, the turbo, the aerodynamics and the electronics and multiply that by 25 AI entities plus rendering a laser scanned, centimeter resolution terrain mesh. Check Command Modern Ops, it has a far better radar AND sonar model than DCS and can handle hundred if not thousands of entities emitting at the same time. DCS, of complexity, only has the avionics and perhaps some, but not all, flight models and it already struggles with less than a dozen cheating AI entities or a single moving ground unit.
  15. Would you mind testing your system flying in a heavy AI scenario and reporting back on the performance? Something like a few SAM groups, AWACS, Tankers, moving ground units and a multiple fighter groups?
  16. Is it worst than flying over damascus?
  17. I don't think that's correct either. Think Unreal engine, there are complex simulators like assetto corsa competizione or simple VR specific games like robot recall that run perfectly well both in VR and 2d. If you think that most games today don't make use of more than 30% of cpu full capacity you start to realize that it's not the game engines themselves to blame, but the developers who fail in their task of optimizing their systems for modern hardware and software and scale that to different output methods. I'm not a developer so my knowledge is limited. But what makes a complex simulator out of simple one is the amount of data being processed and/or per cycle. A simulation is just a model of a real phenomena and a game simulation is that model ran either in real time or in rounds. With that in mind, IMO, any game can be as good optimized for VR and/or 2D if it makes use of the full hardware capacity available and the optimization is a matter of selecting, scaling and timing the amount data to be processed. Now, as an example, take a look at your textures folders and you'll quickly realize how bad it is optimized for VR. Do we need 4k textures for VR?! At the same time, do we really need 10+ million pixels vr headsets? What if DCS made full use of our cpu capacity to process optimally all aspects of the simulation and textures, geometry and effects, except those of the cockpit scene, were all scaled back and selectively rendered accordingly, wouldn't that be a game changer? Vulkan, DX12 or even any API for that matter, some do better than others of course, but are just tools to achieve that.
  18. Very good example. Kunos Simulazioni are among the best developers.
  19. Try X-Plane 11 Vulkan. It's far from perfect, they still have a very long way into optimizing the game engine for multicore cpus, but imho, comparatively, with similar qualitative graphic "looks" while still being quantitatively more in the high and mid-high settings, x-plane runs a lot better and smoother. But that's my opinion. X PLANE 11.50 VULKAN OFFICIAL RELEASE | HP REVERB G1
  20. After the latest announcements, I made my decision. I'm gonna keep my system for the time being. The biggest problem imho, the x of the equation, is that people want to have the best latest VR HMD to play the oldest engine, worst VR optimized game in the market. Even next gen brute hardware force might not cut it to push 12 millions pixels (compared to 2.6 millions of a cv1). But people these days are easily hyped by next gen gadget, they just need to spend. Consumerism, that's what it's called. People who line up and camp in front of apple stores in order to be the first 1000th to have the latest and newest, or people who bid £1700 for a 3080 on ebay....I find that silly. I'd rather upgrade my mountain bike. So I'm gonna keep my humble CV1 and system and scavenge any current/next gen gpu bargain I can find. I'm aiming for a 5700xt or a 2070ti, or perhaps even a rx6700 if the price is right. In 1+ years time, I might grab a ryzen 5600X when it's 50+% off, just like I did with my current r5 3600. Hell with all these crap. What's hilarious to me is that people bash on the scalpers and not the people feeding them...
×
×
  • Create New...