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ttaylor0024

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Everything posted by ttaylor0024

  1. No arguing there, I would have killed me. He had already put a few rounds into me when he showed up out of nowhere, but I was so slow that he couldn't pull the same AOA without stalling because of the FBW help. The absurdity of that made me laugh. The MiG has been out forever, how do people not know how to IFF still? I guess because it's one of the few PvP servers that's not the 104th people don't have a whole lot of experience.
  2. I feel the same way. I've been killed by the MiG only twice in the last 5 days or so... The rest have been team kills. One case I even disengaged, flew over the water and said "buddy" at least 5 times. I can't count how many times I've been killed right after takeoff by someone thinking a MiG got in the middle of the 15 of us at base.
  3. For sure, there's more than my way to get the job done
  4. Knew it right when I shot it. I usually don't lock MiG-21s till I know I'm within range as to not tip them off. Sometimes I switch it up and lock up one if there's a group to get them scrambling apart from each-other. Didn't have too much time to set in the wingspan selector, so I clicked it a few times in the middle of the fight. It should probably be a before takeoff or fence in item, but once I lost my radar I actually had to use it. Didn't know the setting for the MiG anyway though, so that will help for next time! :thumbup: The high AOA of the dogfight was on purpose. After I took the couple bullets from the MiG it actually shot off the nosecone somehow, which causes crazy drag. Knowing my radar was gone I figured this was the case. Since I wouldn't have much acceleration or top end speed I simply tried to shadow his movements and wait for his mistake, which eventually came to be when he went vertical and stalled.
  5. I feel like it would be good for everyone to have one location to go to in order to discuss A2A tactics in the Mirage. With this aircraft proving to be a force in DCS, it's only fitting we share experiences to sharpen the edge. Feel free to post your accomplishments from online game-play, comment, and discuss. I'll start. Vw9VCycZssY R8s3wVCY4Hw
  6. Low speed handling of the Mirage makes MiG drivers furious He was promptly dispatched.
  7. Same thing happened to me today
  8. R8s3wVCY4Hw Rough day for these MiGs...
  9. Just experienced the same problem. Put the throttle forward a little to start, it gets to the surge but only to about 68%, then hovers at 54% no matter how much throttle you give it, then shuts off when you pull it back again. Worked on it for about 10 minutes with no luck.
  10. Eh, I was 7-0. Every time I ran out of missiles I'd just stay for guns. One burst is all I ever need. I do agree though, I love that server
  11. ttaylor0024

    F-15E?

    I'm not sure how I feel about this, seeing as the -15E is still a highly classified aircraft. I'd rather opt for something that can be accurately modeled. EDIT: just saw it was somewhat discussed already. If the information is out there than go for it for sure
  12. ttaylor0024

    S530 Range

    On the deck I find it very hard to believe it can't take out a non-maneuvering target on the deck at 2.4mi...
  13. ttaylor0024

    S530 Range

    Launched a 530D , 2.4mi, at mach 1 chaing a MiG-21 also going mach 1. It ran out of steam and fell short. 2.4mi. Underwhelming is an understatement.
  14. It's a bug on EDs end
  15. Seeing how AWACs won't be able to distinguish a friendly F-15 from an enemy one, and the same is true for the person flying it, that's out of the question. You must not play much MP, because raygun calls do not work as I just mentioned, especially as the servers get larger and the 20 on 20 + scenarios happen. Who's going to know if it's a friendly or enemy locking them? Again, good luck telling a friendly from enemy F-15 in a dogfight, especially when the view distance is so limited. The MiG-21 IFF system is push-to-interrogate, the same way it works in the M2kc
  16. If you don't, then enlighten us on how you would want it to be, seeing as even AWAC wouldn't know who you're talking about in the scenario... And we already know how well raygun calls work. There's always room for improvement, but you need to also be realistic in what you want out of the game engine when it's already taxed as it is. Until the coding is possible, an arcade IFF like half the aircraft in the sim have already will suffice.
  17. Go somewhere else if you want to complain about issues RAZBAM cannot fix. There's no actual IFF transponder in any DCS aircraft. I absolutely cannot believe that out of everything in DCS you have an issue with being able to tell friend from foe, a matter that is a huge problem when you have a 20 on 20 furball online, but from the sounds of it, that's not really your thing anyway. If you want full SOP then why don't you be the one to create the mission? Very few would actually enjoy a mission like that because nobody really likes circling over the middle of nowhere for 10-12hrs without having the authority to release a weapon... With your logic, we should have airframe or engine failures ramped up as well. There's no way 50 aircraft IRL would be free of any MX bugs at the same time. We should have ~10 pilots sitting on the ramp for hours while their aircraft gets fixed too. We should also have to do our own walk arounds, check our own tire pressure, and sit in a 4+hr preflight brief. I can only hope you never get up to use the restroom when simming. Get those bags ready. The sim is the way it is for a reason- it works. As real as you would want to get on a home PC.
  18. ttaylor0024

    Having Fun

    An aircraft weighing 20k+lbs won't move in the soft soil, it's not a bug.
  19. Purely aesthetic reasons
  20. Gear up landings happen more often than you think. There's a saying in the aviation community, "There are two types of pilots; those who've landed gear up, and those who will." As far as the no FBW thing, I just noticed on landing in the sim that the aircraft had full elevator up deflection when I was on the ground rolling out.... Could have something to do with that, or it could just be a bug. Would be interesting to read none-the-less. EDIT: ^Looks like it is a thing
  21. You're making this into a much bigger deal than it needs to be. Go ahead and find unclassified material covering the operation of the RWR in the M2000C and forward it to the devs to get rid of this "war thunder recreation." You do realize that the RWR in the A-10 isn't correctly modeled either, right? Or how about the anti-jamming modes of the MiG-21? Let's not even get started with the GROM on the fishbed either, or any of the FC3 jets included in DCS. They simply don't know the intricacies of the jamming system, and for that reason it's simplified...... Just like the jamming systems in every other aircraft in DCS.
  22. It's easier to ask for forgiveness than permission. In all reality, they released a statement saying explicitly there would be no IFF in the release, and that it was coming at a later time. Of course we all want it, but it's not like they don't want it in there at all. Give them some time.
  23. He's referring to the 530 having 1/4th the range of the real thing and the RWR not having any launch tone
  24. Anyone else noticing intermittent radar functionality? One minute it's loaded with contacts, the next you can't get anything at all on. Tried cycling distances, cycling radar power, bar search, altitudes, and I know there's aircraft where I'm pointing, yet absolutely nothing is seen.
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