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Everything posted by obious
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Thought I'd report back here with the fix in case anyone else comes across it Turns out there was some kind of factory grease/gunk on the back of the PCB that was causing signal overlap between the pins. After cleaning with a few cotton buds, everything is working correctly. Big thanks to Leo from the store (ie replying to emails at 10pm GMT on a Sunday night) for helping be get through this one, was driving me crazy.
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Ok, I think I've traced the problem down to a fault toggle; I removed it and the switches seem to be working properly. However, that's fixed only one of the issues. I've noticed that I'm getting weird behaviour on an axis input. I have 5 axis' plugged into the board (all bought from Leo's store) but for some reason, the Device Properties in Windows is showing a 6th. I've also noticed that when I move an axis (Y Rotation), it moves the 'phantom' axis but only about a 10th in the axis's total range when moving the associated Y axis from 0% to 100% I'm thinking I also have a faulty pot?
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Hi All, I recently bought a Leo Bodnar BU0836X board to create a button box for my VR simpit. After following his instructions and working up 5 rotary pots, 2 rotary switches, 3 on-on toggles and 3 on-off-off toggles, I’ve run into a bit of a problem. When trying to assign the buttons to actions in game (F-18), I get weird behaviour with the buttons. For example, if I move a on-off-on switch to the off (middle) position, it registers as in input that’s been assigned to another switch. When looking at the device properties in Windows via the game controller settings, a single axis is moving two inputs. Am I experiencing some kind of wire interference? All the wires are in a very tight space and it looks rather like spaghetti junction (box is 220mm x 150mm x 80mm). I’m using single core wire if that helps. Thanks! Below in an image of what I’ve put together
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So, the faster the better?
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I'm thinking about putting a new 9900k build together myself and am also having a had time selecting the right memory (16gb vs 32gb). I'd selected a 16gb Corsair set at 4133MHz but after seeing your post, it makes me feel I should save ~£100 and go with some 3800MHz instead. Do you think its a wrong choice to go for RAM with a speed of 4133MHz?
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So I came across this video on Hoggit of an F14 launching of the end of a carrier. I’m less concerned about the squirrelling of the Cat and more concerned about the flight physics coming off the deck. It just doesn’t look right to my uneducated brain. I thought DCS/the F-14’s flight model was supposed to be realistic? I’m neither trained nor educated in a specific scientific field or aeronautics and also please don’t reply with ‘you’ve never flown an F14 so you don’t know what it can or can’t do’ type comments; I don’t think they’re helpful to anyone Thoughts?
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I’ve bought a couple to test/play around it and so far I love the feel of them compared to the cheap ones I’ve currently been using. How do you actually wire them up though? They’ve got 5 pins of the back rather than the ‘normal’ two?
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In case anyone needs any stickers for their buttons, I've been using these and work an absolute treat
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Terrain engine effect on hardware ?
obious replied to Svsmokey's topic in PC Hardware and Related Software
Any reason why you think the enhancements will be released in a week or two? -
I actually plan on doing a new build next month, so I need to deactivate anyway. Any idea how I do that?
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Hi All, Long story short, I downloaded a fresh copy of the beta version of DCS World when the F-14 came out almost exclusively for that purpose. As the weeks progressed that led up to yesterday's prime/stable release, I also installed a few other modules (F-18, F-5) in the Beta install. Now that the F-14 is on the stable branch, I'd like to get rid of the beta install but am worried that if I don't deauthorize the modules first, I'll loose an activation count/credit across all modules. Does anyone know how (or if I even have to) I can deauthorize the modules in my beta install? Thanks
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Awesome, thanks
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Very interesting. How much easier are they to push compared to the other square ones (are they easier to press)?
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Hi All, I’ve recently found it pretty annoying to have to keep pressing the Start button on the mission briefing page (even more so when flying in VR) for a few SP missions I’ve put together. Is there anyway to remove the Mission Start/Breifing page so the mission just loads straight into the cockpit? Thanks
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I get about the same but for me it’s not so much a case of FPS increase as much as it is a massive reduction in overall stutter
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Are you flying VR or pancake?
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Actually, in response to my earlier post, 419.35 seems smoother to me. Much less jitter and better performance overall I think.
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He, I also notice a big improvement. VR seems to be a lot smoother, really happy Edit I noticed that this was the case with 419.35. Will download 419.67 now
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Has it happened since or just the first/one time?
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Any idea of which version of pitool to install? Also, I’m about to buy one but am holding off as I’ve heard that sometimes the HMD fails to turn on/get picked up by the PC; any truth in that?
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Hi All, I've noticed that when clicking on the either the left or right DDI brightness control knobs (going from NIGHT to OFF on either side) causes the HUD and the AMPCD to also turn off. Is this a bug or does this mimic real world behaviour? If It mimics real world behaviour, why would anyone want to turn off both the HUD and AMPCD when turning off one of the DDIs? Thanks!
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Hi All, I'm currently trying to set up a dedicated server; I've got a DS instance running, set up port forwarding on my router and can see my DS instance in the list of available servers in the multiplayer window. Howver, whenever I try and connect to my dedicated server via DCS client thats running on the same machine as my DS by connecting directly to the external IP (and replacing the default 127.0.0.1:port) I get an 'Address Unavailable' error. I'm simply trying to test the external connectivity Interestingly enough, when I try to connect via selecting my DS via the list of available servers, my machines MAC address is auto-populated. Does anyone know if you can't connect to your locally running DS by means of your external IP? Thanks
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Hi Guys, So, I've been spending the night with Mighty Wings being piped through my Rift's headphones whilst I engage some F5s over Nevada only to realise during the mission replays that I'm rocking the wings a crazy amount to counter the wing rock that's educed from high AoA manoeuvres. Is this something that can be 'fixed' by simply backing off of the controls (ie not pulling on the stick so hard) when engaged in BFM/ACM or do I need to turn off SAS etc? Cheers
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I don't think its a case of any one particular item/switch label; its a combination of most, if not all, of them. For example, the letter 'O' in some labels are so weathered that the hole in the middle isn't differentiated from the outline of the letter (ie you can't make out the hole in the middle of the O). Whilst things like this may look great in texture rendering, in practical terms ones the camera has zoomed out to where the pilots head isn normally positioned, its illegible (due to relatively low pixel rendering densities; in 2D 4K or VR).
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Ha I had the same experience. Glad it’s not just me