

JunMcKill
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Everything posted by JunMcKill
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Question: AFAIK, the Su-27 has AoA and Gs limiter, it's true?. Why allows me to make turns above 12G with the load I'm carrying?. However, in the F-15 with three fuel tanks, all AIM-120C and AIM-9M I can load, the fly-by-wire always limit my aircraft to 10-11Gs and never break apart the wings. Any ideas?
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Anyway, I like the realism in DCS, doesn't matter if the plane capabilities are now reduced in game, and should be applied to all aircrafts.
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In my tests the wings break apart with only 4G and 8 of AoA (tacview lost the data --), at 900 km/h, 90% fuel and full CAS, never use the S or W in the flight. In the F-15 with a centerline tank, full CAS, 550 kts, turn with 10.1 Gs and 42 of AoA, nothing happened. Looks like any maneuver with the SU-27 at more than 900 km/h break all the plane appart.
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Friends told me that now if you make the Cobra you continue flying ... without wings!! hahahahaha
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in fact I dont want to create a new map, but add the missed airports and buildings, etc in Crimea for new missions
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All this countries have (or had) Mirage 2000C, do you think that the online info is far from reality and the information was not leaked to FOE countries while ago? :lol: Brazil (retired in December 2013) Egypt France Greece India Peru Qatar Republic of China (Taiwan) UAE
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Ahhhh you're right!! :pilotfly: In fact there are two buttons in the real one, the ACS (DCM) and the AoA+G limiter, when we press the S button we are turning off both! :) http://forums.eagle.ru/showthread.php?t=134851&page=2
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You mean that the aircraft control switch do not exists in the real SU-27?
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I agree, the maneuverability of the mirage in the game is very inflated. Yesterday I found a problem of sync fighting against a M2000C in the 104th server, I shot him with a R-73 and visually confirm the kill (the same in tacview and track), but the real thing was that the server lost the sync with the client player, the M2000 kept flying straight in game for all other players, but in fact the guy with the M2000 was alive in his PC and shot down others players while invisible in radars
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Hi Morkva, terrific F-18 mod!. Question, it's working in takeof and landing with the CVN-77 Bush of the ISVA SHIPS mod?
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JOINT WARRIOR ROUND 5 - TACTICAL PVP BATTLE
JunMcKill replied to FLANKERATOR's topic in Tournaments & Events
Yeah Mav, thanks to all the organizers, and the pilots who participated in the JW 5, waiting for the next round with GCI! In the 71st we are training more fighters and strikers to fill any future absences in any coalition, you can count with us! =EDP 71st= RuSh -
Red Flag 5 - Fight for the Right!
JunMcKill replied to 104th_Maverick's topic in Tournaments & Events
Callsign: =EDP71st=Seawolf Squadron: EDP 71st Location: Mexico Aircraft: Su-27 Rules accepted -
Terrific CodeFox, thanks for the ping issue! I will download this one right now!
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JOINT WARRIOR ROUND 5 - TACTICAL PVP BATTLE
JunMcKill replied to FLANKERATOR's topic in Tournaments & Events
Was a difficult encounter for orange. The correlation of forces, from the beginning, was in favor of the blue coalition. The EDP71 was almost fully staffed, many of them rookies. Many of our striker skilled pilots were moved to fighters to keep the balance. lol! So we accept the challenge and managed to assemble 12 fighters and 6 strikers, in this scenario, the logic course of action dictates that you have to keep a defensive position and let the enemy comes to you burning their fuel, and trying to keep the front over the ground troops. But was a wide front to cover from Batumi to Kutaisi. Next time will be better! thanks to all for the tournament, in particular to the organizers. -
JOINT WARRIOR ROUND 5 - TACTICAL PVP BATTLE
JunMcKill replied to FLANKERATOR's topic in Tournaments & Events
Hi Mav, the false Crow is =EDP71st=Redrapter LOL! i checked with him and said he was. -
JOINT WARRIOR ROUND 5 - TACTICAL PVP BATTLE
JunMcKill replied to FLANKERATOR's topic in Tournaments & Events
Yeah I have three strikers available! =EDP71st=Rogago will go with an A-10C I will fill the remaining two strikers slots If it's possible send us the guys of the 373vFS if they are availables, and any other lonewolf fighter. in fact we usually fly with the 57th guys, Aleman and Alpen, that now are in the green coalition. Question: all the ground IA targets are available to destroy?, with the exception of the static ones, is ok? my original ROSTER updated. -
JOINT WARRIOR ROUND 5 - TACTICAL PVP BATTLE
JunMcKill replied to FLANKERATOR's topic in Tournaments & Events
Hi Bourne, tell me if you dont find someone, we are plenty of reserve strikers in the 71st -
JOINT WARRIOR ROUND 5 - TACTICAL PVP BATTLE
JunMcKill replied to FLANKERATOR's topic in Tournaments & Events
I asked you that, because looking the blue coalition I only count two strikers, 22 fighters and one ?space ship? anaconda? :) -
JOINT WARRIOR ROUND 5 - TACTICAL PVP BATTLE
JunMcKill replied to FLANKERATOR's topic in Tournaments & Events
You can count with us, we take the empty slots! Will edit the post later to add more fighters and one striker less. -
JOINT WARRIOR ROUND 5 - TACTICAL PVP BATTLE
JunMcKill replied to FLANKERATOR's topic in Tournaments & Events
Hi Falcon, please need to know hoy many of the 238th will participate in order to replace the free slots with our reserves. Regards, EDI71st Rush -
JOINT WARRIOR ROUND 5 - TACTICAL PVP BATTLE
JunMcKill replied to FLANKERATOR's topic in Tournaments & Events
Question: it's not mandatory how many strikers fly in every coalition? (I thought it would be five) -
JOINT WARRIOR ROUND 5 - TACTICAL PVP BATTLE
JunMcKill replied to FLANKERATOR's topic in Tournaments & Events
Hi Mav, I think will be a problem to keep the 1.5.2 now that was released officialy today the 1.5.3 -
JOINT WARRIOR ROUND 5 - TACTICAL PVP BATTLE
JunMcKill replied to FLANKERATOR's topic in Tournaments & Events
Roger! -
JOINT WARRIOR ROUND 5 - TACTICAL PVP BATTLE
JunMcKill replied to FLANKERATOR's topic in Tournaments & Events
The 71st post modified -
JOINT WARRIOR ROUND 5 - TACTICAL PVP BATTLE
JunMcKill replied to FLANKERATOR's topic in Tournaments & Events
Terrific a human GCI in CA, awesome!, is a good idea! The problem with the IA AWACS is real, I tested it, and happened the same you said. Thanks!