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Aginor

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Everything posted by Aginor

  1. Same for many others, some look really bad.
  2. DCSW doesn't even model the capabilities of the S-300 or the Patriot to their full extent, so a S-400 would be a waste of time IMO.
  3. Thanks for the small update, Aviodev! :)
  4. Aginor

    I-16

    Thanks for the update, it looks pretty nice! How is the flight model and system model progressing?
  5. I respectfully disagree with you here, Slazi. In my opinion DCSW is a flight sim first, so the AI of the planes is by far the most important one, followed by the AI of units that interact with planes, like ATC and SAM systems. And it was already acknowledged that ED has to improve AI and the flight model it uses. Still the OP also stated he has some problems himself, not only the AI. I think there might be something wrong with his supercharger. Leveling off at 17,000 happens if that one is not working.
  6. I don't think so. I guess it is Polchop's decision.
  7. I just tried it. NTTR mission editor standard mission, took off from Groom Lake with 40% fuel, full gun ammo. Version: 2.0.1.50747 (the current one) I am not the best Mustang pilot, in fact I am far from that. I haven't flown it in months. I eyeballed 160-180 mph as best climb speed, not sure if that was a good idea. I also let the charger on auto, which probably cost me a bit, and I didn't let the temperature reach the red markings. I climbed to 25,000ft in 23 min. 35,000ft in 30 min. So the average was over 1000ft/min. I did not notice anything special near 17,000ft, except that shortly before the supercharger kicks in (don't remember the altitude) you have to firewall the throttle to get a decent climb. That being said: I never reached the rate of climb that is listed in several sources, those 1500 - 2000 ft/min, regardless of the DCS version. Dunno why. Perhaps my pilot skill. :D I hope this is helpful. EDIT: I wanted to add a track, but it only shows me taking off, immediately slamming into the ground.... EDIT2: I tried again (this time I timewarped a bit to be honest :D) Same mission, but with 100% fuel, and I risked a bit more, temperature-wise. I climbed to 25,000ft in 20 minutes. The supercharger kicked in at around 16,000ft.
  8. I can try in a few hours.
  9. My opinion on this: - AI sucks. All AI in DCSW sucks. BIG TIME. It can only handle planes with a lot of engine power. Turn and burn FTW. - Comparing AI against each other in DCSW is pointless, unfortunately, because even AI F-15C lose against WW2 planes in a gun fight. - Fighting human against AI doesn't work either. The flight models the AI uses are SO wrong. They do maneuvers you cannot do, they don't overheat their engines and so on. Sucks. It is not THAT bad in modern planes, but the WW2 planes? Nope. - In the real world those planes were not the common match. There were not many K4s in real life. They were vastly outnumbered and many of them were flown by young pilots who had no experience. No wonder they got their asses kicked big time. - when looking at the performance keep in mind that in real life nobody flies with full fuel. the P51 is a long range fighter with LOADS of fuel. I is meant to fight with 50% or so, while the German planes will have a short way to get to the fight. I typically fly the P51 with 30% fuel if I want to do aerobatics or fight. IIRC it still has more range than the 109 then. Is the P51 not completely realistic? Maybe not. I can't tell. There seems to be something fishy in NTTR, perhaps a different atmosphere model or something? I don't know. To me it felt fine climbing to 30,000ft over the caucasus (back in 1.2.x I don't fly the P51 much to be honest).
  10. Haha, fun thread! I didn't remember, but actually the first thing I ever bought via Amazon was DCS:Black Shark on the 8th of January 2011, together with a Bluegrass CD and an elastic capo for my banjo. :D
  11. Kinda like a mouse wheel ? Cool. :)
  12. Ohhh, good idea! A pre-release of the manual would be VERY cool. :)
  13. Yeah, I think many people don't realize that when talking about topics like F-14 vs. F/A-18 A-6 vs. F/A-18, even F-4 vs. F/A-18 and so on. The great thing about the Hornet is not that it is better than all of them in their specific roles, but that it is _good enough_ in everything they did. And not having to train people on all those different planes and not having to have maintenance for all those different aircraft is a huge advantage. I am STILL looking forward to all those "old" planes as well. :)
  14. Hmmm.... Actually for some purposes I would love to have at least airfields there. No need for cities or such things, but a bit of infrastructure would be cool to have realistic distances for longer distance missions. That being said: More maps, bigger maps, I'm all for it! :)
  15. No, it isn't that bad. The beam itself looks like a baseball bat (thick end towards the target) which is spinning and covering ten degrees in height and width. So a target may well be covered by more than one scan line. Considering that, this pattern isn't bad at all! It has a good average coverage of the central area. where the plane is facing. Look at this: http://www.mig-21-online.de/Funkmessvisier/Bilder/Bild_20.jpg EDIT: I just noticed you were talking about the radar of the MiG in DCSW, WildBillKelsoe. Yes, in DCSW right now there is a bug that is going to be fixed.
  16. Thx from me as well! :)
  17. If I understood correctly it would look like the attached picture. Just follow the numbers. The three bars are each 8 degrees high and 30 degrees wide.
  18. I think it is just for the alliteration.
  19. I admit I may be too pessimistic based on my experience concerning multicrew, I really hope y'all are right. In fact I would be VERY happy to be wrong. :)
  20. @OneBlueSky Sure, me too. I think DCSW has to have multi-crewed planes. Great working multicrewed jets will be loads of fun. The point is just that it might be development-wise better to first get the other stuff under control (by creating another plane that makes use of those) so with the A-6 project they can focus on the aspects that make this plane particularly hard. Leatherneck did exactly that. They created a supersonic jet with A2A radar, guided weapons, and complex systems. They had a lot of stuff to learn and fix. Now they know how it works. So now they add swept wing and multicrew. And yes, the Jester AI (or something similar by another developer) might be just the solution we need. I just.... let's say if it really works that way I will be very surprised. Writing AI is a very complex task. EDIT@Tirak: I played BF2 and several MMOs and DCSW for years and the random players never joined TS. :D Maybe times have changed. :)
  21. I think Darkwolf just meant to say that most 3rd parties have had some problems in their past or still have one, so to say Aviodev is doing a much worse job than others may not be a fair statement.
  22. What I don't get about parts of the discussion: This isn't (eh... or shouldn't be) about preference. At least not only. Why should take Razbam the extreme risk of doing a multi-crewed jet first when another, similarly capable and in many points similarly equipped (technology-wise) single-crewed jet can be done first? I also think an A-6 might actually not be as much fun in DCSW as it might seem: - Flying SP as a B/N with an AI pilot: ARRR!! **** Why U fly so bad?! - Flying SP as a Pilot: *** dammit AI! Why U bomb so bad??! ==> People complaining in the forums about module being useless in singleplayer - Flying in MP as a B/N: Spamming "Need A-6 pilot" in the chat, finally finding a pilot, bad communication because nobody wants to use TS, it sucks. Then finding a pilot who is a troll and flies directly into the ground, shouting "OLOLOLOL". Then finding another pilot, who sucks so badly you can't hit anything, and then complains you are a bad B/N. Rage quits, and since you can't control the plane you have to eject or crash. - Flying in MP as a Pilot: Spamming "Need A-6 B/N" in the chat, finally finding one. Communication see above. He doesn't hit anything, claiming you are at fault. Rage quits. You find another, that one ejects as soon as you run out of ammo because "***NOOB, noOne flyZ back when winchester." - flying MP as a pilot or B/N, switching seats so you can play effectively. Sucks, neither realistic nor fun. All groups above hate you. - flying MP as a pilot or B/N with AI in the other seat: Either the AI is good, so people hate you and nobody finds someone to fly with ever, OR the AI is bad, which leads to constant complaining and/or the other cases above. Only solution is to fly in a squadron, which most people don't do. So they will complain that "Razbam is the devil out to destroy DCSW" because they produced an iconic plane that you can only have fun in if you are one of the small percentage of an already small community who flies only MP and only with squad mates. Also this whole post will probably apply to Leatherneck's F-14 as well. And that's why IMHO A-7 should come before A-6, even though the A-6 might be the cooler plane. Solve the problems one at a time and let us fly something cool in the meantime. :)
  23. Of course having all of them is best, that goes without saying! :)
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