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Japo32

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Everything posted by Japo32

  1. In my case is too close in VR. The aligment of the ihadss is wrong, and that is because I think it is too closed to the TV screen. No problem with the pilot.
  2. Not working for me at 5 deadzone. specially on the top border. Still stuck specially if I move first towards to the border direction.
  3. If you have the v1 cable, then that happens. You need the v2 cable. HP Reverb G2 6 Meter Cable (22J68AA) if you are in garantee, you should have it for free. Ask HP.
  4. I have tried this mod (Thanks a lot!!) and I noticed that the labels, yes are ocluded but only with the cockpit frame interior. The external fuselaje-wings seen from inside will allow the labels to be seen through. This was tested yesterday with the P51D, is there anything I can do to oclude also behind the fuselage? Thanks!
  5. Same for me. A reply of this post will take almost 3-5 minutes to be procesed. Also press the "unread content". The rest is normal fast speed as always (read any post, or load through different forum areas.
  6. Another oportunity lost. A shame, this product could be awesome, but it lacks with those bugs carried for long time.
  7. I have 3 screens and no problem in any IHADS aligment. The problem comes from VR not in Pilot IHADS but the TADS for the GUNNER. And I think the problem comes from the possition of the head center in the front seat. It seems too close to the TV screen, so always making the aligment with the circles (wihich I have to lower a lot my head to be able to align with the circles), it is offset to the left.
  8. Today I was having problems. Slewing left right was the opposite sometimes. It is well set, but sometimes it was moving to the opossite direction than commanded. In the nevada trucks targets. I read that with the slew keypress would go good. BUT no. It is the same. And this is produced when the autohover is not realized. And not always kicks in the autohover. In any case, it should work without this issue, with makes impossible to follow a moving target.
  9. No change log or bug fixes? Only support for the Apache?
  10. If that is so, then we should have the option to tell George to zoom maximun at TV screen to see if the target is from one side or another. Of course we have to know where are friendly lines are, but sometimes all is messed up. In any case if George is going to be able to recognize targets aligment, I would like to see an possiblity to make mistakes from George to make him more human.
  11. I was not the gunner. was a friend and he wasn't able to she teh GHS ACQ option. Once he restablished the vision of the TADS in the monocle going back to the NVS and appling the brightness up again, the GHS option appeared with TADS as SIGHT selected. In any case, I suppose the TADS info in the monocle would be possible to be removed with bright rockets not going to the NVS mode first. Maybe I am wrong, and that is the way to do it in the real Apache.
  12. Here it is: https://we.tl/t-geiziZYQhf it is a veeeery long one as it was a 3h30min mission... and I suppose it was corrupted. It was produced several times but one at 1h 14 minutes of the mission. I used the eye monocle to see with the flir searching for hot spots to help my gunner and he loosed everytime I did that the TADS control. But this track is from my point of view, not the gunner one (don't know if also the track records actions of the gunner. ahh ok ok.. Thanks! Also the gunner has a "problem" with TADS. When the TADS is sight selected it appears in the eye vision. That is normal.. but he should be able to remove the vision flir monitor with the bright levels rockets in the right of the TV monitor... but no. The way to remove it is going to his NVS, removing the vision from there, and then returning to the tads to only have the display numbers and cross lines. BUT once yo do that, there is no option to choose the GHS as ADQuire method. At least yesterday. All is in the same track file.
  13. ... makes the Gunner loose the TADS sight to GHMD. so he cannot control the TADS. And me (the pilot) where using the PNVS and not the TADS as source for the NVS. It is supposed I wouldn't affect his sight source... but it does.
  14. if it where that simple. I am not talking about single player. I am talking about MULTIPLAYER DESYNC in the CP/G seat. If you fly in it, you will find the "rotor RPM low" aural will appear too much, and when you ask your human pilot if he has those aurals, he will say no. So Desync. Of course this is solved with Desync fix in future.
  15. Page 250 of the manual. Someone did this? Makes any difference? A friend told me that the aircraft is much easier to fly. I didn't notice much difference, but because now I manage it very smoothly already: https://gyazo.com/f62c63f4ba7486b54c88b71c84642a59
  16. I hope if that is the case, there is a change in the code to not kick the CP/G out if the pilot dies. Maybe there is an option to set it up correclty in the ME, but usually editors forget about those things.
  17. so if it is a bug, I HOPE THEY DON?T FIX IT!! XDDDD because maybe for a real pilot is easy to release their hand and press the master warning buttons. But for me in VR, while I am trying to catch the mouse and point to it, is a PITA. In any case, I suppose I could mapa button in my joystick but there are already too much. Meanwhile, "enjoy the silent"
  18. if you don't know this, you are going to love it!! Menus - ASE - UTIL - RLRW VOICE to TERSE. She only will say it once pero error msg. No more repeats... calm and relax!!
  19. ... I am drop out of the helicopter aswel? I could not say 100%, but in a multiplayer session my friend pilot received a shoot in the head and he die, but I was no more in the cockpit. where I could have been able to manage the helo with C key.
  20. I hate it... I really understand why pilots call her "bit...... Beaty" She continuouly shouts "roter rpm low" but the pilot (in multiplayer) don't have that low audio. If at least we could mute her, but non of the audio rotaries are working. Maybe an Voice function that I saw a day I think could work? wouldn't deactivate to pilot also? The aircraft has lots of problems in desync also. No weapons could be selected, screens off when shouln't be any problem. And of course pilot first conected and then me, to start starup process. Here the track file of our multiplayer session: https://we.tl/t-U6sPqXsoi0 Thanks!
  21. Ok... @BIGNEWYI have find this issue today in VR (only in VR as I tried this in trackir before and was perfect) with the GP/S. As said I tried in multiplayer the eye monocle with the GP/S before BUT with Trackir and no problem. Today I couldn't align it. Now I have made a try in single player and still have the same issue. In VR pilot, no problem but yes in VR GP/S. The sight is off to the left.. so when I aim with the cannot to an object the guns goes to the right of it. I upload the track file. In my view the circles were perfect centered... BUT ANOTHER THING... to allow that center, I had to lower on my seat a few centimeters. I am tall so it is a bit difficult. Apache I suppose is made for small people. XD. Once centered, of course I raised my view to a confortable possition. No problem with the Pilot. Just confortable position to boresight. All the bore was made with the polarity switch to bore, that the manual says it has not function, but it really has. AH64_GPS_Boresight_notAligned.trk EDIT: I think the problem comes with the center of the VR. In the GP/S is too close to the screen. It should be a little more rear. If I put my body rear, I can more or less center it (very difficult, but at least don't ahve to lower my body a lot and more or less is centered)
  22. 2 people with same problem. We both have assigned the grey hotas warthog friction axis to both power levers. When we set a key to fingerlifts and press it the power lever allows to go far more than FLY position and of course we have Rotor RPM High aural warning. if we press again that fingerlifts and put the levers a little down, the power levers stays at FLY postion, but all the time continues the "Rotor RPM High" warning. Of course we can lower totally the power levers, but once again they reach FLY postion the problem persists.
  23. Hope that they are in time to include it in the next hotfix that will come maybe this week? I was going to fly AT LAST with the mosquito, but....... .
  24. well, those that don't want to use the trim reset.... don't use it. But allow the rest to live in peace. By the way. I hope ED don't make the helicopter easier to fly because people are waining about the dificulty of fling it. Those people don't have to be worried about it as the rest of force trim functions wil come soon. I hope ED releases them soon for all of those that never touched an helicopter. I think all we want is as real as we can get. (and I know that trim reset is not a reality in most real helicopters... but Redkite video explains very well why we should have that trim Reset function in the Apache (as other helos)
  25. Totally well explained there. And that is the reason we need a manufacturer that makes joysticks and pedals as the warthog, virpil or wingwin WITH force feedback inside.
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