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*Rage*

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Everything posted by *Rage*

  1. Post 3 updated! Matches will be hosted on 1 of 3 servers: 51st Server 104th Server Splash One Gaming Server (S1G) Match times will start at 15z or 17z. We aim to complete Round 1 and Round 2 as well as Losers Round 1 and Losers Round 2 this weekend. Updated brackets and match times will be posted here: https://www.splashonegaming.com/satachome/ All TIMES ARE ZULU Please check your match times at the above link. Match time and server allocation will be visible under "Match details". Check the bracket for your current match details and your next match (whether win or lose). To ensure there is no confusion at the start Post 3 has been updated with match times for the 1st and 2nd Rounds. For future matches however please check the above link for updated bracket, results and match schedule.
  2. Sorry to hear that Hellrequiem. Sadly Pan Server have needed to withdraw as well. Good luck and hope to see you in next years SATAC! Brackets and order of play to be posted tonight in post 3!
  3. I an vouch for Baur products. I have the BRD-N and its worth every penny. Baur - Throttle, when?
  4. All teams will be required to fly more than 1 match per day. Unfortunately to fly your first match at 18z is unlikely. Perhaps 15z but even then we are pressed for time. You should have reserves...
  5. Registration is now closed! 13 teams registered for this years competition. Stand by for brackets and order of play! Im afraid that is unlikely since this year we have alot of teams registered. Ideally we aim to complete the competition within 2 weekends. We know from past experience prolonging it beyond that results in more teams dropping out and we have between 25 and 40 matches to get through depending on format (groups vs double elimination). We want it to be as fun as possible without overburdening the teams (and organisers!). This is to be finalised in the next few days. Consequently we will try and complete between 6 and 8 matches per day (least match intense format). Losing a day would set everything back significantly! Ill see what I can do but I really need teams to be ready for a rolling start on Sat 14th.
  6. Great idea this thread.
  7. Havent had a chance to try it yet! Thanks:thumbup:
  8. Well yes that's obvious but I dont use profiling software. I prefer to bind in DCS.
  9. Great! Caucusus or NTTR?
  10. Update 3 1.5.7.10175 The new command to override AoA/G-limiter (Y Key) is not mappable to joystick or throttle, only keyboard. It is mappable for the Su33 however.
  11. Eh? Radar contacts are displayed on the hud in the vanilla 27.
  12. People used that option to export their own position to a private external server. Their buddies did the same and then that server would amalgamate that data and send it out to everyone connected to it, privately. Hey presto! You have your own private datalink.
  13. Would be great to see this implemented.
  14. 25 mins in to the 2nd or 3rd restart and already the lag is something else.
  15. 104th down?
  16. No. Y will disable it. Im asking about the dynamic G limiter as found in the Su27.
  17. I love the new Su33 PFM. It seems however we have the 'static' G limiter from the "old" Su27 PFM. This allows the Su33 to over-G very easily and break wings. Is this by design or are we expecting the current, more dynamic, Su27 G-limiter to be ported over to the Su33?
  18. Gentleman, tournament start date is shifted one week to Saturday 14th October. Registration is coming to an end and we are finalising the tournament format. We will have 2, possibly 3, servers running matches concurrently. Please make yourselves available for matches to start at approximately: 1300z 1500z 1800z Matches will continue on Sunday at similar times and we hope to conclude the tournament by the following weekend (21st/22nd) or the 28th/29th at the latest.
  19. I thought modern ejection seats are zero-zero.
  20. Rosters updated. Registration ends this Sunday! Following that, depending on total sign ups, we will decide tournament format. It is likely that the tournament wil delayed by a week (and no more) to the 14th October to allow current bugs to be worked out. We still aim for it to be completed within 2 weeks of start date. Confirmation in the next few days.
  21. Epic! Guaranteed sale.
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