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*Rage*

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Everything posted by *Rage*

  1. On my phone but it looks different to the missiles seen in Syria carried by Su35s (R77-1)? Thanks for pics! Any more, RVV-BD?
  2. Its from the next update, 1.5.8.
  3. I HATE the stock textures and have been using either Barteks, Starways or Mustangs mods for years. However ED must have had a good reason to enforce it. Lets hope the updated Caucusus textures are coming soon.
  4. Terrain mods are now non grata in 1.5.7 IC..
  5. This is a great mod but it no longer works in 1.5.7 unfortunately:noexpression:
  6. +1 on F4!
  7. Maybe resell the touch controllers? Id go for a Rift at £300.
  8. Cant wait for the round to actually start!!
  9. Sorry I dont. Its something I read before and kinda forgot about. Now the release seems imminent its piqued my interest again. Once im home ill dig around again. All the tests ive read about multi TWS launches have been against drones simulating bombers (High alt/M0.6-.8/steady course/RCS augmentation).
  10. I already have my RIO designated and in training (assuming a release not sooner than September)! With regards to SPO I still dont see your point. In a carrier defence scenario the threats are known (14vs33). Once the F14 is flyable we'll know how it triggers the SPO. 80% nails vs an F15 means to expects a TWS launch. I expect for an F14 itll be in the region of 60% SPO. Sure, in an airquake scenario with everything from F5s/21s/Mirages etc on both sides it gets complicated. Although thats no different to how things are now.
  11. Nope. An F15 will provide simultaneous updates to its 4 actives. Even then, in game, its quite easy to trash. My understanding is the AWG-9 does it in sequence. Hence much poorer multi-TWS ability against fighters looking for trouble.
  12. The default DCS terrain is aweful. Literally ANY terrain mod is a huge improvement. I hope the 1.5 rehaul is close.
  13. Same as it is now. More lights, closer emitter, adjusted for emission strength. Its quite easy to trash an F15/120C TWS shot if you assume its coming and still be in good launch parameters for an ER shot. Does the AWG-9 have better TWS capability?
  14. Thanks. Running out of fuel due to the heavy load? What about combat maneuvering? Indeed. Although the Flankers will be packing 40. Su33s (PFM yay!) will be packing 48! Its not really the missile count im talking about though. Its the load you can carry and still maneuvre against other 4th gen fighters (combat turns, missile defense, split S- notch-climb-re-engage etc).
  15. To get back on topic, whats the word on the drag and weight penalty of carrying 6xAim54? Is it a feasible fightersweep loadout or more of an armageddon Tu95 swarm deal?
  16. Its not about the ETs (Personally I dont take them against capable competition preferring 6 ERs). Its about depleting the F14 of its 2 54s. Once thats done you have at least twice the payload of faster, longer ranged MRMS. Of course the F14 could take up to 6 Phoenix, but that has its own drawbacks. Really it depends on how the missile is modelled, and I cant answer that.
  17. I dont think this will be the case except against Mig23/21s. Opinions vary in this subforum about the effectiveness of the phoenix vs modern fighters between 'uber missile' and 'meh'. Ill leave it to those more knowledgeable than I to discuss. I think in a hypothetical scenario of 4 F14A/B vs 4 Su27 with AWACS support the Flankers could quite easily use bait and support tactics to deplete the F14s of their 54s. The F14s have limited MRM payloads with compromised multitarget TWS missile support against a coordinated 4 ship of Flankers who have the fuel and payload to play. Either way cant wait to try it out in DCS, from both sides of the FEBA:)
  18. And an AH64.
  19. I was intrigued by Alienware stating their TR systems will be pre-overclocked.
  20. Whats the point of such fast ram (up to 4266mhz) when only much slower speeds are certified for use?
  21. Despite having extra cores i wonder if threadripper will be optimised to overclock better or take better advantage of quad channel ram?
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