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SharpeXB

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Everything posted by SharpeXB

  1. I think it means you need to reassign a modifier that’s missing. That’s what it’s meant when I’ve seen it.
  2. Try turning it off, you will get better quality. A 4090 doesn't need the help
  3. Yeah I suppose that’s best left off using a VRR screen. I don’t know why I used to have that enabled with G-Sync
  4. I tried messing around with this again. For me definitely Vsync should be Off. Wow. I capped the frame rate in NCP at 118 on a 120Hz display and set everything else in NCP to default. Low Latency to and Triple Buffering to default Off. Wow is that smooth.
  5. Turn on Vsync to cap your frame rate to your screen. Leave the in-game slide at some higher value you won’t hit (ie Off) Unless you just have that off for the test
  6. Oh you’re using DLSS, that explains it. If I’m getting 100 fps without it I prefer the higher quality. DLSS adds artifacts and such. Try turning it off you might like it. There’s no need for such high frame rates regardless. A 4090 doesn’t need DLSS in this or any game.
  7. I think there is a “realistic” limit in the game. Try turning your shoulders and looking back like you’d do IRL. Many years ago it was possible to look “up” 180d until you saw the tail of the plane, it was actually quite awkward. What they have now is better.
  8. Although they’ve made some fixes lately sometimes the replays can be buggy.
  9. How about this clarification: Performance = Frame Rate Stability = stuttering, crashing... whatever else. But arguably frame rate is usually the general measure of performance. In all the bug threads here about performance issues, stuttering etc. I don't recall seeing any feedback from ED that the game being on same drive as the OS is a culprit. And the chief benefit most people are going to notice from an SSD is the loading time, really... maybe stability
  10. I got it, I think you can't add waypoints before the system finishes aligning.
  11. Does this still work? As described on page 265 I tried to do this recently and it didn’t do anything. ”TACTICAL BUT DISPLAY Select the BUT to display on the VTB as a tactical BUT as PREP. Press the VAL to display the tactical but. Once a tactical BUT is displayed it can be removed by doing the same procedure. Trying to add a sixth tactical BUT will replace the first. All tactical BUTs can be removed at once using VTB declutter command.”
  12. Can a faster SSD give you better frame rates? I’m going to guess no.
  13. See there you go again. Nobody questioned the value of having an SSD here. That’s not the topic. Not everything needs to be a rant.
  14. How is that observation “hating”? If you could just post calmly in plain language and not go into some off topic rant on everything maybe people could understand you. The question here was about any real benefit from putting Windows and DCS on the same or different drives. Thats all.
  15. An SSD is just going to load the game and/or missions faster. A faster SSD or NVMe more so. That’s really all.
  16. So this causes problems that nobody can notice? Then how is it a problem? Honestly some of the stuff you post makes no sense Yes, that’s well understood. That wasn’t the question here.
  17. Why have Hot Start missions? There’s a cheat command to just auto-start the aircraft for anyone who doesn’t want to do this manually. You can even combine this with time acceleration if you don’t want to wait. So it never makes sense to put hot starts into a mission.
  18. I currently have DCS installed on the same C drive NVMe as the OS and have never had any trouble. Until recently I had the Open Beta installed on my D SSD and I can’t say this had any issues either or behaved differently. Maybe it was a bit slower to load since this wasn’t as fast of a drive but otherwise no difference. I can’t recall seeing the issue of separate or same drives mentioned by ED as a solution in any of the bug reports or troubleshooting posts either.
  19. What resolution are you running? With a 4090 you can easily do 4K and still get around 90-120 FPS. A card like that is overkill for anything lower.
  20. That might be a good idea, an aircraft selection filter for what you want to fly akin to what’s in the server itself when you join. But that doesn’t sound like the OPs problem or at least how it’s worded. The phrase “I haven't installed and I can not join“ implies being blocked from joining due to uninstalled content. Afaik that can only happen with terrains or asset packs, not modules. Unofficial mods could cause that problem as well.
  21. Not sure what this means. You don’t need to own a module to join a server using it. You need to own the map but there’s already a filter for that. You need to own the asset packs too, maybe if there were more of those a filter could be useful but now there’s just the WWII pack. There’s already a pull-down selection filter for this. Give it a try
  22. Well the first Mac was $7,000, so… but yeah the price of this thing coming when it does kinda puts it in an awkward place.
  23. Well the realistic limits to spotting aircraft are well understood and have been cited many times in these discussions. The trouble is that the preponderance of dots and icons in these games over the years have muddied the understanding of what this is. Again DCS without the dots is close enough. But good luck convincing gamers they shouldn’t be able easily see these things.
  24. So what’s the point of all the mathematics then? With the spotting dots turned off, very distant aircraft are actually depected quite realistically as it is now. Just make the ability to turn these dots off a mission/server setting and I think we’re done with this problem. There’s no use in trying to calculate what should be visible in the game. If you take away the dots what you get is indeed realistic by virtue of the same mathematics.
  25. Just because something might be technically mathematically barely visible IRL doesn’t justify putting a giant icon or dot on it thus making it very visible.
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