I have been doing some missions in the editor and watching them play out. This latest mission compels me to ask ED, that sits high on your chariot to look down upon your creation and smite it's flaws, so that thy will be done in simulation as it is on Earth.
1. JSOW launched from an 18C. It flew to target, then began performing loops above said structure for 10 minutes before finally impacting.
2. The mission calls for the hornet flight to refuel on RTB. Unit 1 connects, takes some fuel, loses it and tries to reconnect. This continues to happen. 2 units eject while waiting for their turn.
I have no solution for issue 1. For issue 2, is there a way to force units to check their fuel amount on hand vs needed for route completion? If the check passes with a small amount over the threshold, the unit stops refueling and allows another unit to begin fueling. If not, what are other alternatives?
*this also ties into more mission design and planning tools, such as a dynamic fuel calculator in the editor and planner.