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Apocalypse31

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Everything posted by Apocalypse31

  1. Title. There doesn't seem to be a 7.62mm coaxial machine gun modelled for the M-60. Did I miss something?
  2. I'll make a video to depict this, but basically the AI is seeing and engaging through brush and foliage. I noticed this while re-visiting some of the older CA missions that were released with the module, and then while testing some custom content I was working on. This was previously a bug when Combined Arms was first released, but I'm now seeing it again. I will post a follow-on video to give an example.
  3. I was contacted by some folks shortly after I published the video, but nothing has changed. Sorry. No plans for anything like that. I'm not really a 'tutorial video' guy. I do appreciate those who make them. I just don't have the time or patience.
  4. let me know if you have any questions.
  5. Can we PLEASE get a fix for this!? It makes PG and Syria unplayable!
  6. tsk tsk. you need to crack open a hatch before you go to sleep.
  7. This A HOT-3 is a HEAT warhead, not designed with a large blast radius. US aircraft that fire AGM-114 Hellfires at Insurgents aren't using the typical Anti-Tank variants anymore, they've since upgraded to thermobaric warheads. I wonder if its the same for the HOT-3. Either way, an Anti-Tank helicopter attacking insurgents seems like the wrong tool for the job.
  8. No. That is just a training round.
  9. Those examples are accurately modeled to depict real systems. I'm using them because they can be easily referenced.
  10. Not true for all maps. They won't get 'stuck' in Syria, but they have a really hard time navigating around the shrubs and orchard tree's. They will drive in circles.
  11. TOW ITAS sites Stryker MGS Sights (Same as M1 Abrams) Stryker ICV sights (variable zoom - not zoom 1,2,3)
  12. ehhh. Sure, but its 100% scripting and the player can't actually do it. Let me know if you need help finding stuff.
  13. Cannot see trees and bushes when you start the map editor. This may not seem like a big deal, but its a huge problem....Why? Because on Persian Gulf and Syria we have this.... This is my nightmare... Trying to navigate these fields is a massive problem - both for players and AI.
  14. @Battlefield Productions
  15. Playable infantry would be a great addition to the DCS environment.
  16. Have had this same problem - mostly in the Challenger 2 but cannot replicate it.
  17. Overhaul, sure. This post is just because its using the wrong sound file.
  18. M1 Abrams currently using the M249 sound. This is a 5.56mm automatic weapon. Sounds\Effects\Weapons\Automatic\M249.wav Sounds\Effects\Weapons\Automatic\M249_End M1 Abrams should be using: Sounds\Effects\Weapons\Automatic\MachineGunFire_520rpm Sounds\Effects\Weapons\Automatic\MachineGunFire_520rpm_End
  19. I've never noticed this, and now this is going to bother me.
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